Description

A forward-looking program designed for creative people looking to succeed in the 3D Animation and Virtual Reality sector"

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Virtual reality and 3D animation are here to stay, at least until technology and digital development discover a strategy that offers more possibilities such as those offered by the creation of increasingly specialized and complex audiovisual projects. For that reason, for any design professional, getting a background in this field can be a unique opportunity to open a path to a successful future in the digital or video game industry. 

To do so, you can count on this innovative and intensive program designed by a group of experts in the area, backed by the prestige of TECH Global University. This is a multidisciplinary, immersive and dynamic academic experience through which students will be able to learn the ins and outs of the animation and 3D industry applied to different sectors. In addition, students will delve into the use of the most sophisticated tools for the creation of specific projects, as well as the use of the main creative techniques that are currently showing the best results. 

All this through 1,500 hours of the best theoretical, practical and additional content, including detailed videos, research articles, complementary readings, dynamic summaries and self-knowledge exercises, thanks to which you will be able to delve into the different sections of the syllabus in a personalized way. In conclusion: everything you need to become a true expert in less than 12 months and 100% online. 

It includes the latest and most comprehensive syllabus and the best academic tools to make this professional master’s degree a unique and highly empowering experience"

This professional master’s degree in 3D Animation and Virtual Reality contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by Virtual Reality experts
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice 
  • Practical exercises where self-assessment can be used to improve learning
  • Special emphasis on 3D modeling and animation in virtual environments 
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments 
  • Content that is accessible from any fixed or portable device with an Internet connection 

This program will allow you to perfect your competence in 2D and 3D video game development through the austere knowledge of the main animation systems, materials and shaders”

The program’s teaching staff includes professionals from the sector who contribute their work experience to this program, as well as renowned specialists from leading societies and prestigious universities. 

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations. 

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts. 

A program that adapts to your availability, allowing you to access your program from any device with internet connection and without restricted schedules"

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You will master 3D Max through the thorough handling of each of its tools. From zero to expert level"

Objectives

The growing demand for professionals in the design sector who master, in addition to digital creative techniques, project management related to 3D Animation and Virtual Reality is what has led TECH to develop this professional master’s degree. Therefore, the objective is to provide students with the most exhaustive and austere information that will allow them to adapt their profile to the demand, through expanding their knowledge and specializing their skills. 

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A program designed to help you achieve your most ambitious career goals through an austere program that is tailored to today's job market”

General objectives

  • Provide specialized knowledge about the 3D industry 
  • Use 3D Max software to generate different contents 
  • Propose a series of best practices and organized and professional work
  • Generate specialized knowledge in Virtual Reality 
  • Determine assets , characters and Virtual Reality integration 
  • Analyze the importance of audio in video games 
  • Use the ZBrush program for 3D sculpting 
  • Develop organic modeling and retopology techniques 
  • Finalize 3D characters for portfolios 
  • Animate biped and quadruped 3D characters 
  • Discover 3D Rigging 
  • Analyze the importance of the animator's body movement in order to have animation references 
  • Provide specialized technical knowledge to develop prototypes quickly and efficiently 
  • Make the most of the potential of Unity and the different technologies associated with video game development 
  • Develop advanced programming techniques and best practices 
  • Delve into the development of elements, visual components and systems related to the 3D environment 
  • Generate particle systems and Shaders to enhance the artistic finish of the game 
  • Develop immersive environments whose visual components can be optimally managed and executed 
  • Develop advanced characters for 3D video games 
  • Use animation systems and other resources as libraries in professional projects 
  • Prepare projects for proper export 
  • Apply acquired knowledge to the VR environment 
  • Adapting the behavior of video game components to VR 
  • Integrate the designed and implemented content into a complete playable project 
  • Elaborate the sound identity of a 3D video game project 
  • Design the appropriate type of audio for the project such as vocals, soundtrack or special sound effects 
  • Estimate the audio creation effort to work within an appropriate production plan and timing 
  • Develop the Scrum and Agile methodology applied to video games to manage projects 
  • Establish a system for calculating effort, in the form of estimates, based on hours
  • Generate material to present projects to investors 

Specific objectives

Module 1. The 3D Industry

  • Examine the current state of the 3D industry, as well as its evolution over the last few years
  • Generate specialized knowledge about the software commonly used within the industry to generate professional 3D content 
  • Determine the steps to develop this type of content through a pipeline adapted to the video game industry 
  • Analyze the most advanced 3D styles, as well as their differences, advantages and disadvantages for subsequent generation 
  • Integrate content developed in both the digital world (video games, VR, etc.) and the real world (AR, MR/XR) 
  • Establish the key points that differentiate a 3D project in the video game industry, cinema, TV series or the world of advertising 
  • Generate professional quality 3D assets using 3D Max and learn how to use the tool 
  • Maintain an organized workspace and maximize the efficiency of time spent generating 3D content 

Module 2. Art and 3D in the Video Game Industry 

  • Examine 3D mesh creation and image editing software 
  • Analyze the possible problems and resolution in 3D VR projects 
  • Be able to define the aesthetic line for the generation of the artistic style of a video game 
  • Determine the reference sites for the search for aesthetics 
  • Evaluate the time constraints for the development of an artistic style 
  • Produce Assets and integrate them into a scenario 
  • Create characters and integrate them into a scenario 
  • Value the importance of audio and sounds of a video game 

Module 3. Advanced 3D 

  • Master the most advanced 3D modeling techniques 
  • Develop the necessary knowledge for 3D texturing 
  • Export objects for 3D and Unreal Engine software 
  • Specialize students in digital sculpture 
  • Analyze the different digital sculpting techniques 
  • Research character retopology 
  • Examine how to pose a character to loosen the 3D model 
  • Refine our work with advanced high-polygon modeling techniques 

Module 4. 3D Animation 

  • Develop specialized knowledge in the use of 3D animation software 
  • Determine the similarities and differences between a biped and a quadruped 
  • Develop several animation cycles 
  • Internalize Lipsync, Rig Facial 
  • Analyze the differences between animation made for film and for video games 
  • Develop customized skeletons 
  • Master camera and shot composition 

Module 5. Unity 3D and Artificial Intelligence Proficiency 

  • Analyze decision history from the technological point of view of video game evolution 
  • Plan a sustainable and flexible technological development 
  • Generate specialized knowledge on Scripting and use of third party Plugins in the development of our content 
  • Implement physics and animation systems 
  • Master rapid prototyping and basic shape techniques for structuring scenes and study the proportions of Assets 
  • Delve into the specific techniques of advanced videogame programming 
  • Apply the knowledge acquired to develop video games with different technologies such as AR, AI, etc

Module 6. 2D and 3D Video Game Development 

  • Learn how to use raster graphic resources to integrate into 3D video games 
  • Implement interfaces and menus for 3D video games, easy to apply to VR environments 
  • Create versatile animation systems for professional video games 
  • Use Shaders and materials to give a professional finish 
  • Create and configure particle systems 
  • Use optimized lighting techniques to reduce the impact on game engine performance 
  • Generate professional quality VFX 
  • Know the different components to manage the different types of audio in a 3D video game

Module 7. Programming, Mechanics Generation and Video Game Prototyping Techniques 

  • Work with Low-poly and High-poly models in professional developments under Unity 3D environment 
  • Implement advanced functionalities and behaviors in video game characters 
  • Correctly import character animations into the working environment 
  • Control Ragdoll systems y skeletal meshes 
  • Master the available resources such as Asset libraries and functionalities and import them into the project configured by students 
  • Discover the key points of teamwork for technical professionals involved in 3D programming and animation 
  • Configure the project to export it correctly and ensure that it works correctly 

Module 8. VR Immersive Game Development 

  • Determine the main differences between traditional video games and video games based on VR environments 
  • Modify interaction systems to adapt them to Virtual Reality 
  • Manage the physics engine to support player actions performed with VR devices 
  • Apply the development of UI elements to VR 
  • Integrate the developed 3D models into the VR scenario 
  • Configure avatars with the appropriate settings for a VR experience 
  • Optimize the VR project for its correct execution 

Module 9. Professional Audio for 3D VR Video Games 

  • Analyze the different types of audio styles in video games and industry trends 
  • Examine methods for studying project documentation to build audio 
  • Study the main references in order to extract the key points of the sound identity 
  • Design the complete 3D video game sound identity 
  • Determine the key aspects of creating the video game soundtrack and sound effects for the project 
  • Develop the key aspects of working with voice actors and actresses and recording game voices 
  • Compile video game audio export methods and formats using current technologies 
  • Generate complete sound libraries to be marketed as professional Asset packs for development studios 

Module 10. Video game production and financing 

  • Determine the differences between production methodologies prior to SCRUM and their evolution to the present day 
  • Apply Agile thinking to any development without losing project management 
  • Develop a sustainable framework for the entire team 
  • Anticipate production HR needs and develop a basic personnel cost estimate 
  • Conduct prior analysis to obtain key information for communication about the most important values of our project 
  • Support the project's sales and financing arguments with numbers that demonstrate the project's potential solvency 
  • Determine the necessary steps to approach Publishers and investors 
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In-depth knowledge of the 3D industry will enable you to create projects tailored to the most demanding requirements of companies in the animation sector”

Professional Master's Degree in 3D Animation and Virtual Reality

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Technological evolution is the axis on which the transformation of the world gravitates, therefore, numerous tools such as virtual reality have emerged. Although this discipline is mainly focused on video games and robotic engineering, it has also been the focus of specific advances in fields such as medicine, the military industry, entertainment, architecture or education. The future of this technology is increasingly promising, with the development of sophisticated and affordable devices for a wider public. In this context, it is necessary to have professionals with skills in design, management and 3D programming. Do you want to acquire these skills to create artificial environments that emulate the physical world at a perceptual level? Through the Professional Master's Degree in 3D Animation and Virtual Reality from TECH Global University you will be able to achieve it. This degree is a unique opportunity to delve into the most innovative and versatile aspects of the digital entertainment sector. There are a total of 10 study modules, where you will learn about 3D Rigging, Unity or Unreal Engine tools, rendering processes, 3D animation and computing in virtual reality environments and organic modeling techniques and retopology.

Be an expert in 3D animation and virtual reality

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Immersive devices such as the Oculus Rift, cloud-stored games and IMAX and CGI cinema are some of the technological evolutions linked to virtual reality and 3D animation. Why not advance professionally as well? By enrolling in this TECH Master, you will gain the knowledge required to perform safely in the area and focus your career towards the creation and virtualization of realistic or fantasy environments. Our classes are 100% online and are structured in a format that allows you to manage your own schedule. Over the course of 12 months, you will study the programming of an artificial intelligence, the generation of mechanics and prototyping techniques for video games, Digital Sculpting with ZBrush and Shaders to enhance the artistic finish of a game. In addition, you will learn about 3D art styles, advanced texturing, the use of different brushes, the sound identity of a project and the simulation technology of a Ragdoll to create characters. With this knowledge, you will manage to develop prototypes and 3D models to bring them to virtual reality video games.