University certificate
The world's largest faculty of video games”
Description
In this program you will learn how to synchronize your work with that of the animator. A quality highly demanded by companies"
The design of control elements is usually a very repetitive process. It is essential to use tools that allow us to save time. Because sometimes, shortening the deadlines is almost as important as the final result. For this reason, the last topics will cover the creation of our own tools that will help to develop the control system. that will help to develop the control system more quickly.
Script Editor, the Python programming language and the Maya command library will prove crucial in this process. Opening a wide range of possibilities to perform the most complex tasks in a comfortable way.
These shortcuts will be used to launch the different processes involved in the creation of controls. Mainly, NURBS curves, Constrain elements and Parent Constrain. Always, taking into account the hierarchy of elements and the final solution when connecting the deformation and control rigging.
In order to carry out this learning process, a proven methodology has been implemented that offers the contents in a 100% online mode. Therefore, the entire syllabus will be available from the first day and without timetables, facilitating the student's personal and work conciliation.
The postgraduate certificate details the fundamentals of Python programming for Rigging. Therefore, you will be able to create your own tools and speed up your work"
This postgraduate certificate in Body Control Rigging and Tool Creation with Python contains the most complete and up-to-date program on the market. The most important features include:
- The development of case studies presented by experts in body Control Rigging. and tool creation with Python
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
Knowing the uses and classes of Constrain elements is essential to create a proper control rigging. The TECH teaching faculty will provide you with all the keys"
The program includes, in its teaching staff, professionals from the sector who bring to this program the experience of their work, in addition to recognized specialists from prestigious reference societies and universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.
Learn the function of the Roots in setting the initial position of the controls thanks to TECH experts"
The Script Editor is one of the most useful tools in Maya. In this postgraduate certificate you will learn how to use it professionally"
Objectives
The qualification in this program will be able to understand and put into practice a Rig control. Always, adapting it to the characteristics of the project and the character itself. To do this, you will learn to create controls, for example, through NURBS type curves, either predefined or edited by the Rigger itself; Finally, the student will learn the basics of Python for Rigging, will work with the Script Editor tool and create Roots automatically with Python.
At TECH, you will learn to work with predefined NURBS curves and to edit them according to the needs of the project"
General Objectives
- Understand how a Control Rig works
- Create appropriate controls for the Rig
- Understand the possibilities of Python for Maya
- Elaborate concrete Scripts for your project
Specific Objectives
- Acquire knowledge of the functions that a control rig has and its relevance
- Master the standard nomenclature of the elements in the industry
- Create and edit NURBS type curve elements for the creation of controls for the Rig
- Analyze the character to propose a suitable control Rig
- Configure the controls properly to facilitate the animation phase
- Conceive Constrain tools and their possibilities
- Introduce the Python programming language for tool creation in Autodesk Maya
- Develop custom Scripts for Rigging work
Get familiar with the connection of deformation and control Riggings through Parent Constrain thanks to the specialized topic proposed by TECH"
Postgraduate Certificate in Body Control Rigging and Tool Creation with Python
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If you are looking for specialized education in video games, the Postgraduate Certificate in Body Control Rigging and Tool Creation with Python is the perfect choice for you. In this course, you will learn how to create advanced rigging tools and use the Python programming language for character control and animation process automation. With a 100% virtual methodology, you will have the flexibility to study from anywhere and at any time, and the guarantee of having the best team of professionals in the area of video games. Enroll now and become an expert in rigging for video games!