Experience

Pablo Morro is a 3D artist specialized in Video Games, a field in which he focuses on 3D modeling, VFX, texture creation in Adobe Substance 3D Painter or implementation of Assets and development of materials with Unreal Engine. Likewise, he has developed in companies such as Mind Trips, creator of game formats such as Escape Rooms or Hall Escape.

In this company, Pablo Morro has been in charge of tasks such as UV Mapping of modular constructions or creating Props in Blender, as well as using Unity to implement Assets and design elements. He is also a specialist in 3D Modeling of online and Augmented Reality experiences.

  • 3D Artist Specializing in Modeling, VFX and Textures.
  • 3D Artist at Mind Trips
  • Graduated in Video Game Creation and Design at Universitat Jaume I.
Programmes in collaboration with

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