University certificate
The world's largest faculty of journalism and communication”
Why study at TECH?
Knowing the main tools for the management of creative industries will help you develop successfully in an innovative and highly competitive environment"
Traditionally, creativity and management have been conceived as antagonistic disciplines. Today, however, creativity and innovation have become the main drivers of economic progress alongside technology. This reality demands new professional profiles capable of developing, in a harmonious and effective way, these tools in the management of the so-called creative industries. Many of these new companies are closely related to the journalism and communication sector, so more and more of these professionals are looking for a way to improve their qualifications in order to develop successfully in this field.
For this reason, TECH has designed this program, through which the student will master all the necessary topics for the management of companies and organizations in the current context of creative industries. The program does not focus solely on arts management, but aims to provide the tools to analyze the economic, social and cultural realities in which creative industries develop and transform today. But, with an added value, since it also provides the specific knowledge of an MBA. The Advanced master’s degree is designed to achieve academic and professional goals by acquiring the skills of market research, strategic vision, digital and co-creation methodologies.
This program is totally different from others that can be found in the market, since it places experience as the foundation of theory, allowing a global and sufficient knowledge to practice. And transferring all this knowledge to the planning and subsequent implementation of professional work. Therefore, students will rely on theoretical resources to improve their knowledge, but they will also have a multitude of practical cases that will be essential to fix the learning of the theoretical part, so that they will study in a contextual way, as if they were facing real situations.
Additionally, one of the main advantages of this program is that they will study it 100% online, without the need for travel or specific schedules, so that students can self-manage their studies, plan their schedules and pace of learning, which will be very useful to be able to combine it with the rest of their daily activities.
Creative industries are carving out a niche in the market, so more and more people are looking to specialize in this field"
This Advanced master’s degree in Senior Management of Creative Industries contains the most complete and up-to-date educational program on the market. The most important features of the program include:
- The development of case studies presented by experts in journalism
- Graphic, schematic, and practical contents created to provide scientific and practical information on the disciplines that are essential for professional development
- Practical exercises where the self-assessment process can be carried out to improve learning
- Its special emphasis on innovative methodologies in the management of creative industries
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
TECH provides you with a multitude of theoretical and practical resources and the latest educational methodology on the market"
Its teaching staff includes professionals from the field of journalism, who bring to this program the experience of their work, as well as renowned specialists from reference societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive educational experience designed to train for real-life situations.
This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.
A program of great academic value that will be indispensable to improve your qualification"
At TECH you will be able to study with the most innovative teaching methodology on the market"
Syllabus
This TECH program has been structured in such a way that students can engage in contextual and self-managed learning about senior management of creative industries.
To this end, the syllabus includes the most relevant aspects of Business Administration, as well as the management of creative industries, which is the ideal academic complement for those who wish to specialize in this field. This is, undoubtedly, a comprehensive program in which professional journalists will find the most advanced information on the market.
This program will allow you to take an academic journey through the main strategies of the Senior Management of Creative Industries”
Module 1. Leadership, Ethics, and CSR
1.1. Globalization and Governance
1.1.1. Globalization and Trends: Internationalization of Markets
1.1.2. Economic Environment and Corporate Governance
1.1.3. Accountability
1.2. Leadership
1.2.1. Intercultural Environment
1.2.2. Leadership and Business Management
1.2.2. Management Roles and Responsibilities
1.3. Business Ethics
1.3.1. Ethics and Integrity
1.3.2. Ethical Behavior in Companies
1.3.3. Deontology, Codes of Ethics and Codes of Conduct
1.3.4. Fraud and Corruption Prevention
1.4. Sustainability
1.4.1. Business and Sustainable Development
1.4.2. Social, Environmental, and Economic Impact
1.4.3. The 2030 Agenda and the SDGs
1.5. Corporate Social Responsibility
1.5.1. Corporate Social Responsibility
1.5.2. Roles and Responsibilities
1.5.3. Implementing Corporate Social Responsibility
Module 2. Strategic Direction and Executive Management
2.1. Organizational Analysis and Design
2.1.1. Organizational Culture
2.1.2. Organisational Analysis
2.1.3. Designing the Organizational Structure
2.2. Corporate Strategy
2.2.1. Corporate-Level Strategy
2.2.2. Types of Corporate-Level Strategies
2.2.3. Determining the Corporate Strategy
2.2.4. Corporate Strategy and Reputational Image
2.3. Strategic Planning and Strategy Formulation
2.3.1. Strategic Thinking
2.3.2. Strategic Planning and Formulation
2.3.3. Sustainability and Corporate Strategy
2.4. Strategy Models and Patterns
2.4.1. Wealth, Value, and Return on Investments
2.4.2. Corporate: Methodologies Strategy
2.4.3. Growing and Consolidating the Corporate Strategy
2.5. Strategic Management
2.5.1. Strategic Mission, Vision, and Values
2.5.2. Balanced Scorecard/Dashboard
2.5.3. Analyzing, Monitoring, and Evaluating the Corporate Strategy
2.5.4. Strategic Management and Reporting
2.6. Implementing and Executing Strategy
2.6.1. Strategic Implementation: Objectives, Actions and Impacts
2.6.2. Supervision and Strategic Alignment
2.6.3. Continuous Improvement Approach
2.7. Executive Management
2.7.1. Integrating Functional Strategies into the Global Business Strategies
2.7.2. Management Policy and Processes
2.7.3. Knowledge Management
2.8. Analyzing and Solving Cases/Problems
2.8.1. Problem Solving Methodology
2.8.2. Case Method
2.8.3. Positioning and Decision-Making
Module 3. People and Talent Management
3.1.Organizational Behavior
3.1.1. Organizational Theory
3.1.2. Key Factors for Change in Organizations
3.1.3. Corporate Strategies, Types, and Knowledge Management
3.2. Strategic People Management
3.2.1. Job Design, Recruitment, and Selection
3.2.2. Human Resources Strategic Plan: Design and Implementation
3.2.3. Job Analysis: Design and Selection of People
3.2.4. Training and Professional Development
3.3. Management and Leadership Development
3.3.1. Management Skills: 21st Century Skills and Abilities
3.3.2. Non-Managerial Skills
3.3.3. Map of Skills and Abilities
3.3.4. Leadership and People Management
3.4. Change Management
3.4.1. Performance Analysis
3.4.2. Strategic Approach
3.4.3. Change Management: Key Factors, Process Design and Management
3.4.4. Continuous Improvement Approach
3.5. Negotiation and Conflict Management
3.5.1. Negotiation Objectives: Differentiating Elements
3.5.2. Effective Negotiation Techniques
3.5.3. Conflicts: Factors and Types
3.5.4. Efficient Conflict Management: Negotiation and Communication
3.6. Executive Communication
3.6.1. Performance Analysis
3.6.2. Leading Change. Resistance to Change
3.6.3. Managing Change Processes
3.6.4. Managing Multicultural Teams
3.7. Team Management and People Performance
3.7.1. Multicultural and Multidisciplinary Environment
3.7.2. Team and People Management
3.7.3. Coaching and People Performance
3.7.4. Executive Meetings: Planning and Time Management
3.8. Knowledge and Talent Management
3.8.1. Identifying Knowledge and Talent in Organizations
3.8.2. Corporate Knowledge and Talent Management Models
3.8.3. Creativity and Innovation
Module 4. Economic and Financial Management
4.1. Economic Environment
4.1.1. Organizational Theory
4.1.2. Key Factors for Change in Organizations
4.1.3. Corporate Strategies, Types, and Knowledge Management
4.2. Executive Accounting
4.2.1. International Accounting Framework
4.2.2. Introduction to the Accounting Cycle
4.2.3. Company Financial Statements
4.2.4. Analysis of Financial Statements: Decision-Making
4.3. Budget and Management Control
4.3.1. Budgetary Planning
4.3.2. Management Control: Design and Objectives
4.3.3. Supervision and Reporting
4.4. Corporate Tax Responsibility
4.4.1. Corporate Tax Responsibility
4.4.2. Tax Procedure: A Case-Country Approach
4.5. Corporate Control Systems
4.5.1. Types of Control
4.5.2. Legal/Regulatory Compliance
4.5.3. Internal Auditing
4.5.4. External Auditing
4.6. Financial Management
4.6.1. Introduction to Financial Management
4.6.2. Financial Management and Corporate Strategy
4.6.3. Chief Financial Officer (CFO): Managerial Skills
4.7. Financial Planning
4.7.1. Business Models and Financing Needs
4.7.2. Financial Analysis Tools
4.7.3. Short-Term Financial Planning
4.7.4. Long-Term Financial Planning
4.8. Corporate Financial Strategy
4.8.1. Corporate Financial Investments
4.8.2. Strategic Growth: Types
4.9. Macroeconomic Context
4.9.1. Macroeconomic Analysis
4.9.2. Economic Indicators
4.9.3. Economic Cycle
4.10. Strategic Financing
4.10.1. Banking Business: Current Environment
4.10.2. Risk Analysis and Management
4.11. Money and Capital Markets
4.11.1. Fixed Income Market
4.11.2. Equity Market
4.11.3. Valuation of Companies
4.12. Analyzing and Solving Cases/Problems
4.12.1. Problem-Solving Methodology
4.12.2. Case Method
Module 5. Operations and LogisticsManagement
5.1. Operations Management
5.1.1. Define the Operations Strategy
5.1.2. Supply Chain Planning and Control
5.1.3. Indicator Systems
5.2. Purchasing Management
5.2.1. Stock Management
5.2.2. Warehouse Management
5.2.3. Purchasing and Procurement Management
5.3. Supply Chain Management (1)
5.3.1. Costs and Efficiency of the Operations Chain
5.3.2. Change in Demand Patterns
5.3.3. Change in Operations Strategy
5.4. Supply Chain Management (2) Implementation
5.4.1. Lean Manufacturing/Lean Thinking
5.4.2. Logistics Management
5.4.3. Purchasing
5.5. Logistical Processes
5.5.1. Organization and Management by Processes
5.5.2. Procurement, Production, Distribution
5.5.3. Quality, Quality Costs, and Tools
5.5.4. After-Sales Service
5.6. Logistics and Customers
5.6.1. Demand Analysis and Forecasting
5.6.2. Sales Forecasting and Planning
5.6.3. Collaborative Planning, Forecasting, and Replacement
5.7. International Logistics
5.7.1. Customs, Export and Import processes
5.7.2. Methods and Means of International Payment
5.7.3. International Logistics Platforms
5.8. Competing through Operations
5.8.1. Innovation in Operations as a Competitive Advantage in the Company
5.8.2. Emerging Technologies and Sciences
5.8.3. Information Systems in Operations
Module 6. Information Systems Management
6.1. Information Systems Management
6.1.1. Business Information Systems
6.1.2. Strategic Decisions
6.1.3. The Role of the CIO
6.2. Information Technology and Business Strategy
6.2.1. Company and Industry Sector Analysis
6.2.2. Online Business Models
6.2.3. The Value of IT in a Company
6.3. IS Strategic Planning
6.3.1. The Process of Strategic Planning
6.3.2. Formulating the IS Strategy
6.3.3. Strategy Implementation Plan
6.4. Information Systems and Business Intelligence
6.4.1. CRM and Business Intelligence
6.4.2. Business Intelligence Project Management
6.4.3. Business Intelligence Architecture
6.5. New ICT-Based Business Models
6.5.1. Technology-Based Business Models
6.5.2. Innovation Abilities
6.5.3. Redesigning the Value Chain Processes
6.6. e-Commerce
6.6.1. e-Commerce Strategic Plan
6.6.2. Logistics Management and Customer Service in e-Commerce
6.6.3. e-Commerce as an Opportunity for Internationalization
6.7. e-Business Strategies
6.7.1. Social Media Strategies
6.7.2. Optimizing Service Channels and Customer Support
6.7.3. Digital Regulation
6.8. Digital Business
6.8.1. Mobile e-Commerce
6.8.2. Design and Usability
6.8.3. e-Commerce Operations
Module 7. Commercial Management, Marketing, and Corporate Communication
7.1. Commercial Management
7.1.1. Sales Management
7.1.2. Commercial Strategy
7.1.3. Sales and Negotiation Techniques
7.1.4. Management of Sales Teams
7.2. Marketing
7.2.1. Marketing and the Impact on the Company
7.2.2. Basic Variables of Marketing
7.3. Strategic Marketing Management
7.3.1. Sources of Innovation
7.3.1. Current Trends in Marketing
7.3.2. Marketing Tools
7.3.3. Marketing Strategy and Communication with Customers
7.4. Digital Marketing Strategy
7.4.1. Approach to Digital Marketing
7.4.2. Digital Marketing Tools
7.4.3. Inbound Marketing and the Evolution of Digital Marketing
7.5. Sales and Communication Strategy
7.5.1. Positioning and Promotion
7.5.2. Public Relations
7.5.3. Sales and Communication Strategy
7.6. Corporate Communication
7.6.1. Internal and External Communication
7.6.2. Communication Departments
7.6.3. Communication Managers: Managerial Skills and Responsibilities
7.7. Corporate Communication Strategy
7.7.1. Corporate Communication Strategy
7.7.2. Communication Plan
7.7.3. Press Release/Clipping/Publicity
Module 8. Innovation and Project Management
8.1. Innovation
8.1.1. Macro Concept of Innovation
8.1.2. Types of Innovation
8.1.3. Continuous and Discontinuous Innovation
8.1.4. Training and Innovation
8.2. Innovation from Strategy
8.2.1. Innovation and Corporate Strategy
8.2.2. Global Innovation Project: Design and Management
8.2.3. Innovation Workshops
8.3. Business Model Design and Validation
8.3.1. Lean Start-Up Methodology
8.3.2. Innovative Business Initiative: Stages
8.3.3. Financing Modalities
8.3.4. Model Tools: Empathy Map, CANVAS, and Metrics
8.3.5. Growth and Loyalty
8.4. Project Management
8.4.1. Innovation Opportunities
8.4.2. Feasibility Study and Proposal Specification
8.4.3. Project Definition and Design
8.4.4. Project Implementation
8.4.5. Project Closure
Module 9. New Creative Industries
9.1. New Creative Industries
9.1.1. From the Cultural Industry to the Creative Industry
9.1.2. Today’s Creative Industries
9.1.3. Activities and Sectors that make up Creative Industries
9.2. Economic Importance of Creative Industries Today
9.2.1. Contribution
9.2.2. Drivers of Growth and Change
9.2.3. Job Outlook in Creative Industries
9.3. New Global Context of Creative Industries
9.3.1. Radiography of Creative Industries in the World
9.3.2. Sources of Financing for Creative Industries in each Country
9.3.3. Case Studies: Management Models and Public Policies
9.4. Natural and Cultural Heritage
9.4.1. Historical and Cultural Heritage
9.4.2. By-Products and Services for Museum, Archaeological and Historical Sites, and Cultural Landscapes
9.4.3. Intangible Cultural Heritage
9.5. Visual Arts
9.5.1. Plastic Arts
9.5.2. Photography
9.5.3. Crafts
9.6. Performing Arts
9.6.1. Theater and Dance
9.6.2. Music and Festivals
9.6.3. Fairs and Circuses
9.7. Audiovisual Media
9.7.1. Film, TV and Audiovisual Content
9.7.2. Radio, Podcasts and Audio Content
9.7.3. Video Games
9.8. Current Publications
9.8.1. Literature, Essays and Poetry
9.8.2. Publishers
9.8.3. Press
9.9. Creative Services
9.9.1. Design and Fashion
9.9.2. Architecture and Landscaping
9.9.3. Advertising
9.10. Connections of the Creative Economy or Orange Economy
9.10.1. Cascade Model - Concentric Circles
9.10.2. Spillovers Creative, Production and Knowledge
9.10.3. Culture at the Service of the Creative Economy
Module 10. Protection of Creative and Intangible Products
10.1. Legal Protection of Intangible Assets
10.2. Intellectual Property I
10.3. Intellectual Property II
10.4. Intellectual Property III
10.5. Industrial Property I: Branding
10.6. Industrial Property II: Industrial Designs
10.7. Industrial Property III: Patents and Utility Models
10.8. Intellectual and Industrial Property: Practice
10.9. Advertising Law I
10.10. Advertising Law II
Module 11. Economic and Financial Management of Creative Companies
11.1. Economic Sustainability as a Necessity
11.1.1. The Financial Structure of a Creative Company
11.1.2. Accounting in a Creative Company
11.1.3. Triple Balance
11.2. Revenues and Expenses of Today’s Creative Businesses
11.2.1. Accounting of Costs
11.2.2. Type of Costs
11.2.3. Cost Allocation
11.3. Types of Profit in the Company
11.3.1. Contribution Margin
11.3.2. Break-Even Point
11.3.3. Evaluation of Alternatives
11.4. Investment in the Creative Sector
11.4.1. Investment in the Creative Industry
11.4.2. Investment Appraisal
11.4.3. The VAN Method: Net Present Value
11.5. Profitability in Creative Industries
11.5.1. Economic Profitability
11.5.2. Time Profitability
11.5.3. Financial Profitability
11.6. Cash Flow: Liquidity and Solvency
11.6.1. Cash Flow
11.6.2. Balance Sheet and Income Statement
11.6.3. Settlement and Leverage
11.7. Financing Formulas currently on the Creative Market
11.7.1. Venture Capital Funds
11.7.2. Business Angels
11.7.3. Calls for Proposals and Grants
11.8. Product Pricing in the Creative Industry
11.8.1. Pricing
11.8.2. Profit vs Competition
11.8.3. Pricing Strategy
11.9. Pricing Strategy in the Creative Sector
11.9.1. Types of Pricing Strategies
11.9.2. Advantages
11.9.3. Disadvantages
11.10. Operational Budgets
11.10.1. Tools of Strategic Planning
11.10.2. Elements Included in the Operational Budget
11.10.3. Development and Execution of the Operational Budget
Module 12. Future Thinking How to Transform Today from Tomorrow?
12.1. Methodology Futures Thinking
12.1.1. Futures Thinking
12.1.2. Benefits of using this Methodology
12.1.3. The Role of the “Futurist” in Creative Enterprises
12.2. Signs of Change
12.2.1. The Sign of Change
12.2.2. Identification of the Signs of Change
12.2.3. Interpretation of the Signs
12.3. Types of Futures
12.3.1. Journey to the Past
12.3.2. The Four Types of Futures
12.3.3. Application of the Methodology Futures Thinking in the Workplace
12.4. Future Forecasting
12.4.1. Searching for Drivers
12.4.2. How to Create a Forecast for the Future
12.4.3. How to Design a Future Scenario
12.5. Mental Stimulation Techniques
12.5.1. Past, Future and Empathy
12.5.2. Facts Vs Experience
12.5.3. Alternative Routes
12.6. Collaborative Forecasting
12.6.1. The Future as a Game
12.6.2. Future Wheel
12.6.3. The Future from Different Approaches
12.7. Epic Victories
12.7.1. From Discovery to the Innovation Proposal
12.7.2. The Epic Victory
12.7.3. Fairness in the Game of the Future
12.8. Preferred Futures
12.8.1. The Preferred Future
12.8.2. Techniques
12.8.3. Working Backwards from the Future
12.9. From Prediction to Action
12.9.1. Images of the Future
12.9.2. Artefacts of the Future
12.9.3. Roadmap
12.10. ODS. A Global and Multidisciplinary Vision of the Future ODS
12.10.1. Sustainable Development as a Global Goal
12.10.2. Human Management in Nature
12.10.3. Social Sustainability
Module 13. Consumer or User Management in Creative Businesses
13.1. The User in the Current Context
13.1.1. Consumer Change in Recent Times
13.1.2. The Importance of Research
13.1.3. Trend Analysis
13.2. Strategy with the Focus on the Individual
13.2.1. Human Centric Strategy
13.2.2. Keys and Benefits of Being Human Centric
13.2.3. Success Stories
13.3. Data on the Human Centric Strategy
13.3.1. Data on the Human Centric Strategy
13.3.2. The Value of Data
13.3.3. Customer 360º View
13.4. Implementation of the Human Centric Strategy in the Creative Industry
13.4.1. Transformation of Dispersed Information into Customer Knowledge
13.4.2. Opportunity Analysis
13.4.3. Maximization Strategies and Initiatives
13.5. Human Centric Methodology
13.5.1. From Research to Prototyping
13.5.2. Double Diamond Model: Process and Phases
13.5.3. Tools
13.6. Design Thinking
13.6.1. Design Thinking
13.6.2. Methodology
13.6.3. Techniques and Tools of Design Thinking
13.7. Brand Positioning in the User’s Mind
13.7.1. Positioning Analysis
13.7.2. Typology
13.7.3. Methodology and Tools
13.8. User Insights in Creative Businesses
13.8.1. Insights and Their Importance
13.8.2. Customer Journey and the Relevance of the Journey Map
13.8.3. Research Techniques
13.9. User Profiling (Archetypes and Buyer Persona)
13.9.1. Archetypes
13.9.2. The Buyer Persona
13.9.3. Analysis Methodology
13.10. Research Resources and Techniques
13.10.1. Techniques in Context
13.10.2. Visualization and Creation Techniques
13.10.3. Voice Contrast Techniques
Module 14. Creative Branding: Creative Brand Communication and Management
14.1. Brands and Branding
14.1.1. The Brands
14.1.2. The Evolution of Branding
14.1.3. Positioning, Brand Personality, Recognition
14.2. Brand Building
14.2.1. Marketing Mix
14.2.2. Brand Architecture
14.2.3. Brand Identity
14.3. Brand Expression
14.3.1. Graphic Identity
14.3.2. Visual Expression
14.3.3. Other Elements that Reflect the Brand
14.4. Communication
14.4.1. Focuses
14.4.2. Brand Touchpoints
14.4.3. Communication Techniques and Tools
14.5. Branded Content
14.5.1. From Brands to Entertainment Platforms
14.5.2. The Rise of Branded Content
14.5.3. Connecting with the Audience through Unique Storytelling
14.6. Visual Storytelling
14.6.1. Brand Analysis
14.6.2. Creative Advertising Concepts
14.6.3. The Creative Fan
14.7. Customer Experience
14.7.1. Customer Experience(CX)
14.7.2. The Customer Journey
14.7.3. Brand Alignment and CX
14.8. Strategic Planning
14.8.1. Objectives
14.8.2. Identification of Audiences and Insights
14.8.3. Designing Corporate Strategy
14.9. Performance
14.9.1. Briefing
14.9.2. Tactics
14.9.3. Production plan
14.10. Assessment
14.10.1. What to Evaluate
14.10.2. How to Evaluate (Measurement Tools)
14.10.3. Results Reports
Module 15. Leadership and Innovation in Creative Industries
15.1. Creativity Applied to Industry
15.1.1. Creative Expression
15.1.2. Creative Resources
15.1.3. Creative Techniques
15.2. The New Innovative Culture
15.2.1. The Context of the Innovation
15.2.2. Why Innovation Fails
15.2.3. Academic Theories
15.3. Innovation Dimensions and Levers
15.3.1. Innovation Plans or Dimensions
15.3.2. Innovative Attitudes
15.3.3. Intrapreneurship and Technology
15.4. Constraints and Obstacles to Innovation in the Creative Industry
15.4.1. Personal and Group Restrictions
15.4.2. Social Constraints and Organizations
15.4.3. Industrial and Technological Restrictions
15.5. Closed and Open Innovation
15.5.1. From Closed to Open Innovation
15.5.2. Practical Classes to Implement Open Innovation
15.5.3. Open Innovation Experiences in Companies
15.6. Innovative Business Models in IICCs
15.6.1. Business Trends in the Creative Economy
15.6.2. Study Cases
15.6.3. Sector Revolution
15.7. Leading and Managing an Innovation Strategy
15.7.1. Boosting Adoption
15.7.2. Leading the Process
15.7.3. Portfolio Maps
15.8. Financing Innovation
15.8.1. CFO: Venture Capital Investor
15.8.2. Dynamic Financing
15.8.3. Response to Challenges
15.9. Hybridization: Innovating in the Creative Economy
15.9.1. Sector Intersection
15.9.2. Generation of Disruptive Solutions
15.9.3. The Medici Effect
15.10. New Creative and Innovative Ecosystems
15.10.1. Generation of Innovative Environments
15.10.2. Creativity as a Lifestyle
15.10.3. Icosystems
Module 16. Digital Transformation in Creative Industries
16.1. Digital Future of the Creative Industry
16.1.1. Digital Transformation
16.1.2. Situation of the Sector and its Comparison
16.1.3. Future Challenges
16.2. Forth Industrial Revolution
16.2.1. Industrial Revolution
16.2.2. Application
16.2.3. Impacts
16.3. Digital Enablers for Growth
16.3.1. Operational Effectiveness, Acceleration and Improvement
16.3.2. Continuous Digital Transformation
16.3.3. Solutions and Services for Creative Industries
16.4. The Application of Big Data to the Enterprise
16.4.1. Data Value
16.4.2. Data in Decision-Making
16.4.3. Data Driven Company
16.5. Cognitive Technology
16.5.1. AI and Digital Interaction
16.5.2. IoT and Robotics
16.5.3. Other Digital Training
16.6. Uses and Applications of Blockchain Technology
16.6.1. Blockchain
16.6.2. Value for the IICC Sector
16.6.3. Transaction Versatility
16.7. Omnichannel and Transmedia Development
16.7.1. Impacts in the Sector
16.7.2. Challenge Analysis
16.7.3. Evolution
16.8. Entrepreneurship Ecosystems
16.8.1. The Role of Innovation and Venture Capital
16.8.2. The Start-Up Ecosystem and the Agents that Comprise It
16.8.3. How to Maximize the Relationship between Creative Agents and Start-Ups
16.9. New Disruptive Business Models
16.9.1. Marketing-Based (Platforms and Marketplaces)
16.9.2. Service-Based (Freemium, Premium or Subscription models)
16.9.3. Community-Based (from Crowdfunding, Social Networking or Blogging)
16.10. Methodologies to Promote a Culture of Innovation in Creative Industries
16.10.1. Blue Ocean Innovation Strategy
16.10.2. Lean Start-Up Innovation Strategy
16.10.3. Agile Innovation Strategy
Module 17. New Digital Marketing Strategies
17.1. Technology and Audiences
17.1.1. Digital Strategy and Differences between User Types
17.1.2. Target Audience, Exclusionary Factors and Generations
17.1.3. The Ideal Costumer Profile (ICP) and Buyer Persona
17.2. Digital Analytics for Diagnostics
17.2.1. Analytics prior to the Digital Strategy
17.2.2. 0 Moment
17.2.3. KPIs and Metrics, Typologies, Classification according to Methodologies
17.3. e-Entertainment: the impact of e-Commerce in the Entertainment Industry
17.3.1. e-Commerce, Typologies and Platforms
17.3.2. The Importance of Web Design: UX y UI
17.3.3. Optimization of Online Space: Minimum Requirements
17.4. Social Media and E-Influencer Marketing
17.4.1. Impact and Evolution of Network Marketing
17.4.2. Persuasion, Keys to Content and Viral Actions
17.4.3. Planning Campaigns for Social Marketing and Influencer Marketing
17.5. Mobile Marketing
17.5.1. Mobile User
17.5.2. Mobile Web and Apps
17.5.3. Mobile Marketing Actions
17.6. Advertising in Online Environments
17.6.1. Advertising in RRSS and Objectives of the Social Ads
17.6.2. Conversion Funnel or Purchase Funnel: Categories
17.6.3. Social Ads Platforms
17.7. Inbound Marketing Methodology
17.7.1. Social Selling, Key Pillars and Strategy
17.7.2. The CRM Platform in a Digital Strategy
17.7.3. Inbound Marketing or Attraction Marketing: Actions and SEO
17.8. Marketing Automation
17.8.1. e-Mail Marketing and e-Mail Typology
17.8.2. e-Mail Marketing Automation, Applications, Platforms and Advantages
17.8.3. The Emergence of Bot & Chatbot Marketing: Typology and Platforms
17.9. Data Management Tools
17.9.1. CRM in Digital Strategy, Typologies and Applications, Platforms and Trends
17.9.2. Big Data: Big Data, Business Analytics y Business Intelligence
17.9.3. Big Data, Artificial Intelligence and Data Science
17.10. Measuring Profitability
17.10.1. ROI: the Definition of Return on Investment and ROI vs. ROAS
17.10.2. ROI Optimization
17.10.3. Key Metrics
Module 18. Entrepreneurship in Creative Industries
18.1. The Entrepreneurial Project
18.1.1. Entrepreneurship, Types and Life Cycle
18.1.2. Entrepreneur Profile
18.1.3. Topics of Interest for Entrepreneurship
18.2. Personal Leadership
18.2.1. Self-knowledge
18.2.2. Entrepreneurial Skills
18.2.3. Development of Entrepreneurial Leadership Skills and Abilities
18.3. Identification of Innovative and Entrepreneurial Opportunities
18.3.1. Analysis of Megatrends and Competitive Forces
18.3.2. Consumer Behavior and Demand Estimation
18.3.3. Evaluation of Business Opportunities
18.4. Business Idea Generation in Creative Industries
18.4.1. Tools for the Generation of Ideas: Brainstorming,Mind Maps, Drawstorming, etc.
18.4.2. Value Proposition Design: Canvas, 5W
18.4.3. Development of the Value Proposition
18.5. Prototyping and Validation
18.5.1 Prototype Development
18.5.2. Validation
18.5.3. Prototyping Adjustments
18.6. Business Model Design
18.6.1. The Business Model
18.6.2. Methodologies for the Creation of Business Models
18.6.3. Business Model Design for Proposed Idea
18.7. Team Leadership
18.7.1. Team Profiles according to Temperaments and Personality
18.7.2. Team Leadership Skills
18.7.3. Teamwork Methods
18.8. Cultural Markets
18.8.1. Nature of Cultural Markets
18.8.2. Types of Cultural Markets
18.8.3. Identification of Local Cultural Markets
18.9. Marketing Plan and Personal Branding
18.9.1. Projection of the Personal and Entrepreneurial Project
18.9.2. Short- and Medium-term Strategic Plan
18.9.3. Variables for Measuring Success
18.10. Sales Pitch
18.10.1. Project Presentation for Investors
18.10.2. Development of Attractive Presentations
18.10.3. Development of Effective Communication Skills
A comprehensive program that will allow you to experience a quality academic journey through the most relevant concepts in this subject"
Advanced Master's Degree in Senior Management of Creative Industries
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