University certificate
The world's largest faculty of design”
Why study at TECH?
You dream of seeing your designs on the runways of Paris, Milan or New York and this program will give you everything you need to get there"
Fashion is constantly evolving, driven by creative geniuses who know, years in advance, what the next trends are going to be. Therefore, the influence of these people is enormous, since the importance of design, clothing and fabrics is becoming increasingly important on a social and cultural level. In short, millions of people define themselves, to a large extent, on the basis of their appearance, and clothing has an enormous weight in this area.
For that reason, large textile companies and the most prestigious design houses are constantly looking for the next stars of design, who not only know all the tailoring techniques and working methods, but who can bring a fresh vision and a revolutionary style to their garments. This Advanced master’s degree, therefore, has been developed with this perspective in mind, as it will provide the student with everything they need to be able to stand out in this competitive and exciting world.
It will provide you with the best knowledge on issues such as clothing design, jewelry and accessories design, the marketing of a collection, the best pattern-making and tailoring techniques, both for men and women, fashion design, textile technology and the history of clothing, among many others.
The designer, therefore, will be able to become a leading figure in this field thanks to this program, which is developed through a 100% online learning system specially designed for working professionals. You will also be accompanied by the best teaching staff, who will guide the student using numerous multimedia resources: videos, master classes, interactive summaries or all kinds of complementary readings.
The big design houses are looking for the new fashion stars: You could be one of them”
This Advanced master’s degree in Integral Fashion Design contains the most complete and up-to-date program on the market. The most important features include:
- The development of case studies presented by experts in Design and Fashion
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional development
- Practical exercises where the self-assessment process can be carried out to improve learning
- Its special emphasis on innovative methodologies in Integral Fashion Design
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
This program not only offers a tour through the history and technique of fashion design, but will give you a great creative vision to improve your tailoring"
Its teaching staff includes professionals from the field of design, who bring to this program the experience of their work, as well as recognized specialists from leading companies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive experience designed to prepare for real-life situations.
This program is designed around Problem-Based Learning, whereby the Students must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.
TECH's 100% online system will allow you to study at your own pace, without interrupting your daily life, without subjecting you to rigid schedules"
You will have at your disposal the best teaching resources, taught by a teaching staff of great prestige in the field of fashion"
Syllabus
This Advanced master’s degree has been structured in 22 specialized modules, through which the professional will be able to delve into different relevant issues such as structural and integral design in fashion, focusing on aspects such as expression drawing or composition, the different products and textile technologies, the fundamentals of design, creative research, the history of clothing or photography aimed at the field of fashion. With this, the student will have obtained a complete knowledge that will allow them to progress in this industry quickly and safely.
You have at your fingertips the best content to develop a successful career in the fashion world"
Module 1. Structural and Integral Fashion Design
1.1. Expressive Drawing
1.1.1. Anatomical Structure of the Human Body
1.1.2. Three-Dimensional Space
1.1.3. Perspective and the Matrix Analysis
1.2. Visual Semiotics
1.2.1. Color and Light in 3D Forms
1.2.2. Contour and Shading
1.2.3. The Movement of Clothes in the Female and Male Anatomy
1.3. Composition I
1.3.1. Volume
1.3.2. Female Silhouette and Male Silhouette
1.3.3. Form and Negative Form
1.4. Composition II
1.4.1. Symmetry and Asymmetry
1.4.2. Construction and Deconstruction
1.4.3. Draping and Jewel Embellishments
1.5. Representation Tools
1.5.1. Geometric Sketch
1.5.2. Rapid Sketching and Poison Techniques
1.5.3. Canva
1.6. Design Methodology
1.6.1. Computer-Assisted Design
1.6.2. CAD/CAM: Prototypes
1.6.3. Finished Products and Production Runs
1.7. Customization and Transformation of Clothes
1.7.1. Cutting, Sewing and Finishing
1.7.2. Pattern Adaptations
1.7.3. Garment Customizations
1.8. Packaging
1.8.1. Packaging as an Extension of Branding
1.8.2. Sustainable Packaging
1.8.3. Automated Personalization
1.9. Atomic Design
1.9.1. Components of the System
1.9.2. Templates
1.9.3. Web Typology of the Designers
1.10. App Design
1.10.1. Illustration Techniques With a Cellphone
1.10.2. Integral Design Tools: Procreate
1.10.3. Support Tools: Pantone Studio
Module 2. Textile Product
2.1. Anthropology of Design
2.1.1. Transformation of the Dress into an Item of Sports Clothing
2.1.2. Visual Thought: Rhetoric and Language
2.1.3. Product Artification in the Fashion Industry
2.2. Gender in the Design of a Product
2.2.1. Feminine Dress
2.2.2. Masculine Suit
2.2.3. Hybridization of Fashion Garments
2.3. Accessories Design
2.3.1. Leather and Synthetic Materials
2.3.2. Jewelry
2.3.3. Footwear
2.4. Product Design
2.4.1. Prototype Creation
2.4.2. Fashion Tech Environment and New Industrial Fabrics
2.4.3. Transformation of Prototypes
2.5. Fashion Garment Manufacturing
2.5.1. Sewing Machine
2.5.2. Body Volume and Measurements
2.5.3. Sewing and Fitting Techniques for Garments
2.6. Industrial Production of Fashion Garments I
2.6.1. Pattern Making and Production Techniques
2.6.2. Prints
2.6.3. Moulage and Industrial Pattern Making
2.7. Industrial Production of Fashion Garments II
2.7.1. Scaling Techniques
2.7.2. Size Scaling
2.7.3. Transformation of Patterns
2.8. Textile Design
2.8.1. Fabrics and Materials
2.8.2. Corporate and Seasonal Palette
2.8.3. Product Development Techniques
2.9. Lingerie and Corsetry
2.9.1. Specific Fabrics for Underwear
2.9.2. Specific Patterns
2.9.3. Garment Assembly
2.10. Product Testing
2.10.1. Establishment of Product Capabilities
2.10.2. Evaluation of the Product in Relation to the Market and its Consumer
2.10.3. Product Redesign
Module 3. Accessories and Jewelry Design
3.1. Anatomy and Patterns of Accessories
3.1.1. Footwear
3.1.2. Bags and Belts
3.1.3. Costume/Imitation Jewelry and Authentic Jewelry
3.2. Specific Materials for Accessory Design
3.2.1. Fittings and Hardware
3.2.2. Synthetic Fabrics
3.2.3. Technical Materials
3.3. Workflow
3.3.1. Supplier Relationships
3.3.2. Industrial Custom Fabrication
3.3.3. Market Prices
3.4. Product Prototype
3.4.1. Drawing and Sketching
3.4.2. Product Data Sheet
3.4.3. Large-Scale Production: INGA 3D INGA 3D
3.5. Jewelry Design
3.5.1. Gems and Precious Stones
3.5.2. Costume Jewelry and Alternative Materials
3.5.3. Jewelry Prototype With 3D Printing
3.6. RhinoJewel
3.6.1. Tools for Metal and Gems
3.6.2. Modelling Tools
3.6.3. Calibrated Stone Tools
3.7. Product Development
3.7.1. Creativity and Viability of the Accessory
3.7.2. Collection Development: Brand Alignment
3.7.3. Presentation Methodology of an Accessory Collection
3.8. Leather
3.8.1. Animal Skin and its Treatment
3.8.2. Synthetic Materials
3.8.3. Sustainability and the Environment
3.9. Customization and Transformation of Accessories
3.9.1. Manual Transformation
3.9.2. Beads and Charms
3.9.3. Jewelry Garments: Belts, Bag Fasteners and Jeweled Dresses
3.10. Watches and Sunglasses
3.10.1. Goldsmith Work and Composition
3.10.2. Specific Materials
3.10.3. Staging
Module 4. Special Garment Clothing
4.1. Sports Collections
4.1.1. Evolution of Sports Fashion
4.1.2. Casual Style Design and Creativity
4.1.3. Sportswear and Activewear Garments
4.2. Pattern and Design of Sports Clothing
4.2.1. Ergonomics of the Sportsperson
4.2.2. Pattern-Making Technique
4.2.3. Technical Materials: Evaporation, Transpiration and Waterproofing
4.3. Clothing Design for Cinema and Television Series
4.3.1. Influence of Fashion in Performing Arts
4.3.2. Wardrobe Department of a Movie
4.3.3. Revision of the Script for the Design of Fiction Clothing
4.4. Workflow in Cinema
4.4.1. Documentation of Period and Styles
4.4.2. The Cinematographic Ambience Through Costumes
4.4.3. Fabrics and Techniques Applied for the Final Result
4.5. Cinema Wardrobe
4.5.1. Animation Wardrobe
4.5.2. Marvel Wardrobe
4.5.3. Period Costumes
4.6. Catwalk and Cinema Galas
4.6.1. Experimental Pattern Making
4.6.2. Figure Drawing for Models and Actresses
4.6.3. The Staging of the Costumes on the Red Carpet
4.7. Stage Fiction
4.7.1. Costumes for Opera
4.7.2. Costumes for Theater
4.7.3. Costumes for Dance and the Circus
4.8. Haute Couture
4.8.1. Tailor-Made Garments
4.8.2. Creative Illustration Techniques
4.8.3. Wedding Collections
4.9. Tailoring
4.9.1. Suit Pattern in Men and Women
4.9.2. Seasonal Fabrics
4.9.3. Future Trends in Custom Tailoring
4.10. Product Placement
4.10.1. Collaborations with Consolidated Brands for Television Series' Wardrobe
4.10.2. The Proposal and the Presentation of Requirements
4.10.3. Selection of Garments and Cost of Collaboration
Module 5. CLO Virtual Fashion Design
5.1. Current Design Techniques
5.1.1. 2 Dimension Design
5.1.2. 3 Dimension Design
5.1.3. The CLO Virtual Fashion Program
5.2. Digital Creation and Experimental Design
5.2.1. Digital Creation and Experimental Design
5.2.2. User Interface of CLO Virtual Fashion
5.2.3. 3D Avatars Animation
5.3. Virtual Tailoring
5.3.1. Segmented Sewing
5.3.2. Free Motion Stitching
5.3.3. Layer Structure
5.4. CLO Virtual Fashion Fabrics Library
5.4.1. Commonly Used Fabrics
5.4.2. Coatings
5.4.3. Garment Fittings
5.5. Streamline Process
5.5.1. Colors and Prints
5.5.2. Design Composition
5.5.3. 3D Samples
5.6. Texture Creation
5.6.1. Give and Edit Textures
5.6.2. Opaqueness, Reflection and Position
5.6.3. Normal Map and Displacement Map
5.7. Creation of Garments I
5.7.1. Clothes
5.7.2. Prints
5.7.3. Renders
5.8. Creation of Garments II
5.8.1. Pleats
5.8.2. Trims and Straps
5.8.3. Soleil and Quilting
5.9. Simulated Environments
5.9.1. Hairstyling Techniques
5.9.2. Visualization of Garments in Minority Environments
5.9.3. Promotion of Virtual Collection
5.10. Emerging Markets and Entry Techniques
5.10.1. Cost Calculation.
5.10.2. Auctions
5.10.3. The Video Game Industry
Module 6. Styling and Fashion Trends
6.1. Global Consumer: Oriental and Western
6.1.1. Fashion in the Globalization Context
6.1.2. Asian Ostentation
6.1.3. The Western Legacy
6.2. The Needs of the Current Consumer
6.2.1. Profiles of the New Consumers
6.2.2. The Prosumer
6.2.3. Decision-Making During the Buying Process
6.3. The Visual Expression of Color
6.3.1. The Importance of Color in Purchasing Decisions
6.3.2. Chromatic Emotions
6.3.3. Color in the Ecosystem of Fashion
6.4. Trend Analysis and Research
6.4.1. Trend Hunter 6
6.4.2. From Trendsetters to Mass Consumption
6.4.3. Specialist Agencies
6.5. Strategic Release
6.5.1. Macrotrends and Microtrends
6.5.2. Novelty, Trends and “Hype”
6.5.3. The Product Distribution Cycle
6.6. Methodology for Trend Analysis
6.6.1. The Art and Science of Predictive Analysis
6.6.2. Sources of Information in the Fashion Market
6.6.3. Insights Extraction
6.7. Lifestyle of the Fashion Consumer
6.7.1. Values and Priorities
6.7.2. The New Luxury and its Place in the Fashion Market
6.7.3. Between the Physical Shop and the e-Commerce
6.8. Conceptualization of the Fashion Market
6.8.1. Buying Experience
6.8.2. “Hotspots”
6.8.3. Digital Concept Stores
6.9. Trend Report
6.9.1. Structure and Composition
6.9.2. Introduction
6.9.3. Evaluation and Decision-Making
6.10. Post Pandemic Consumer Trends
6.10.1. Permanent Changes in the Habits of Consumers
6.10.2. The Shopping of the Future
6.10.3. Technology and Sustainability: The Axis of Change
Module 7. Visual Identity = UX + Branding
7.1. Technological Use of Fashion
7.1.1. Artificial Intelligence
7.1.2. Materialize the Competitive Advantage
7.1.3. Chatbotand Virtual Personal Shopper
7.2. Identity and Change Management
7.2.1. Brand Identity Design
7.2.2. Brand Identity Construction
7.2.3. Economic Impacts
7.3. Google Analytics and Google Ads
7.3.1. Strategic Positioning of a Fashion Brand
7.3.2. Google Ads
7.3.3. Google Analytics
7.4. Data Driven Marketing
7.4.1. The Data Orientation Process
7.4.2. Data Collection and Selection
7.4.3. Tabulation: Statistical Data
7.5. Creation of Pattern Sequences
7.5.1. Key Metrics Management
7.5.2. Fashion-Specific Metrics
7.5.3. Pattern Sequences
7.6. Simulation of Innovation Scenarios
7.6.1. Innovation and Creativity
7.6.2. Simulation and Prediction
7.6.3. Microsoft Power Bi
7.7. Segmentation and Management of Databases
7.7.1. Market Segmentation
7.7.2. Audience Segmentation
7.7.3. SQL for Large Volumes of Data
7.8. Loyalty and Salesforce
7.8.1. The Emotional Profile of the Fashion Consumer
7.8.2. User Acquisition, Consumer Retention and Customer Ambassadors
7.8.3. CRM: Salesforce
7.9. Content Marketing
7.9.1. User Experience Creation in a Digital Environment
7.9.2. Customer Engagement Behaviour
7.9.3. Content Inside and Outside of My Web
7.10. Creativity With Python
7.10.1. Structure and Elements of Language
7.10.2. Functionalities of Python
7.10.3. Creativity Based on Data
Module 8. Commercialization of the Collection
8.1. Dynamics of the Current Fashions
8.1.1. Fashion Weeksand Haute Couture
8.1.2. The Materialization of Ideas and the Sketchbook
8.1.3. The Conceptualization of the Collection
8.2. Creation of a Collection
8.2.1. Moodboards and International Inspiration
8.2.2. Factories and Suppliers in the World
8.2.3. Labeling and Packaging
8.3. Strategic Alliances and Partnerships
8.3.1. Strategic Partners
8.3.2. Between Designers, Business Owners and Artists
8.3.3. Capsule Collections
8.4. Styling
8.4.1. Visual Merchandising
8.4.2. Showcasing
8.4.3. Digital Shooting: Mobile Showcasing
8.5. Fashion Shows and Fashion Capitals
8.5.1. The Catwalk
8.5.2. Paris, London and New York
8.5.3. Virtual Fashion Shows
8.6. Design Fairs and Events
8.6.1. Events Management in the Fashion Market
8.6.2. The Unmissable Events: National and International Fairs
8.6.3. The B2B Environment
8.7. Eco-Design and the Environmental Impact
8.7.1. Artisan
8.7.2. New Luxury
8.7.3. Sustainable Fashion in Numbers
8.8. Commercialization of the Collection
8.8.1. The Omnichannel Orchestra
8.8.2. Optimizing the Online Channel
8.8.3. Residual Advantage of Offline
8.9. Personalized Events
8.9.1. Audience Alignment
8.9.2. Communication Strategy
8.9.3. Staging
8.10. Final Evaluation of the Collection
8.10.1. Impressions in Figures
8.10.2. Advanced Analysis and the Indicators
8.10.3. Reformulation of the Garments
Module 9. Fashion Purchasing Management
9.1. The Dynamics of a Fashion Buyer
9.1.1. The Life Cycle of a Fashion Product
9.1.2. Seasonality in the Fashion Industry
9.1.3. Levers That Activate Brand Equity
9.2. Formulation With Microsoft Excel
9.2.1. Surgery
9.2.2. Calculation
9.2.3. Formulas
9.3. Excel Applications
9.3.1. Graph
9.3.2. Dynamic Tables
9.3.3. Forms.
9.4. Addressing Errors
9.4.1. Format
9.4.2. Numeric
9.4.3. Text
9.5. Database Creation with Microsoft Access
9.5.1. Programming in Access
9.5.2. Types of Data and Properties of the Fields
9.5.3. Inquiries and Macros
9.6. Database Reports
9.6.1. Data Storage
9.6.2. Database Templates with Access
9.6.3. Updating Inquiries
9.7. Big data with Tableau
9.7.1. Organization of Data
9.7.2. Representation of Numeric Values
9.7.3. Use of Various Data Sources
9.8. Personalization of Data with Tableau
9.8.1. Use of Calculations
9.8.2. Quick Table Calculations
9.8.3. Lines of Reference
9.9. Dashboard: Visualization of Data
9.9.1. Geographic Map
9.9.2. Visualization and Comparison of Measurements
9.9.3. Statistics and Prognosis
9.10. Project Management
9.10.1. Product Owner
9.10.2. Lean Methodology
9.10.3. Agile Methodology
Module 10. Entrepreneurship and Creative Direction Workshop
10.1. Innovation and Creativity in Fashion Markets
10.1.1. Reinvent What Already Exists in Fashion Design
10.1.2. Create New Patterns From Nothing
10.1.3. Patents on Fabrics
10.2. Disruptive Thinking and Design Thinking
10.2.1. Disruptive Thinking and its Global Impact
10.2.2. The Visual Schema and Design Thinking
10.2.3. Problem Solving
10.3. Leadership and Business Mentality
10.3.1. The Team
10.3.2. Personal Brand
10.3.3. Management of Business Evolution and Growth
10.4. The Value Chain in the Fashion and Luxury Industry
10.4.1. Structure of the Fashion Market on a Global Level
10.4.2. The Traditional Value Chain
10.4.3. The Evolution of the Links in the Fashion Value Chain
10.5. The Fashion Start-up
10.5.1. Legal Framework
10.5.2. Funding Rounds
10.5.3. The Jump to Internationalization
10.6. Creative Direction for Fashion Businesses
10.6.1. The Dynamics of Creativity
10.6.2. Professional Profiles
10.6.3. Functions of the Creative Director
10.7. Neurobiology of Creativity
10.7.1. Intelligence
10.7.2. Creative Quantification
10.7.3. Social Media
10.8. Creativity techniques
10.8.1. The Blockade
10.8.2. Techniques for Ideas Generation
10.8.3. CRE- IN
10.9. Sources of Inspiration
10.9.1. Mastering Fashion's Past
10.9.2. Aspirations: The Future
10.9.3. The Compositional Balance Between Past and Future
10.10. Showcasing
10.10.1. The Compositive Framework of a Fashion Collection
10.10.2. Perception of the Spectator
10.10.3. The Imagery of Fashion Brands
Module 11. Fundamentals and Introduction to Design
11.1. History of Design
11.1.1. Industrial Revolution
11.1.2. The Stages of Design
11.1.3. Architecture
11.1.4. The Chicago School
11.2. Styles and Movements of Design
11.2.1. Decorative Design
11.2.2. Modernist Movement
11.2.3. Art Deco
11.2.4. Industrial Design
11.2.5. Bauhaus
11.2.6. World War II
11.2.7. Transavantgarde
11.2.8. Contemporary Design
11.3. Designers and Trends
11.3.1. Interior Designers
11.3.2. Graphic Designers
11.3.3. Industrial or Product Designers
11.3.4. Fashion Designers
11.4. Project Design Methodology
11.4.1. Bruno Munari
11.4.2. Gui Bonsiepe
11.4.3. J. Christopher Jones
11.4.4. L. Bruce Archer
11.4.5. Guillermo González Ruiz
11.4.6. Jorge Frascara
11.4.7. Bernd Löbach
11.4.8. Joan Costa
11.4.9. Norberto Cháves
11.5. The Language of Design
11.5.1. Objects and the Subject
11.5.2. Semiotics of Objects
11.5.3. The Object Layout and its Connotation
11.5.4. Globalization of Signs
11.5.5. Proposal
11.6. Design and its Aesthetic-Formal Dimension
11.6.1. Visual Elements
11.6.1.1. The Shape
11.6.1.2. The Measure
11.6.1.3. Color
11.6.1.4. Texture
11.6.2. Relationship Elements
11.6.2.1. Management
11.6.2.2. Position
11.6.2.3. Spatial
11.6.2.4. Severity
11.6.3. Practical Elements
11.6.3.1. Representation
11.6.3.2. Meaning
11.6.3.3. Function
11.6.4. Frame of Reference
11.7. Analytical Methods of Design
11.7.1. Pragmatic Design
11.7.2. Analog Design
11.7.3. Iconic Design
11.7.4. Canonical Design
11.7.5. Main Authors and Their Methodology
11.8. Design and Semantics
11.8.1. Semantics
11.8.2. Meaning
11.8.3. Denotative Meaning and Connotative Meaning
11.8.4. Lexis
11.8.5. Lexical Field and Lexical Family
11.8.6. Semantic Relationships
11.8.7. Semantic Change
11.8.8. Causes of Semantic Changes
11.9. Design and Pragmatics
11.9.1. Practical Consequences, Abduction and Semiotics
11.9.2. Mediation, Body and Emotions
11.9.3. Learning, Experiencing and Closing
11.9.4. Identity, Social Relations and Objects
11.10. Current Context of Design
11.10.1. Current Problems of Design
11.10.2. Current Themes of Design
11.10.3. Contributions on Methodology
Module 12. Pattern Making and Tailoring
12.1. Introduction to Pattern Making
12.1.1. Basic Concepts of Pattern Making
12.1.2. Tools and Materials in Pattern Making
12.1.3. Obtaining Anatomical Measurements
12.1.4. Measurement Tables
12.1.5. Types of Pattern Making
12.1.6. Industrialization of Models
12.1.7. Information That the Pattern Must Contain
12.2. Female Pattern
12.2.1. Skirt Base Pattern
12.2.2. Body Base Pattern
12.2.3. Trouser Base Pattern
12.2.4. Dress Base Pattern
12.2.5. Collars
12.2.6. Sleeves
12.2.7. Details
12.3. Male Pattern
12.3.1. Body Base Pattern
12.3.2. Trouser Base Pattern
12.3.3. Coat Base Pattern
12.3.4. Collars
12.3.5. Sleeves
12.3.6. Details
12.4. Children’s Pattern
12.4.1. Body Base Pattern
12.4.2. Trouser Base Pattern
12.4.3. Leotard Base Pattern
12.4.4. One-Piece Base Pattern
12.4.5. Sleeves
12.4.6. Collars
12.4.7. Details
12.5. Transformation, Development and Scaling of the Pattern
12.5.1. Transformation of Patterns
12.5.2. Development of Pattern Making
12.5.3. Scale and Full-Size Patterns
12.6. Introduction to Cutting and Tailoring
12.6.1. Introduction to Sewing
12.6.2. Tools and Materials in Sewing
12.6.3. The Cut
12.6.4. Sewing By Hand
12.6.5. Flat Machine Sewing
12.6.6. Types of Sewing Machines
12.7. Identifying Textiles
12.7.1. Flat Fabrics
12.7.2. Complex Fabrics
12.7.3. Technical Fabrics
12.7.4. Knitted Fabrics
12.7.5. Materials
12.8. Types of Sewing and Garment Transformation
12.8.1. Flat Seam
12.8.2. Interior Seam
12.8.3. Curved Seam
12.8.4. French Seam
12.8.5. Denim Seam
12.8.6. Overlock Seam
12.8.7. Ribbed Seam
12.9. Closures, Finishing and Textile Finishing
12.9.1. Fabric Dyeing
12.9.2. Buttons
12.9.3. Zippers
12.9.4. Appliques
12.9.5. Lining of the Piece
12.9.6. Trims
12.9.7. Ironed
12.10. Moulage
12.10.1. Preparation of the Mannequin
12.10.2. Research on the Mannequin
12.10.3. From Mannequin to Pattern
12.10.4. Modeling a Garment
Module 13. Photography
13.1. History of Photography
13.1.1. Background of Photography
13.1.2. Color Photography
13.1.3. Photographic Movie
13.1.4. Digital Camera
13.2. Image Formation
13.2.1. Photographic Camera
13.2.2. Basic Parameters in Photography
13.2.3. Photometry
13.2.4. Objectives and Focal Distance
13.3. Photographic Language
13.3.1. Types of Plans
13.3.2. Formal, Compositional and Interpretative Elements of the Photographic Image
13.3.3. Framing
13.3.4. Representation of Time and Movement in Photography
13.3.5. The Relationship of Photography to Reality and Truth
13.4. Photographic Camera
13.4.1. Analog and Digital Cameras
13.4.2. Simple Cameras
13.4.3. Reflex Cameras
13.4.4. Basic Photographic Techniques
13.4.5. Exposure and Exposure Meters
13.4.6. Reflex Digital Camera The Sensor
13.4.7. Handling a Digital Camera Compared to an Analog One
13.4.8. Specific Aspects of Interest
13.4.9. Working Modes with the Digital Camera
13.5. The Digital Image
13.5.1. File Formats
13.5.2. White Balance
13.5.3. Color Temperature
13.5.4. Histogram Exposure of Digital Photography
13.5.5. Dynamic Range
13.6. The Behavior of Light
13.6.1. The Photon
13.6.2. Reflection and Absorption
13.6.3. Quantity and Quality of Light
13.6.3.1. Hard and Soft Light
13.6.3.2. Direct and Diffused Light
13.7. Expressiveness and Aesthetics of Lighting
13.7.1. Shadows, Modifiers and Depth
13.7.2. Lighting Angles
13.7.3. Lighting Schemes
13.7.4. Light Measurement
13.7.4.1. The Photometer
13.7.4.2. Incident Light
13.7.4.3. Reflected Light
13.7.4.4. Measurement Over Several Points
13.7.4.5. Contrast
13.7.4.6. Grey Matter
13.7.5. Natural Light Illumination
13.7.5.1. Diffusers
13.7.5.2. Reflectors
13.7.6. Artificial Light Illumination
13.7.6.1. Photographic Study
13.7.6.2. Sources of Illumination
13.7.6.3. Cold Light
13.7.6.4. Studio Flash and Compact Flash
13.7.6.5. Accessories
13.8. Editing Software
13.8.1. Adobe Lightroom
13.8.2. Adobe Photoshop
13.8.3. Plugins
13.9. Photo Editing and Development
13.9.1. RAW Camera Development
13.9.2. Noise and Focus
13.9.3. Exposure, Contrast and Saturation Settings. Levels and Curves
13.10. References and Applications
13.10.1. Most Important Photographers in History
13.10.2. Photography in Interior Design
13.10.3. Photography in Product Design
13.10.4. Photography in Fashion Design
13.10.5. Photography in Graphic Design
Module 14. Fashion Drawing
14.1. History of Illustration
14.1.1. History of Illustration
14.1.2. Types
14.1.3. The Poster
14.1.4. Illustrators
14.2. Materials and Mediums in Illustration
14.2.1. Materials
14.2.2. Mediums
14.2.3. New Technologies
14.3. Artistic Anatomy
14.3.1. Introduction to Artistic Anatomy
14.3.2. Head and Neck
14.3.3. Torso
14.3.4. Upper Limbs
14.3.5. Lower Limbs
14.3.6. The Movement
14.4. Proportion of the Human Body
14.4.1. Anthropometry
14.4.2. Proportion
14.4.3. Canons
14.4.4. Morphological
14.4.5. Proportion
14.5. Basic Composition
14.5.1. Front
14.5.2. Back
14.5.3. Profile
14.5.4. Foreshortenings
14.5.5. Movement
14.6. The Human Face
14.6.1. Head
14.6.2. The eyes
14.6.3. The nose
14.6.4. The Mouth
14.6.5. The eyebrows
14.6.6. The ears
14.6.7. Hair
14.7. The Human Figure
14.7.1. Balance of the Body
14.7.2. The Arm
14.7.3. The Hand
14.7.4. The Foot
14.7.5. The Leg
14.7.6. The Bust
14.7.7. The Human Figure
14.8. Fashion Illustration Techniques
14.8.1. Traditional Technique
14.8.2. Digital Technique
14.8.3. Mixed Technique
14.8.4. Collage Technique
14.9. Illustration of Materials
14.9.1. Tweed
14.9.2. Patent Leather
14.9.3. Wool
14.9.4. Sequins
14.9.5. Transparency
14.9.6. Silk
14.9.7. Denim
14.9.8. Leather
14.9.9. Animal Fur
14.9.10. Other Materials
14.10. The Search for Personal Style
14.10.1. Fashion Figure
14.10.2. Styling
14.10.3. Fashion Poses
14.10.4. Hairstyles
14.10.5. The Design
Module 15. Textile Technology
15.1. Introduction to Textiles
15.1.1. History of Textiles
15.1.2. Textiles Over Time
15.1.3. Traditional Textile Machinery
15.1.4. The Importance of Textiles in Fashion
15.1.5. Symbolism Used in Textile Materials
15.1.6. Fabric Technical Data Sheet
15.2. Textile Materials
15.2.1. Classification of Textile Fibers
15.2.1.1. Natural Fibers
15.2.1.2. Artificial Fibers
15.2.1.3. Synthetic Fibers
15.2.2. Properties of the Fibers
15.2.3. Recognizing Textile Fibers
15.3. Threads
15.3.1. Basic Ligaments
15.3.2. General Characteristics of Threads
15.3.3. Classification of Threads
15.3.4. Spinning Phases
15.3.5. Machines Used
15.3.6. Yarn Numbering Systems
15.4. Openwork Textiles
15.4.1. Openwork Fabrics
15.4.2. Ligament Staggering
15.4.3. Ligaments in Openwork Fabrics
15.4.4. Classification of Ligaments
15.4.5. Types of Ligaments
15.4.6. Types of Openwork Fabrics
15.4.7. The Openwork Weave
15.4.8. Special Weaves
15.5. Knitted Fabrics
15.5.1. History of Knitted Fabric
15.5.2. Classification
15.5.3. Types
15.5.4. Comparison Between Flat Fabric and a Knitted One
15.5.5. Characteristics and Behavior According to its Construction
15.5.6. Technology and Machinery for Obtaining It
15.6. Textile Finishes
15.6.1. Physical Finishes
15.6.2. Chemical Finishes
15.6.3. Fabric Resistance
15.6.4. Pilling
15.6.5. Dimensional Change of Fabrics
15.7. Dye
15.7.1. Previous Treatment
15.7.2. Dye
15.7.3. Machinery
15.7.4. Inputs
15.7.5. Optical Brightening
15.7.6. Color
15.8. Printing
15.8.1. Direct Printing
15.8.1.1. Block Printing
15.8.1.2. Roller Printing
15.8.1.3. Thermotransfer Printing
15.8.1.4. Screen Printing
15.8.1.5. Warp Printing
15.8.1.6. Corrosion Printing
15.8.2. Reserve Printing
15.8.2.1. Batik
15.8.2.2. Tie-Dye
15.8.3. Other Types of Printing
15.8.3.1. Differential Printing
15.8.3.2. Polychromatic Electrostatic
15.9. Technical and Intelligent Fabrics
15.9.1. Definition and Analysis
15.9.2. Application of Textiles
15.9.3. New Materials and Technologies
15.10. Skin, Leather and Others
15.10.1. Skin and Leather
15.10.2. Classification of Leather
15.10.3. Tanning Process
15.10.4. Post-Tanning Treatment
15.10.5. Technological Process of Tanning
15.10.6. Conservation Methods
15.10.7. Synthetic Leather
15.10.8. Debate: Natural or Synthetic Leather
Module 16. Representation Systems Applied to Fashion
16.1. Introduction to the Technical Drawing of Fashion
16.1.1. How and When are Technical Drawings Used?
16.1.2. How to Create a Technical Drawing for Fashion
16.1.3. Drawing From a Physical Garment
16.1.4. Technical Guidelines in Fashion
16.2. Documentation Preparation
16.2.1. Preparing the Document for Technical Drawing
16.2.2. Anatomical Base Mannequin
16.2.3. Color, Texture and Prints
16.3. Lower Body Garments
16.3.1. Skirts
16.3.2. Pants
16.3.3. Stockings
16.4. Upper Body Garments
16.4.1. Shirts
16.4.2. T-Shirts
16.4.3. Vests
16.4.4. Jackets
16.4.5. Coats
16.5. Underwear Garments
16.5.1. Bra
16.5.2. Briefs
16.5.3. Underpants
16.6. Details of the Model
16.6.1. Neckline
16.6.2. Collars
16.6.3. Sleeves
16.6.4. Cuffs
16.6.5. Pockets
16.7. Design Details
16.7.1. Construction Details
16.7.2. Decorative Design Details
16.7.3. Pleats
16.7.4. Stitches
16.7.5. Tips
16.7.6. Ribbing
16.8. Fasteners and Trimmings
16.8.1. Zippers
16.8.2. Buttons
16.8.3. Hooks
16.8.4. Tape
16.8.5. Knots
16.8.6. Buttonholes
16.8.7. Velcro
16.8.8. Eyelets
16.8.9. Loops
16.8.10. Studs
16.8.11. Rivets
16.8.12. Rings
16.8.13. Buckles
16.9. Accessories
16.9.1. Bags
16.9.2. Glasses
16.9.3. Footwear
16.9.4. Jewelry
16.10. The Technical Data Sheet
16.10.1. Technical Drawing Export
16.10.2. Information of the Technical Data Sheet
16.10.3. Models and Types of Technical Data Sheet
16.10.4. Completing a Technical Data Sheet
Module 17. Fashion Design
17.1. Methodology of Fashion Design
17.1.1. Concept of a Fashion Project
17.1.2. Project Methodology Applied to Fashion
17.1.3. Research Methods in Fashion Design
17.1.4. The Briefing or Design Demand
17.1.5. Documentation
17.1.6. Analysis of Current Fashion
17.1.7. Forming Ideas
17.2. Creative Processes Applied to Fashion Design
17.2.1. The Field Notebook
17.2.2. Moodboard
17.2.3. Graphic Research
17.2.4. Creative Techniques
17.3. References
17.3.1. Commercial Fashion
17.3.2. Creative Fashion
17.3.3. Stage Fashion
17.3.4. Corporative Fashion
17.4. Collection Concept
17.4.1. Functionality of the Garment
17.4.2. Clothing as a Message
17.4.3. Ergonomic Concepts
17.5. Stylistic Codes
17.5.1. Permanent Stylistic Codes
17.5.2. Seasonal Stylistic Codes
17.5.3. The Search for Personal Stamp
17.6. Collection Development
17.6.1. Theoretical Framework
17.6.2. Context
17.6.3. Research
17.6.4. Referents
17.6.5. Conclusion
17.6.6. Representation of the Collection
17.7. Technical Study
17.7.1. Textile Chart
17.7.2. Chromatic Chart
17.7.3. The Glaze
17.7.4. The Technical Data Sheet
17.7.5. Prototype
17.7.6. Price Tag
17.8. Interdisciplinary Projects
17.8.1. Drawing
17.8.2. Pattern Making
17.8.3. Sewing
17.9. Production of a Collection
17.9.1. From Sketch to Technical Drawing
17.9.2. Artisanal Workshops
17.9.3. New Technologies
17.10. Communication and Presentation Strategy
17.10.1. Photography in Fashion Lookbook, Editorial and Campaign
17.10.2. Portfolio
17.10.3. Catwalk
17.10.4. Other Forms of Exhibiting the Collection
Module 18. Sustainability in Fashion
18.1. Reconsider Fashion Design
18.1.1. The Supply Chain
18.1.2. Main Aspects
18.1.3. Development of Sustainable Fashion
18.1.4. Future of Fashion
18.2. Life Cycle of an Item of Clothing
18.2.1. Think in the Life Cycle
18.2.2. Actions and Impact
18.2.3. Evaluation Tools and Models
18.2.4. Strategies for Sustainable Design
18.3. Quality and Safety Standards in the Textile Sector
18.3.1. Quality
18.3.2. Labelling
18.3.3. Safety of Garments
18.3.4. Consumption Inspections
18.4. Planned Obsolescence
18.4.1. Planned Obsolescence and Waste of Electrical and Electronic Devices
18.4.2. Extraction of Resources
18.4.3. Waste Generation
18.4.4. Recycling and Reusing Electrical Waste
18.4.5. Responsible Consumption
18.5. Sustainable Design
18.5.1. Garment Design
18.5.2. Design With Empathy
18.5.3. Selection of Fabric, Materials and Techniques
18.5.4. Use of Monomaterials
18.6. Sustainable Production
18.6.1. Sustainable Production
18.6.2. Techniques For Zero Waste
18.6.3. Construction
18.6.4. Design to Last
18.7. Sustainable Distribution
18.7.1. Suppliers and Producers
18.7.2. Commitment to Local Communities
18.7.3. Sales
18.7.4. Design According to Need
18.7.5. Inclusive Fashion Design
18.8. Sustainable Use of the Garment
18.8.1. Patterns of Use
18.8.2. How to Reduce the Laundry?
18.8.3. Adjustments and Maintenance
18.8.4. Design for Adjustments
18.8.5. Modular Garment Design
18.9. Recycling
18.9.1. Reusing and Remanufacturing
18.9.2. Revaluing
18.9.3. Recycling Materials
18.9.4. Closed Cycle Production
18.10. Sustainable Fashion Designers
18.10.1. Katharine Hamnett
18.10.2. Stella McCartney
18.10.3. Annika Matilda Wendelboe
18.10.4. Susan Dimasi
18.10.5. Isabell de Hillerin
Module 19. History of Fashion
19.1. From Clothing to Fashion
19.1.1. New Context and Social Change
19.1.2. Liberation of Women
19.1.3. Concept of a Fashion Designers
19.1.4. Start of the 20th Century
19.2. Modern Clothing
19.2.1. Modern Clothing
19.2.2. The Rise of American Designers
19.2.3. The London Scene
19.2.4. New York in the 70s
19.2.5. 80s Fashion
19.2.6. Multibrand Luxury Groups
19.2.7. Functional Fashion
19.2.8. Activewear
19.2.9. Fashion, Art and Pop Culture
19.2.10. Celebrities
19.2.11. Photography and Internet
19.3. Great Female Masters of Fashion
19.3.1. Jeanne Lanvin
19.3.2. Jeanne Paquin
19.3.3. Emilie Flöge
19.3.4. Madeleine Vionnet
19.3.5. Gabrielle Chanel
19.3.6. Elsa Schiaparelli
19.3.7. Carolina Herrera
19.4. Great Male Masters of Fashion
19.4.1. Charles Frederick Worth
19.4.2. Jacques Doucet
19.4.3. Paul Poiret
19.4.4. Cristóbal Balenciaga
19.4.5. Christian Dior
19.4.6. Karl Lagerfeld
19.4.7. Alexander McQueen
19.5. Haute Couture
19.5.1. History of Haute Couture
19.5.2. Haute Couture Federation and Fashion
19.5.3. Members of the Federation
19.5.4. From Haute Couture to Prêt-à-porter
19.6. Crafts
19.6.1. Fabric as Art
19.6.2. Artisans Who Complement Clothing
19.6.3. Artists and Artisans Related to Fashion
19.7. Fast-Fashion
19.7.1. History and Origin of Fast-Fashion
19.7.2. Business Model of Fast-Fashion
19.7.3. Consequences of Fast-Fashion on the World
19.8. Advertising and Photography in Fashion
19.8.1. Archetypes and Stereotypes
19.8.2. Fashion Image
19.8.3. Visual Communication of Fashion
19.8.4. The Great Photographers of Fashion
19.9. Consequences of Fashion
19.9.1. Textile Industry
19.9.2. Relationship Between Art and Fashion
19.9.3. Fashion and Society
19.10. Fashion Theory and Criticism
19.10.1. Current Designers and Their Influence
19.10.2. Current Trends
19.10.3. The Trivialization of Fashion
Module 20. Advanced Fashion Design
20.1. Markets for Fashion
20.1.1. Female Fashion
20.1.2. Fashion Markets
20.1.3. Specialized Markets
20.2. Seasons
20.2.1. Seasons
20.2.2. The Cycle of Fashion
20.2.3. Trends in Fashion
20.2.4. Trend Analysis
20.2.5. Project Development
20.3. Creative Research
20.3.1. Inspiration
20.3.2. The Field Notebook
20.3.3. Materials
20.3.4. Moodboard
20.4. Development and Techniques
20.4.1. Development Strategies
20.4.2. Elements of Design
20.4.3. Construction Techniques
20.4.4. Development Techniques
20.4.5. Collection Rationale
20.5. Fashion Design
20.5.1. What is Fashion Design?
20.5.2. Tailoring
20.5.3. The Fashion Industry
20.5.4. Fashion Collection
20.5.5. Cutting, Tailoring and Finishing
20.6. Fashion Accessories
20.6.1. Definition of Accessories
20.6.2. Most-Used Accessories in Collections
20.6.3. The Industry and the Accessory
20.7. How to Present a Project
20.7.1. Presentation in Fashion
20.7.2. Presenting a Collection
20.7.3. Fashion Styling
20.8. Where and When to Present a Project
20.8.1. The Fashion Calendar
20.8.2. Fashion Press
20.8.3. Editorials in Fashion
20.8.4. Fairs and Events
20.9. Communication Strategies of the Project
20.9.1. Second Lines
20.9.2. Expanding the Collection
20.9.3. Practice
20.10. Design and the Company
20.10.1. Fashion Entrepreneurship
20.10.2. Branding
20.10.3. Marketing as Promotion
20.10.4. Rights of the Author
Module 21. History of Clothing
21.1. Prehistory
21.1.1. Introduction
21.1.2. Prehistoric Civilizations
21.1.3. Commerce of Prehistoric Times
21.1.4. Prehistoric Dress
21.1.5. Furs and Fur Shops
21.1.6. Fabrics and Techniques
21.1.7. Chronological Concordance and Similarities in Prehistoric Dress
21.2. Ancient Age: Egypt and Mesopotamia
21.2.1. Egypt
21.2.2. The Assyrian People
21.2.3. The Persian People
21.3. Ancient Age: Classical Greece
21.3.1. Cretan Dress
21.3.2. The Fabrics Used in Ancient Greece
21.3.3. Ancient Greek Clothing
21.3.4. Ancient Greek Underwear
21.3.5. Ancient Greek Footwear
21.3.6. Ancient Greek Hats and Headdresses
21.3.7. Ancient Greek Colors and Embellishments
21.3.8. Ancient Greek Accessories
21.4. Ancient Age: The Roman Empire
21.4.1. The Fabric of the Roman Empire
21.4.2. The Clothing of the Roman Empire
21.4.3. Underwear of the Roman Empire
21.4.4. Footwear of the Roman Empire
21.4.5. Hats and Headdresses of the Roman Empire
21.4.6. Relationship Between Social Status and Clothing in Ancient Rome
21.4.7. Byzantine Style
21.5. Early and Late Middle Ages
21.5.1. General Historical Features of Medieval Times
21.5.2. Clothing in the Early Medieval Period
21.5.3. Clothing in the Carolingian Period
21.5.4. Clothing in the Romanesque Period
21.5.5. Clothing in the Gothic Period
21.6. Modern Age: Renaissance, Baroque and Rococo
21.6.1. 15th and 16th Century Renaissance
21.6.2. 17th Century Baroque Period
21.6.3. 18th Century Rococo
21.7. Contemporary Era: Neoclassicism and Romanticism
21.7.1. The Clothing Industry
21.7.2. Charles Frederick Worht
21.7.3. Jacques Doucet
21.7.4. Female Clothing
21.7.5. Josefina Bonaparte: The Imperial Style
21.8. Contemporary Era: Victorian Period and the Belle Époque
21.8.1. Queen Victoria
21.8.2. Male Clothing
21.8.3. Dandy
21.8.4. Paul Poiret
21.8.5. Madeleine Vionnet
21.9. Contemporary Era: From Clothing to Fashion
21.9.1. New Context and Social Change
21.9.2. Fashion Designers
21.9.3. Coco Chanel
21.9.4. The New look
21.10. Contemporary Era: The Century of Designers and Fashion
21.10.1. Modern Clothing
21.10.2. The Rise of American Designers
21.10.3. The London Scene
Module 22. Male Pattern Making
22.1. Evolution of Male Fashion
22.1.1. Social and Historical Context of Male Fashion
22.1.2. Renunciation of Ornamentation and Reconquest of the Right to Fashion
22.1.3. History of Tailoring
22.2. Male Clothing
22.2.1. Typologies of Garments and Variations
22.2.2. Male Accessories
22.2.3. Brand Analysis and Communication
22.2.4. Trends of the Moment
22.3. Male Morphology Study
22.3.1. Evolution of the Male Body
22.3.2. Studies of the Male Body
22.3.3. Typology of the Male Body
22.4. Pattern of the Shirt
22.4.1. Measurements
22.4.2. Layout
22.4.3. Variations
22.5. Trouser Pattern
22.5.1. Measurements
22.5.2. Layout
22.5.3. Variations
22.6. Jacket Layout
22.6.1. Measurements
22.6.2. Layout
22.6.3. Variations
22.7. Jacket Lapel Designs
22.7.1. Measurements
22.7.2. Layout
22.7.3. Variations
22.8. Vest Pattern
22.8.1. Measurements
22.8.2. Layout
22.8.3. Variations
22.9. Male Coat
22.9.1. Measurements
22.9.2. Layout
22.9.3. Variations
22.10. Traditional Tailoring
22.10.1. Materials
22.10.2. Lining
22.10.3. Staging
22.10.4. Stitches
TECH's excellent teaching staff and online teaching methodology are combined with complete and up-to-date contents that will turn the student into a great design expert"
Advanced Master's Degree in Integral Fashion Design
Integrated Fashion Design.
The fashion industry is a sector with a wide growth, not in vain has become one of the most profitable and consolidated markets worldwide, generating profits of about 1.2 trillion dollars annually. Being such a relevant sector that influences the lives of many people, the aspects related to the area must meet the expectations of users in order to attract new consumers. That is why large textile companies and the most prestigious design houses are looking for professionals with a broad background in the sector. In this sense, TECH's Advanced Master's Degree is an excellent opportunity for academic qualification. The program lasts two years and is taught 100% online, which allows you to take it at the times that best suit you. In addition, it includes the support of experts in the area and educational material presented in multimedia format. In the curriculum you will find highly relevant topics, among them, the structural and integral design of fashion, jewelry and accessories, the clothing of special garments and the commercialization of collections. If you want to learn more, enroll now and be part of the largest digital academic community in the world.
Study an Advanced Master's Degree in Integrated Fashion Design
.
Do you dream of seeing your designs on the world's great catwalks? TECH will provide you with everything you need. To study the Postgraduate Certificate you will only need a device with internet access, you will not have to move from one place to another or establish fixed study schedules. Our academic plan was developed by a team of professionals belonging to the sector, who integrated the most updated content to keep you at the forefront of emerging methods. Over the course of 22 thematic modules, you will cover everything from apparel design, pattern making and tailoring techniques, fashion drawing and textile technology, to the fundamentals of design, creative research and fashion photography. In addition, you will study haute couture styling and trends, purchasing management and CLO: Virtual Fashion Design, used to create 2D and 3D designs. Finally, you will delve into the process of creating visual identity and representation systems applied to fashion.