Experience

Gianfranco is a professional in 3D Animation, Character Modeling and Rigging. Graduated in Fine and Visual Arts, he is an expert in Animation, Traditional Sculpture and Academic Drawing.

Through his extensive work in the field of animation, he stands out for his excellent command of software tools such as Autodesk Maya, Zbrush or Substance Painter among others. He has also been part of large companies such as Studio Kimchi participating in 3D modeling, as well as Crespial Unesco, in the art direction and video animation team. In addition, he stands out for his work in the field of production in teaser, reels, or 2D Animation Videos.

  • 3D Character Animation
  • Master's Degree in Animation at Animum
  • Bachelor of Fine Arts and Visual Arts by ENSABAP
Programmes in collaboration with

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