Why study at TECH?

Learn in depth the keys to harmony and musical orchestration and compose great soundtracks for the next blockbuster video games"

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Two of the main keys in musical composition are harmony and orchestration. By mastering these two elements, a musician can develop and create complex pieces dedicated to different fields. However, the world of video games requires specific knowledge that takes into account all of its particularities, so this Postgraduate diploma in Harmony and Orchestration for Video Games is perfect for those who want to delve deeper into these two issues.

This educational program delves into aspects such as chord construction, inversions, modes and modal harmonic relationships, ethnic and synthetic modes, harmonic colors, dodecaphonism, orchestration for each instrumental family or orchestration techniques for samplers, among many others.

In addition, students will enjoy an innovative 100% online teaching methodology that puts the emphasis on practice and adapts to all their circumstances, so that they can combine their professional life with their studies. It will also have a high-level teaching staff, made up of prestigious musical composers, and a series of teaching resources presented in multimedia format that will facilitate the entire learning process. 

Master the particularities of each family of instruments and apply them to your orchestrations for the soundtracks of the most internationally recognized video game soundtracks"

This Postgraduate diploma in Harmony and Orchestration for Video Games contains the most complete and up-to-date program on the market. The most important features include:

  • Case studies presented by experts in sound design and production specialized in videogames
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning.
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection 

Proper orchestration is essential for a video game to be successful. Specialize and progress professionally thanks to the new skills that you will develop in this program" 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

TECH 100% online learning system allows you to choose when and where to study, as it adapts to your personal and professional circumstances"

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Delve into advanced harmony to compose the soundtracks most loved by gamers"

Syllabus

This Postgraduate diploma in Harmony and Orchestration for Video Games is composed of 3 modules through which the student will delve into aspects such as harmonic dissonance, diatonism and modulation, modern modes, major and minor chords, harmonic omission, indeterminism and minimalism, hybrid orchestra, orchestration for brass and woodwinds and strings or writing dedicated to counterpoint, among many others. 

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These contents will make you a great specialist in orchestration for videogames"

Module 1. Harmony

1.1. Harmony

1.1.1. The Pentagram, Clefs, Notes and Figures 
1.1.2. Range 
1.1.3. Intervals

1.2. Chord Construction: Types and Arrangement

1.2.1. Classification
1.2.2. Chord Arrangement 
1.2.3. Duplications

1.3. Building Chords: Movements

1.3.1. Harmonic Movements
1.3.2. Octaves, Unison and Successive and Resulting Fifths 
1.3.3. Combining Chords

1.4. Harmonic Progressions

1.4.1. Tonal Functions
1.4.2. Harmonic Rhythm
1.4.3. Cadence

1.5. Inversions

1.5.1. The First Inversion 
1.5.2. The Second Inversion 
1.5.3. Inverted Cadence

1.6. Non-Chord Tones: Harmonic Dissonance

1.6.1. Harmonic and Melodic Dissonance 
1.6.2. Non-Chord Tones in Harmonic Dissonance 
1.6.3. Delay and Appoggiatura

1.7. Non-Chord Tones: Melodic Dissonance

1.7.1. Non-Chord Tones in Melodic Dissonance 
1.7.2. Pitch Note, Ornaments, Elision, Anticipation and Pedal 
1.7.3. Combined Action of Non-Chord Tones

1.8. Non-Chord Tones in Chords

1.8.1. Dominant Seventh
1.8.2. Seventh Leading-Tone and Second Degree Seventh 
1.8.3. Remaining Seventh Chords

1.9. Dominant Harmony

1.9.1. Dominant Harmony 
1.9.2. Dominant of the Dominant 
1.9.3. Secondary Dominant

1.10. Evolution Towards Chromaticism

1.10.1. Diatonism and Modulation
1.10.2. Expressive Chromaticism
1.10.3. Loss of Tonal Function

Module 2. Advanced Harmony

2.1. Modern Modes

2.1.1. Mode Classification 
2.1.2. Modal Scale
2.1.3. Modal Operation

2.2. Modal Harmonic Relationships

2.2.1. Major and Minor Chords 
2.2.2. Modal Cadences
2.2.3. Modal Harmonization

2.3. Tonal Use of Modality

2.3.1. Tonal Function of the Modal Chord 
2.3.2. Tonal Cadences with Modal Chords 
2.3.3. Tonal Use of the Modal Chord

2.4. Ethnic Modes

2.4.1. Modal Scales 
2.4.2. Tonal Use
2.4.3. Modal Chord

2.5. Synthetic Modes

2.5.1. Construction
2.5.2. Modal Scales 
2.5.3. Tonal Use

2.6. Tonal Use of Ethnic and Synthetic Modes

2.6.1. The Idea
2.6.2. Tonal Functions 
2.6.3. The Chord as a Harmonic Color

2.7. Harmonic Colors: Tonality and Atonality

2.7.1. Tonality vs Atonality
2.7.2. Chords without a Function
2.7.3. Harmonic Omission

2.8. Harmonic Colors: Constructions

2.8.1. Chord Construction in Different Intervals 
2.8.2. Overlapping Chords
2.8.3. Colored Modal Chord

2.9. Extra-Tonal Harmony

2.9.1. Bitonality
2.9.2. Polytonality vs. Atonality 
2.9.3. Dodecaphonism and Serialism

2.10. Avant-Garde Music

2.10.1. Random Music
2.10.2. Indeterminism
2.10.3. Minimalism

Module 3. Acoustic and Virtual Orchestration

3.1. The Orchestra

3.1.1. Instruments 
3.1.2. Formats
3.1.3. Hybrid Orchestra

3.2. Instruments

3.2.1. Structure and Classification 
3.2.2. Techniques
3.2.3. Timbre Effects

3.3. String Orchestration

3.3.1. Sound Planes
3.3.2. Contrapuntal vs. Homophonic Writing 
3.3.3. Accompanying a Soloist

3.4. Woodwind and String Accompaniment Orchestration

3.4.1. Contrapuntal vs. Homophonic Writing
3.4.2. Use of Wood to Achieve Color Contrasts 
3.4.3. Special Effects

3.5. Brass and Woodwind Orchestration with Woodwinds and Strings

3.5.1. Uses and Duplications
3.5.2. Melody, Homophonic and Contrapuntal Writing 
3.5.3. Sound Climax and Timbral Effects

3.6. Percussion Section

3.6.1. Instrument Classification 
3.6.2. Number and Distribution of Instrumentalists 
3.6.3. Notation of Percussion Instruments

3.7. Other Instruments

3.7.1. Keyboard Instruments 
3.7.2. String Instruments without a Bow 
3.7.3. Orchestration for These Instruments

3.8. Differences between Samplers and Real Orchestras

3.8.1. Dynamics, Balance and Panorama
3.8.2. Layers
3.8.3. Key Switches

3.9. Orchestration Techniques for Samplers: Patches Ensemble

3.9.1. Full and Powerful Sound
3.9.2. Using Patches Ensemble 
3.9.3. Strings: Sustain, Tremolo and Staccato

3.10. Orchestration Techniques for Samplers: Pairing

3.10.1. Timpani
3.10.2. Orchestra and Percussion Pairing 
3.10.3. Choir and Orchestra Pairing

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Enroll now and become a highly valued composer, in demand by the best video game development companies" 

Postgraduate Diploma in Harmony and Orchestration for Video Games

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Video games are one of the entertainment industries that has grown the most in recent years, generating a great demand for professionals specialized in their production. At TECH Global University we understand the importance of music in creating an immersive and exciting experience for the player. For this reason, we have developed the Postgraduate Diploma in Harmony and Orchestration for Video Games, focused on training professionals who are able to create soundtracks that enhance immersion and emotion in video games. The program is taught in virtual format and has an innovative methodology, through which you will learn to use specific music production tools for the creation of soundtracks in video games. In addition, we will teach you how to create music for different video game genres, adapt the music to the key moments of the game and work in collaboration with game designers or developers to create an immersive and exciting experience for the player.

Learn how to create soundtracks for video games

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By enrolling in this innovative Postgraduate Diploma, you will be able to take advantage of the growing demand in the video game industry and become a highly skilled professional in the production of high quality video game soundtracks. We provide you with quality lessons, enhanced with advanced multimedia technology, case studies and support from industry experts. Thanks to these advantages, you will learn harmony and orchestration for video games in a more efficient and immersive way. During the training, you will delve into topics such as the use of specific music production tools for the creation of soundtracks for video games. You will also study the process for creating music in different video game genres, how to adapt music to key moments in the game, and the parameters for working in collaboration with game designers and developers to create an immersive and exciting experience for the player.