University certificate
The world's largest faculty of video games”
Description
Broaden your professional horizons and perfect your handling of Blender, 3ds Max, Zbrush and other key tools in your career as a digital artist"
The digital entertainment industry has experienced exponential growth in recent years, especially in the creation of video games. This phenomenon has generated a great demand for professionals specialized in Digital Art for Video Games, able to design characters, environments, objects and scenarios that meet the demands of the industry and provide an unforgettable gaming experience to the user.
In this context, TECH has developed this advanced master’s degree in Digital Art for Video Games, with the aim of comprehensively training professionals for this constantly evolving industry. Students enrolled in this program will have the opportunity to acquire a wide range of skills and knowledge in the field of digital art, and will be trained to work in high-level video game development studios.
During the program, students will delve into key areas such as professional drawing, volume, aesthetics, color, character and scenario design, and anatomy. They will also study industry programs and tools, such as Photoshop, Clip Studio Paint and Procreate, mastering all their intricacies. They will also have the opportunity to develop teamwork skills, project analysis and visual narrative, with the aim of being prepared to make a significant leap in the labor market.
A relevant aspect of the program is its 100% online format, which allows students to access content from anywhere and at any time. This will provide them with greater flexibility and freedom to adjust the teaching to their schedules and personal needs, without having to sacrifice any of their own responsibilities.
Boost your creativity and develop your own artistic style, giving a noticeable boost to your portfolio, with this TECH advanced master’s degree"
This advanced master’s degree in Digital Art for Video Games contains the most complete and up-to-date program on the market. The most important features include:
- The development of case studies presented by experts in artistic design for video games
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Special emphasis on innovative methodologies in Creation and Models for Video Games
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
Explore the creative potential of the most striking virtual worlds, analyzing art in 2D, 3D and Virtual Reality"
It includes in its teaching staff professionals belonging to the field of video games, who pour into this program the experience of their work, in addition to recognized specialists of reference societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.
This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.
Master professional drawing techniques, volume, aesthetics, color and anatomy for video game design with this advanced master’s degree"
Enroll now and discover the fundamentals of clothing and scenery design, integrating the different roles of the artist in a transversal work group"
Objectives
This advanced master’s degree in Digital Art for Video Games, created by TECH, was designed with the primary objective of offering journalism professionals the specific tools that they can apply in their daily practice, providing them with advanced knowledge and skills that will be fundamental for their professional development. Undoubtedly, a unique study opportunity that will mark a before and after in your career, improving your employability and career advancement options.
Develop teamwork, project analysis and visual storytelling skills to make a significant leap in your career path in the video game industry"
General Objectives
- Develop professional quality works
- Create a specialized portfolio for the video game industry.
- Expand your knowledge of drawing
- Understand the functioning of the artistic industry in video games.
- Enhancing teamwork skills
- Analyze different positions in the industry
- Expand your knowledge of design
- Promote the presentation of works in a professional manner.
- Study technical artistic knowledge in depth
- Focus your career on getting your dream job
- Understand the advantages and constraints provided by Virtual Reality
- Develop high-quality hard surface modeling
- Create high-quality organic modeling
- Understand the principles of retopology
- Understand the principles of UVS
- Master Baking in Substance Painter
- Expertly manage layers
- Be able to create a dossier and submit works at a professional level, at the highest quality
- Make a conscious decision as to which programs best fit your Pipeline
Specific Objectives
Module 1. Professional Drawing
- Know the main materials with which an artist works
- Learn how to make digital versus traditional sketches
- Study the simplification of complex geometric shapes
- Improve Line Drawing
Module 2. Volume
- Study the differences between 2D and 3D i+n depth
- Develop knowledge in shadows in planes and anatomy
- Know the different types of shading according to the chosen style
- Know how to apply volume according to perspective and color
Module 3. Esthetics
- Study the different styles and modern canons
- Study the stylization of the human being in depth
- Developing your own style
- Enhance the visual narrative of the works
Module 4. Color
- Know the behavior of light and its propagation
- Assess the different aspects of light, shades, saturation and contrast
- Study the different techniques to apply color
- Know the importance of color in Art for Video Games
Module 5. Programs in the Industry
- Study in depth the different programs currently used in the industry
- Know the differences between Photoshop, Clip Studio Paint and Procreate
- Master the Photoshop interface and tools
- Learn to digitize traditional media professionally
Module 6. 2D in the Video Game Industry
- Analyze the state of the digital entertainment industry today
- Study the different types of artists in demand in the industry in depth
- Study the integration of the different roles of the artist in a transversal work group
- Recognize the importance of the art director in a video game project
Module 7. Anatomy
- Study the Anatomy of Organic Forms
- Differentiate between the complex and simple skeleton
- Learn to avoid common mistakes when portraying a human face
- Know how to correctly apply color according to tones and shades on the human body
Module 8. Develop Drawing
- Develop your own drawing techniques
- Create professional and effective work routines
- Know the techniques to get out of the comfort zone
- Know the communities to actively participate in them and seek feedback
Module 9. Design in Video Games
- Devise artistic concepts for videogame design
- Learn how to professionally design characters and Props
- Know the basics of clothing and set design
- Analyze the work in order to know how to clean it and present it in an appropriate way
Module 10. Art Industry for Videogames: Musts
- Know the must-haves of the videogame industry
- Create a portfolio in different languages
- Have a presence on industry-relevant websites and social networks
- Know how to work remotely and the discipline required to maintain professionalism
Module 11. The Project and the Unity Graphics Engine
- Develop a VR project
- Delve into Unity for VR
- Import textures and implement the necessary materials efficiently
- Create realistic and optimized lighting
Module 12. Blender
- Develop procedural materials
- Be able to animate a modeling
- Use fluid, hair, particle, and clothing simulations with ease
- Create high-quality renders in both Eevee and Cycles
- Learn how to operate the new grease pencil and how to get the best out of it
- Learn how to use the new geometry nodes and be able to do fully procedural modeling
Module 13. 3ds MAX
- Master modeling in 3DS MAX
- Learn the compatibility of 3DS Max with Unity for VR
- Learn the most used modifiers and be able to handle them with ease
- Use real workflow techniques
Module 14. Zbrush
- Be able to create any kind of meshes to start modeling
- Be able to create any type of mask
- Master IMM and Curve brushes
- Transform a low-poly model into high-poly one
- Create high-quality organic modeling
Module 15. Retopology
- Master ZBrush retopology
- Learn when to use ZRemesher, Decimation Master, and ZModeler
- Be able to do the retopology of any modeling
- Master the specialized professional tool Topogun
- Train the professional in the creation of complex retopos
Module 16. UVs
- Master the UV tools available in Zbrush
- Learn where to cut a modeling
- Get the best out of the UV space
- Master the UV specialized tool, Rizom
Module 17. Baking
- Understand the principles of Baking
- Learn how to solve the problems that may arise when baking a model
- To be able to bake any modeling
- Master real-time baking in Marmoset
Module 18. Substance Painter
- Use substance textures in a smart way
- Be able to create any type of mask
- Master generators and filters
- Do high-quality textures for a hard surface modeling
- Do quality textures for an organic modeling
- Be able to do a good Render to show the Props
Module 19. Marmoset
- Analyze this tool in depth and give the professional an idea of its advantages
- Be able to create any type of mask
- Master generators and filters
- Do high-quality textures for a hard surface modeling
- Do quality textures for an organic modeling
- Be able to do a good Render to show the Props
Module 20. Sci-Fi Environment
- Understand the knowledge acquired
- Understand the usefulness of all the tips applied to a real project
- Make a conscious decision as to which programs best fit your Pipeline
- Have a professional quality work in your dossier
Boost your presence on industry-relevant websites and social networks by knowing the keys to creating an eye-catching portfolio in different languages"
Advanced Master's Degree in Digital Art for Video Games
The world of video games has experienced exponential growth in recent years, and with it the demand for highly trained professionals in the field of digital art for video games. At TECH Global University, a global leader in distance education, we are committed to providing cutting-edge training in this field, and that is why we have developed our Advanced Master's Degree program in Digital Art for Video Games. This virtual Postgraduate Certificate in offers a complete and updated deepening in the techniques, tools and creative processes necessary to develop quality digital art in the video game industry. All from an immersive digital environment, with flexible classes that you can manage autonomously.
The Advanced Master's Degree program in Digital Art for Video Games at TECH Global University addresses topics such as character and scenario conceptualization, level design, 3D modeling and animation, texturing, lighting and visual effects, among others. Participants will have the opportunity to develop their creativity and technical skills through practical and collaborative projects, and will be supported by experts in the field of digital art for video games. Get the degree you need to excel in the video game industry with our Advanced Master's Degree program at TECH Global University.