University certificate
The world's largest faculty of journalism and communication”
Description
Manages the process of creating and implementing novel ideas on a given topic"Â
Creativity and business management have been conceived as two different disciplines, almost antagonistic. Today, that has been changing little by little, becoming the main drivers of economic and technological progress. This new reality demands certain professional profiles with the ability to develop in a harmonious and effective way the tools of the so-called creative industries. Â
Therefore, and taking into account the current demands, a program has been developed for the student to obtain mastery in all the necessary subjects for the management of companies and organizations in the new context of the creative industries. At the same time, it aims to become a tool to analyze the economic, social and cultural realities in which the creative industries develop and transform today. Â
Likewise, the MBA program in Creative Business Management is designed to be studied following a methodology that promotes the acquisition of knowledge and skills in the field of market research, strategic vision, digital tools and co-creation. Â
The entire content, which includes 10 Masterclasses by a prestigious International Guest Director, is available in a 100% online mode that allows the student to take the course comfortably, wherever and whenever they want. All you need is a device with internet access to take your career one step further. A modality according to the current times with all the guarantees to position the engineer in a highly demanded sector. Â
Do not hesitate to take this specialization that includes 10 Masterclasses by a renowned international expert"Â
This Professional master’s degree in MBA in Creative Business Management contains the most complete and up-to-date program on the market. The most important features include:
- The development of case studies presented by experts in Business Management
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where the self-assessment process can be carried out to improve learning
- Special emphasis on innovative methodologies in the management of creative companies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
Develop your communication skills, both written and oral, as well as the ability to make effective professional presentations in everyday practice"Â
Its teaching staff includes professionals from the field of design, who bring to this program the experience of their work, as well as recognized specialists from leading companies and prestigious universities.Â
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.Â
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the course. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts. Â
Acquire market research skills, strategic vision, digital and co-creation methodologies"
Learn about the latest trends in audiovisual journalism and be the best in this sector"
Syllabus
With the help of an excellent group of professionals, a program has been developed that perfectly meets the requirements of a manager in this field. With each module, the professional will be able to have specific knowledge for the management of companies and organizations in the new context of the creative industries. All this, from a global perspective for the sake of its application at an international level, incorporating all the fields of work involved in professional development in this type of work environment. Â
Apply the knowledge you acquire with this program and you will be able to position yourself as a top professional"Â
Módulo1. New Creative Industries
1.1. New Creative IndustriesÂ
1.1.1. From the Cultural Industry to the Creative IndustryÂ
1.1.2. Today's Creative IndustriesÂ
1.1.3. Activities and Sectors that make up the Creative IndustriesÂ
1.2. Economic Importance of the Creative Industries TodayÂ
1.2.1. ContributionÂ
1.2.2. Drivers of Growth and ChangeÂ
1.2.3. Job Outlook in the Creative IndustriesÂ
1.3. New Global Context of the Creative IndustriesÂ
1.3.1. Radiography of the Creative Industries in the WorldÂ
1.3.2. Sources of Financing for the Creative Industries in each CountryÂ
1.3.3. Case Studies: Management Models and Public PoliciesÂ
1.4. Natural and Cultural HeritageÂ
1.4.1. Historical and Cultural HeritageÂ
1.4.2. By-products and Services for Museum, Archaeological and Historical Sites and Cultural LandscapesÂ
1.4.3. Intangible Cultural HeritageÂ
1.5. Visual ArtsÂ
1.5.1. Plastic ArtsÂ
1.5.2. PhotographyÂ
1.5.3. CraftsÂ
1.6. Performing ArtsÂ
1.6.1. Theater and DanceÂ
1.6.2. Music and FestivalsÂ
1.6.3. Fairs and CircusesÂ
1.7. Audiovisual MediaÂ
1.7.1. Movies, TV and Audiovisual ContentÂ
1.7.2. Radio, Podcasts and Audio ContentÂ
1.7.3. Video GamesÂ
1.8. Current PublicationsÂ
1.8.1. Literature, Essays and PoetryÂ
1.8.2. PublishersÂ
1.8.3. PressÂ
1.9. Creative ServicesÂ
1.9.1. Design and FashionÂ
1.9.2. Architecture and LandscapingÂ
1.9.3. AdvertisingÂ
1.10. Connections of the Creative Economy or Orange EconomyÂ
1.10.1. Cascade Model - Concentric CirclesÂ
1.10.2. Spillovers Creative, Production and KnowledgeÂ
1.10.3. Culture at the Service of the Creative EconomyÂ
Module 2. Protection of Creative and Intangible Products
2.1. Legal Protection of Intangible AssetsÂ
2.2. Intellectual Property IÂ
2.3. Intellectual Property IIÂ
2.4. Intellectual Property IIIÂ
2.5. Industrial Property I: Branding.Â
2.6. Industrial Property II: Industrial DesignsÂ
2.7. Industrial Property III: Patents and Utility ModelsÂ
2.8. Intellectual and Industrial Property: PracticeÂ
2.9. Advertising Law IÂ
2.10. Advertising Law II
Module 3. Economic and Financial Management of Creative Companies
3.1. The Necessary Economic SustainabilityÂ
3.1.1. The Financial Structure of a Creative CompanyÂ
3.1.2. Accounting in a Creative CompanyÂ
3.1.3. Triple BalanceÂ
3.2. Revenues and Expenses of Today's Creative BusinessesÂ
3.2.1. Accounting of CostsÂ
3.2.2. Type of CostsÂ
3.2.3. Cost AllocationÂ
3.3. Types of Profit in the CompanyÂ
3.3.1. Contribution MarginÂ
3.3.2. Break-even PointÂ
3.3.3. Evaluation of AlternativesÂ
3.4. Investment in the Creative SectorÂ
3.4.1. Investment in the Creative IndustryÂ
3.4.2. Investment AppraisalÂ
3.4.3. The NPV Method: Net Present ValueÂ
3.5. Profitability in the Creative IndustryÂ
3.5.1. Economic ProfitabilityÂ
3.5.2. Time ProfitabilityÂ
3.5.3. Financial ProfitabilityÂ
3.6. Cash Flow: Liquidity and SolvencyÂ
3.6.1. Cash FlowÂ
3.6.2. Balance Sheet and Income StatementÂ
3.6.3. Settlement and LeverageÂ
3.7. Financing Formulas Currently on the Creative MarketÂ
3.7.1. Venture Capital FundsÂ
3.7.2. Business AngelsÂ
3.7.3. Calls for Proposals and GrantsÂ
3.8. Product Pricing in the Creative IndustryÂ
3.8.1. PricingÂ
3.8.2. Profit vs. CompetitionÂ
3.8.3. Pricing StrategyÂ
3.9. Pricing Strategy in the Creative SectorÂ
3.9.1. Types of Pricing StrategiesÂ
3.9.2. AdvantagesÂ
3.9.3. DisadvantagesÂ
3.10. Operational BudgetsÂ
3.10.1. Tools of Strategic PlanningÂ
3.10.2. Elements Included in the Operational BudgetÂ
3.10.3. Development and Execution of the Operational BudgetÂ
Module 4. Future Thinking How to Transform Today from Tomorrow?
4.1. Future Thinking MethodologyÂ
4.1.1. Futures ThinkingÂ
4.1.2. Benefits of using this MethodologyÂ
4.1.3. The Role of the "Futurist" in the Creative EnterpriseÂ
4.2. Signs of ChangeÂ
4.2.1. The Sign of ChangeÂ
4.2.2. Identification of the Signs of ChangeÂ
4.2.3. Interpretation of the SignsÂ
4.3. Types of FuturesÂ
4.3.1. Journey to the PastÂ
4.3.2. The Four Types of FuturesÂ
4.3.3. Application of the Methodology Future Thinking in the WorkplaceÂ
4.4. Future ForecastingÂ
4.4.1. Searching for DriversÂ
4.4.2. How to Create a Forecast for the FutureÂ
4.4.3. How to Design a Future ScenarioÂ
4.5. Mental Stimulation TechniquesÂ
4.5.1. Past, Future and EmpathyÂ
4.5.2. Facts vs. ExperienceÂ
4.5.3. Alternative RoutesÂ
4.6. Collaborative ForecastingÂ
4.6.1. The Future as a GameÂ
4.6.2. Future WheelÂ
4.6.3. The Future from Different ApproachesÂ
4.7. Epic VictoriesÂ
4.7.1. From Discovery to the Innovation ProposalÂ
4.7.2. The Epic VictoryÂ
4.7.3. Fairness in the Game of the FutureÂ
4.8. Preferred FuturesÂ
4.8.1. The Preferred FutureÂ
4.8.2. TechniquesÂ
4.8.3. Working Backwards from the FutureÂ
4.9. From Prediction to ActionÂ
4.9.1. Images of the FutureÂ
4.9.2. Artifacts of the FutureÂ
4.9.3. RoadmapÂ
4.10. A Global and Multidisciplinary Vision of the Future ODSÂ
4.10.1. Sustainable Development as a Global GoalÂ
4.10.2. Human Management in NatureÂ
4.10.3. Social SustainabilityÂ
Module 5. Consumer or User Management in Creative BusinessesÂ
5.1. The User in the Current ContextÂ
5.1.1. Consumer Change in Recent TimesÂ
5.1.2. The Importance of ResearchÂ
5.1.3. Trend AnalysisÂ
5.2. Strategy with the Focus on the IndividualÂ
5.2.1. Human Centric StrategyÂ
5.2.2. Keys and Benefits of Being Human CentricÂ
5.2.3. Success StoriesÂ
5.3. Data on the Human Centric Strategy
5.3.1. Features in the Human Centric StrategyÂ
5.3.2. The Value of the DataÂ
5.3.3. 360º View of the CustomerÂ
5.4. Implementation of the Human Centric Strategy in the Creative IndustryÂ
5.4.1. Transformation of Dispersed Information into Customer KnowledgeÂ
5.4.2. Opportunity AnalysisÂ
5.4.3. Maximization Strategies and InitiativesÂ
5.5. Human Centric MethodologyÂ
5.5.1. From Research to PrototypingÂ
5.5.2. Double Diamond Model: Process and PhasesÂ
5.5.3. ToolsÂ
5.6. Design ThinkingÂ
5.6.1. Design ThinkingÂ
5.6.2. MethodologyÂ
5.6.3. The Techniques and Tools of Design ThinkingÂ
5.7. Brand Positioning in the User's MindÂ
5.7.1. Positioning AnalysisÂ
5.7.2. TypologyÂ
5.7.3. Methodology and ToolsÂ
5.8. User Insights in Creative Businesses
5.8.1. Insights and their Importance
5.8.2. Customer Journey and the Relevance of the Journey MapÂ
5.8.3. Research TechniquesÂ
5.9. User Profiling (Archetypes and Buyer Persona)Â
5.9.1. ArchetypesÂ
5.9.2. Buyer PersonaÂ
5.9.3. Methodology of AnalysisÂ
5.10. Research Resources and TechniquesÂ
5.10.1. Techniques in ContextÂ
5.10.2. Visualization and Creation TechniquesÂ
5.10.3. Voice Contrast TechniquesÂ
Module 6. Creative Branding: Communication and Management of Creative Brands
6.1. Brands and BrandingÂ
6.1.1. The BrandsÂ
6.1.2. The Evolution of BrandingÂ
6.1.3. Positioning, Brand Personality, NotorietyÂ
6.2. Brand BuildingÂ
6.2.1. Marketing MixÂ
6.2.2. Brand ArchitectureÂ
6.2.3. Brand IdentityÂ
6.3. Brand ExpressionÂ
6.3.1. Graphic IdentityÂ
6.3.2. Visual ExpressionÂ
6.3.3. Other Elements that Reflect the BrandÂ
6.4. CommunicationÂ
6.4.1. FocusesÂ
6.4.2. Brand TouchpointsÂ
6.4.3. Communication Techniques and ToolsÂ
6.5. Brand ContentÂ
6.5.1. From Brands to Entertainment PlatformsÂ
6.5.2. The Rise of Branded ContentÂ
6.5.3. Connecting with the Audience through Unique StorytellingÂ
6.6. Visual StorytellingÂ
6.6.1. Brand AnalysisÂ
6.6.2. Creative Advertising ConceptsÂ
6.6.3. The Creative FanÂ
6.7. Customer ExperienceÂ
6.7.1. Customer Experience (CX)Â
6.7.2. Customer Journey.Â
6.7.3. Brand Alignment and CXÂ
6.8. Strategic PlanningÂ
6.8.1. ObjectivesÂ
6.8.2. Identification of Audiences and InsightsÂ
6.8.3. Designing the Corporate StrategyÂ
6.9. PerformanceÂ
6.9.1. BriefingÂ
6.9.2. TacticsÂ
6.9.3. Production PlanÂ
6.10. AssessmentÂ
6.10.1. What to Assess?Â
6.10.2. How to Assess it? (Measuring Tools)Â
6.10.3. Results ReportsÂ
Module 7. Leadership and Innovation in Creative Industries
7.1. Creativity Applied to IndustryÂ
7.1.1. Creative ExpressionÂ
7.1.2. Creative ResourcesÂ
7.1.3. Creative TechniquesÂ
7.2. The New Innovative CultureÂ
7.2.1. The Context of the InnovationÂ
7.2.2. Why does Innovation Fail?Â
7.2.3. Academic TheoriesÂ
7.3. Innovation Dimensions and LeversÂ
7.3.1. The Plans or Dimensions of InnovationÂ
7.3.2. Attitudes for InnovationÂ
7.3.3. Intrapreneurship and TechnologyÂ
7.4. Constraints and Obstacles to Innovation in the Creative IndustryÂ
7.4.1. Personal and Group RestrictionsÂ
7.4.2. Social Constraints and OrganizationsÂ
7.4.3. Industrial and Technological RestrictionsÂ
7.5. Closed Innovation and Open InnovationÂ
7.5.1. From Closed Innovation to Open InnovationÂ
7.5.2. Practical Classes to Implement Open InnovationÂ
7.5.3. Experiences of Open Innovation in CompaniesÂ
7.6. Innovative Business Models in Creative IndustriesÂ
7.6.1. Business Trends in the Creative EconomyÂ
7.6.2. Study CasesÂ
7.6.3. Sector RevolutionÂ
7.7. Leading and Managing an Innovation StrategyÂ
7.7.1. Boosting AdoptionÂ
7.7.2. Leading the ProcessÂ
7.7.3. Portfolio MapsÂ
7.8. Financing InnovationÂ
7.8.1. CFO: Venture Capital InvestorÂ
7.8.2. Dynamic FinancingÂ
7.8.3. Response to the ChallengesÂ
7.9. Hybridization: Innovating in the Creative EconomyÂ
7.9.1. Intersection of SectorsÂ
7.9.2. Generation of Disruptive SolutionsÂ
7.9.3. The Medici EffectÂ
7.10. New Creative and Innovative EcosystemsÂ
7.10.1. Generation of Innovative EnvironmentsÂ
7.10.2. Creativity as a LifestyleÂ
7.10.3. EcosystemsÂ
Module 8. Digital Transformation in the Creative Industry
8.1. Digital Future of the Creative IndustryÂ
8.1.1. Digital TransformationÂ
8.1.2. Situation of the Sector and its ComparisonÂ
8.1.3. Future ChallengesÂ
8.2. Fourth Industrial RevolutionÂ
8.2.1. Industrial RevolutionÂ
8.2.2. ApplicationÂ
8.2.3. ImpactsÂ
8.3. Digital Enablers for GrowthÂ
8.3.1. Operational Effectiveness, Acceleration and ImprovementÂ
8.3.2. Continuous Digital TransformationÂ
8.3.3. Solutions and Services for the Creative IndustriesÂ
8.4. The Application of Big Data to the EnterpriseÂ
8.4.1. Data Value
8.4.2. Data in Decision-Making
8.4.3. Data Driven CompanyÂ
8.5. Cognitive TechnologyÂ
8.5.1. AI and Digital InteractionÂ
8.5.2. IoT and RoboticsÂ
8.5.3. Other Digital TrainingÂ
8.6. Uses and Applications of Blockchain TechnologyÂ
8.6.1. BlockchainÂ
8.6.2. Value for the Creative Industry Sector
8.6.3. Transaction VersatilityÂ
8.7. Omnichannel and Transmedia DevelopmentÂ
8.7.1. Impacts in the SectorÂ
8.7.2. Challenge Analysis
8.7.3. EvolutionÂ
8.8. Entrepreneurship EcosystemsÂ
8.8.1. The Role of Innovation and Venture CapitalÂ
8.8.2. The Start-up Ecosystem and the Agents that Comprise itÂ
8.8.3. How to Maximize the Relationship between the Creative Agent and the Start-up
8.9. New Disruptive Business Models.Â
8.9.1. Marketing-Based (Platforms and Marketplaces)Â
8.9.2. Service-based (Freemium, Premium or Subscription models)Â
8.9.3. Community-based (from Crowdfunding, Social Networking or Blogging)Â
8.10. Methodologies to Promote a Culture of Innovation in the Creative IndustriesÂ
8.10.1. Blue Ocean Innovation StrategyÂ
8.10.2. Lean Start-up Innovation StrategyÂ
8.10.3. Agile Innovation StrategyÂ
Module 9. New Digital Marketing Strategies
9.1. Technology and AudiencesÂ
9.1.1. Digital Strategy and Differences between User TypesÂ
9.1.2. Target Audience, Exclusionary Factors and GenerationsÂ
9.1.3. The Ideal Costumer Profile (ICP) and the Buyer PersonaÂ
9.2. Digital Analytics for DiagnosticsÂ
9.2.1. Analytics prior to the Digital StrategyÂ
9.2.2. Moment 0Â
9.2.3. KPIs and Metrics, Typologies, Classification according to Methodologies
9.3. E-entertainment: The impact of e-Commerce on the Entertainment IndustryÂ
9.3.1. e-Commerce, Typologies and Platforms
9.3.2. The Importance of Web Design: UX and UIÂ
9.3.3. Optimization of Online Space: Minimum RequirementsÂ
9.4. Social Media and Influencer MarketingÂ
9.4.1. Impact and Evolution of Network MarketingÂ
9.4.2. Persuasion, Keys to Content and Viral ActionsÂ
9.4.3. Planning Social Marketing and Influencer Marketing CampaignsÂ
9.5. Mobile MarketingÂ
9.5.1. Mobile UserÂ
9.5.2. Web Mobile and AppsÂ
9.5.3. Mobile Marketing ActionsÂ
9.6. Advertising in Online EnvironmentsÂ
9.6.1. Advertising in Social Networks and Objectives of the Social AdsÂ
9.6.2. The Conversion Funnel or Purchase Funnel: CategoriesÂ
9.6.3. Social Ads PlatformsÂ
9.7. The Inbound Marketing MethodologyÂ
9.7.1. Social Selling, Key Pillars and StrategyÂ
9.7.2. The CRM Platform in a Digital StrategyÂ
9.7.3. Inbound Marketing or Attraction Marketing: Actions and SEOÂ
9.8. Automization of MarketingÂ
9.8.1. Email Marketing and Email TypologyÂ
9.8.2. Email Marketing Automation, Platforms and Advantages
9.8.3. The Emergence of Bot & Chatbot Marketing: Typology and Platforms
9.9. Data Management ToolsÂ
9.9.1. CRM in Digital Strategy, Typologies and Applications, Platforms and Trends
9.9.2. Big Data: Big Data, Business Analytics and Business IntelligenceÂ
9.9.3. Big Data, Artificial Intelligence and Data ScienceÂ
9.10. Measuring ProfitabilityÂ
9.10.1. ROI: the Definition of Return on Investment and ROI vs. ROASÂ
9.10.2. ROI OptimizationÂ
9.10.3. Key MetricsÂ
Module 10. Entrepreneurship in Creative Industries
10.1. The Entrepreneurial ProjectÂ
10.1.1. Entrepreneurship, Types and Life CycleÂ
10.1.2. Entrepreneur ProfileÂ
10.1.3. Topics of Interest for EntrepreneurshipÂ
10.2. Personal LeadershipÂ
10.2.1. Self-KnowledgeÂ
10.2.2. Entrepreneurial SkillsÂ
10.2.3. Development of Entrepreneurial Leadership Skills and AbilitiesÂ
10.3. Identification of Innovative and Entrepreneurial OpportunitiesÂ
10.3.1. Analysis of Megatrends and Competitive ForcesÂ
10.3.2. Consumer Behavior and Demand EstimationÂ
10.3.3. Evaluation of Business OpportunitiesÂ
10.4. Business Idea Generation in the Creative IndustryÂ
10.4.1. Tools for the Generation of Ideas: Brainstorming,Mental Mapas, Drawstorming, etc.Â
10.4.2. Value Proposition Design: Canvas, 5WÂ
10.4.3. Development of the Value PropositionÂ
10.5. Prototyping and ValidationÂ
10.5.1. Prototype DevelopmentÂ
10.5.2. ValidationÂ
10.5.3. Prototyping AdjustmentsÂ
10.6. Business Model DesignÂ
10.6.1. The Business ModelÂ
10.6.2. Methodologies for the Creation of Business ModelsÂ
10.6.3. Business Model Design for Proposed IdeaÂ
10.7. Team LeadershipÂ
10.7.1. Team Profiles according to Temperaments and PersonalityÂ
10.7.2. Team Leadership SkillsÂ
10.7.3. Teamwork MethodsÂ
10.8. Cultural MarketsÂ
10.8.1. Nature of Cultural MarketsÂ
10.8.2. Types of Cultural MarketsÂ
10.8.3. Identification of Local Cultural MarketsÂ
10.9. Marketing and Personal Branding PlanÂ
10.9.1. Projection of the Personal and Entrepreneurial ProjectÂ
10.9.2. Short- and Medium-Term Strategic PlanÂ
10.9.3. Variables for Measuring SuccessÂ
10.10. Sales PitchÂ
10.10.1. Project Presentation for InvestorsÂ
10.10.2. Development of Attractive PresentationsÂ
10.10.3. Development of Effective Communication SkillsÂ
Module 11. Leadership, Ethics and Social Responsibility in Companies
11.1. Globalization and Governance
11.1.1. Governance and Corporate Governance
11.1.2. The Fundamentals of Corporate Governance in Companies
11.1.3. The Role of the Board of Directors in the Corporate Governance Framework
11.2. Leadership
11.2.1. Leadership. A Conceptual Approach
11.2.2. Leadership in Companies
11.2.3. The Importance of Leaders in Business Management
11.3. Cross-Cultural Management
11.3.1. Concept of Cross-Cultural Management
11.3.2. Contributions to the Knowledge of National Cultures
11.3.3. Diversity Management
11.4. Management and Leadership Development
11.4.1. Concept of Management Development
11.4.2. Concept of Leadership
11.4.3. Leadership Theories
11.4.4. Leadership Styles
11.4.5. Intelligence in Leadership
11.4.6. The Challenges of Today's Leader
11.5. Business Ethics
11.5.1. Ethics and Morality
11.5.2. Business Ethics
11.5.3. Leadership and Ethics in Companies
11.6. Sustainability
11.6.1. Sustainability and Sustainable Development
11.6.2. The 2030 Agenda
11.6.3. Sustainable Companies
11.7. Corporate Social Responsibility
11.7.1. International Dimensions of Corporate Social Responsibility
11.7.2. Implementing Corporate Social Responsibility
11.7.3. The Impact and Measurement of Corporate Social Responsibility
11.8. Responsible Management Systems and Tools
11.8.1. CSR: Corporate Social Responsibility
11.8.2. Essential Aspects for Implementing a Responsible Management Strategy
11.8.3. Steps for the Implementation of a Corporate Social Responsibility Management System
11.8.4. Tools and Standards of CSR
11.9. Multinationals and Human Rights
11.9.1. Globalization, Multinational Corporations and Human Rights
11.9.2. Multinational Corporations and International Law
11.9.3. Legal Instruments for Multinationals in the Field of Human Rights
11.10. Legal Environment and Corporate Governance
11.10.1. International Rules on Importation and Exportation
11.10.2. Intellectual and Industrial Property
11.10.3. International Labor Law
Module 12. People and Talent Management
12.1. Strategic People Management
12.1.1. Strategic Human Resources Management
12.1.2. Strategic People Management
12.2. Human Resources Management by Competencies
12.2.1. Analysis of the Potential
12.2.2. Remuneration Policy
12.2.3. Career/Succession Planning
12.3. Performance Evaluation and Performance Management
12.3.1. Performance Management
12.3.2. Performance Management: Objectives and Process
12.4. Innovation in Talent and People Management
12.4.1. Strategic Talent Management Models
12.4.2. Talent Identification, Training and Development
12.4.3. Loyalty and Retention
12.4.4. Proactivity and Innovation
12.5. Motivation
12.5.1. The Nature of Motivation
12.5.2. Expectations Theory
12.5.3. Needs Theory
12.5.4. Motivation and Financial Compensation
12.6. Developing High Performance Teams
12.6.1. High-Performance Teams: Self-Managing Teams
12.6.2. Methodologies for Managing High Performance Self-Managed Teams
12.7. Change Management
12.7.1. Change Management
12.7.2. Types of Change Management Processes
12.7.3. Stages or Phases in Change Management
12.8. Negotiation and Conflict Management
12.8.1. Negotiation
12.8.2. Conflict Management
12.8.3. Crisis Management
12.9. Executive Communication
12.9.1. Internal and External Communication in the Business Environment
12.9.2. Communication Departments
12.9.3. The Head of Communication of the Company. The Profile of the Dircom
12.10. Productivity, Attraction, Retention and Activation of Talent
12.10.1. Productivity
12.10.2. Talent Attraction and Retention Levers
Module 13. Economic and Financial Management
13.1. Economic Environment
13.1.1. Macroeconomic Environment and the National Financial System
13.1.2. Financial Institutions
13.1.3. Financial Markets
13.1.4. Financial Assets
13.1.5. Other Financial Sector Entities
13.2. Executive Accounting
13.2.1. Basic Concepts
13.2.2. The Company's Assets
13.2.3. The Company's Liabilities
13.2.4. The Company's Net Worth
13.2.5. The Income Statement
13.3. Information Systems and Business Intelligence
13.3.1. Fundamentals and Classification
13.3.2. Cost Allocation Phases and Methods
13.3.3. Choice of Cost Center and Impact
13.4. Budget and Management Control
13.4.1. The Budgetary Model
13.4.2. The Capital Budget
13.4.3. The Operating Budget
13.4.5. The Cash Budget
13.4.6. Budget Monitoring
13.5. Financial Management
13.5.1. The Company's Financial Decisions
13.5.2. The Financial Department
13.5.3. Cash Surpluses
13.5.4. Risks Associated with Financial Management
13.5.5. Risk Management of the Financial Management
13.6. Financial Planning
13.6.1. Definition of Financial Planning
13.6.2. Actions to Be Taken in Financial Planning
13.6.3. Creation and Establishment of the Business Strategy
13.6.4. The Cash Flow Chart
13.6.5. The Working Capital Chart
13.7. Corporate Financial Strategy
13.7.1. Corporate Strategy and Sources of Financing
13.7.2. Corporate Financing Financial Products
13.8. Strategic Financing
13.8.1. Self-financing
13.8.2. Increase in Shareholder's Equity
13.8.3. Hybrid Resources
13.8.4. Financing through Intermediaries
13.9. Financial Analysis and Planning
13.9.1. Analysis of the Balance Sheet
13.9.2. Analysis of the Income Statement
13.9.3. Profitability Analysis
13.10. Analyzing and Solving Cases/Problems
13.10.1. Financial Information on Industria de Diseño y Textil, S.A. (INDITEX)
Module 14. Executive Management
14.1. General Management
14.1.1. Â The Concept of General Management
14.1.2. The Role of the CEO
14.1.3. The CEO and their Responsibilities
14.1.4. Transforming the Work of Management
14.2. Manager Functions: Organizational Culture and Approaches
14.2.1. Manager Functions: Organizational Culture and Approaches
14.3. Operations Management
14.3.1. The Importance of Management
14.3.2. Value Chain
14.3.3. Quality Management
14.4. Public Speaking and Spokesperson Education
14.4.1. Interpersonal Communication
14.4.2. Communication Skills and Influence
14.4.3. Communication Barriers
14.5. Personal and Organizational Communication Tools
14.5.1. Interpersonal Communication
14.5.2. Interpersonal Communication Tools
14.5.3. Communication in the Organization
14.5.4. Tools in the Organization
14.6. Communication in Crisis Situations
14.6.1. Crisis
14.6.2. Phases of the Crisis
14.6.3. Messages: Contents and Moments
14.7. Preparation of a Crisis Plan
14.7.1. Analysis of Possible Problems
14.7.2. Planning
14.7.3. Adequacy of Personnel
14.8. Emotional Intelligence
14.8.1. Emotional Intelligence and Communication
14.8.2. Assertiveness, Empathy, and Active Listening
14.8.3. Self- Esteem and Emotional Communication
14.9. Personal BrandingÂ
14.9.1. Strategies for Personal Brand Development
14.9.2. Personal Branding Laws
14.9.3. Tools for Creating Personal Brands
14.10. Leadership and Team Management
14.10.1. Leadership and Leadership Styles
14.10.2. Leadership Skills and Challenges
14.10.3. Managing Change Processes
14.10.4. Managing Multicultural Teams
Apply the knowledge you acquire with this program, and you will be able to position yourself as a top professional"Â
Professional Master's Degree in Creative Business Management.
Are you looking to expand your business and leadership skills in the creative field? Then our Professional Master's Degree in Creative Business Management is the perfect choice for you! At TECH Global University, we are proud to offer a Professional Master's Degree program designed specifically for business leaders looking to innovate and thrive in the creative industry. Our unique curriculum combines business knowledge with creativity, giving students the ability to see the business world differently and develop new solutions to business challenges. Through our online classes, you'll have access to Postgraduate Diploma professors in the industry, as well as peers from around the world. You'll learn practical skills in key areas such as finance, marketing, human resources and business strategy, all while exploring how creativity can drive business success.
Discover how creativity can drive business success with our MBA program.
The Professional Master's Degree in Creative Business Management is ideal for business leaders, managers and professionals working in creative industries such as design, advertising, film and television, technology, fashion and more. Our program is designed to help you advance your career and prepare you for an exciting future in the creative industry. Upon graduation from the program, you'll have the skills and knowledge necessary to lead teams, manage projects and make informed business decisions. You will also have a global network of creative business contacts that can help you advance your career. Enroll today and begin your path to entrepreneurial success!