Experience

Jessica Bzonek is a leading designer and creator of 3D characters, with more than ten years of experience in the video game industry that have established her as an influential professional in the international scene. In fact, her career has been characterized by her commitment to innovation and collaboration, fundamental aspects in her work, where technology and art are creatively intertwined. She has contributed to the realization of important animation projects, including “Avatar: Frontiers of Pandora” and “The Division 2: Year 4”, which has consolidated her reputation as an expert in the creation of pipelines and rigging

She has also held the position of Associate Technical Director of Cinematics at Ubisoft Toronto, where she has been essential in the production of high-quality cinematic sequences. Here, she has been particularly noted for her participation as a co-presenter at the 2024 Ubisoft Developers Conference, a testament to her leadership in the industry. She has also played a crucial role at Stellar Creative Lab, where she co-developed a custom automated system for character rigs. In this regard, her ability to manage the communication of issues and solutions between departments has been instrumental in optimizing workflows. 

Jessica Bzonek's career has also included significant work at DHX Media, where she has worked closely with supervisors and other pipeline workers to solve problems and test new tools, organizing learning sessions that have promoted team cohesion. At Rainmaker Entertainment Inc. he has developed character and element rigs, using a modular rigging system that has improved the functionality of the production process. Finally, her work as a Junior Rigging Artist, at Bardel Entertainment, has allowed her to develop scripts to optimize the workflow

  • Associate Technical Director of Cinematics at Ubisoft, Toronto, Canada 
  • Technical Director of Pipeline / Rigging at Stellar Creative Lab 
  • Pipeline Technical Director at DHX Media 
  • Character Pipeline Technical Director at DHX Media 
  • Creature Pipeline Technical Director at Rainmaker Entertainment Inc. 
  • Junior Rigging Artist at Bardel Entertainment 
  • Course in 3D Animation and Visual Effects at the Vancouver Film School 
  • Course in Advanced Character Rigging by Gnomon 
  • Course in Introduction to Python by UBC - Continuing Education 
  • B.A. in Multimedia and History from McMaster University
Programmes in collaboration with

1 /