Why study at TECH?

Become a specialist in Sound Design and Creativity for Video Games with this Postgraduate diploma, which gives you all the tools to progress professionally in this powerful industry"

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The growing specialization in the video game industry has led to the need for new professional profiles to meet the current needs of these companies. In this way, one of the most important elements for companies today is the sound aspect of their works. Sound, in all its facets, defines the video game and, for that reason, can make or break it.

In this way, sound designers are highly valued in the industry and need to be aware of all the new developments that are emerging in this field, which evolves technically and technologically very fast. This Postgraduate diploma in Sound Design and Creativity for Video Games offers students an update in fields such as Morphing, synthesis generation, audio track management or the implementation of interactive audio

The professionals who enroll in the program will have at their disposal a high-level faculty, highly specialized in this subject, and multimedia didactic resources of high pedagogical accuracy. All this, following a 100% online education methodology that allows the students to choose the time and place to study, since it adapts to their personal life. 

TECH's learning system adapts to your professional circumstances, allowing you to study without annoying interruptions” 

This Postgraduate diploma in Sound Design and Creativity for Video Games contains the most complete and up-to-date program on the market. The most important features include:

  • Case studies presented by experts in sound design and production specialized in videogames
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where the self-assessment process can be carried out to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Gain access to important professional opportunities in the video game industry thanks to the new knowledge and skills in sound design that you will acquire in this program”

The program’s teaching staff includes professionals from sector who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities.  

Its multimedia content, developed with the latest educational technology, will allow professionals to learn in a contextual and situated learning environment, i.e., a simulated environment that will provide immersive education programmed to prepare in real situations.  

The design of this program focuses on Problem-Based Learning, by means of which professionals must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

Enhance your creativity as a composer and sound designer thanks to this Postgraduate diploma"

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You will be able to specialize in the implementation of interactive audio, one of the most important features of design"

Syllabus

The structure of this Postgraduate diploma in Sound Design and Creativity for Video Games has been designed based on 3 specialized teaching modules. Each of them focuses on a different aspect of sound design and creativity, and students will be able to delve into issues such as editing methods and audio editing software, field and studio recording, Foley, sound libraries, capturing and cleaning voices or sound design in line with the narrative development of the video game, among others.

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The best syllabus dedicated to sound design applied to video games is here: don't wait any longer and enroll!”  

Module 1. Sound Design

1.1. Editing Methods

1.1.1. Audio Editor
1.1.2. Multitrack Editor
1.1.3. Sequencer

1.2. Foley

1.2.1. Field Recording 
1.2.2. Studio Recording 
1.2.3. Edition

1.3. Sound Libraries

1.3.1. Formats
1.3.2. Types
1.3.3. Creating Libraries

1.4. Planning

1.4.1. Sound Spaces 
1.4.2. Game Mechanics 
1.4.3. Requirements

1.5. Sound Organization

1.5.1. References 
1.5.2. Sources
1.5.3. Edition

1.6. Sound Script

1.6.1. References
1.6.2. Connection with Narrative Elements
1.6.3. Proposals

1.7. Sound Image

1.7.1. Visual Sounds 
1.7.2. Mute Sounds
1.7.3. Invisible Sounds

1.8. Dialog Cleaning

1.8.1. Organization
1.8.2. Vocal Processing 
1.8.3. Standardization

1.9. Sound Effects

1.9.1. Organization
1.9.2. Typology
1.9.3. Categories

1.10. Event Adjustments

1.10.1. Features
1.10.2. Types of Events 
1.10.3. Synchronization

Module 2. Sound Creativity

2.1. Sound Analysis

2.1.1. Features
2.1.2. Types of Sounds
2.1.3. Narrative Development

2.2. Sound Object

2.2.1. Silences 
2.2.2. Environment
2.2.3. Metaphor

2.3. Soundscapes

2.3.1. Features of the Environment 
2.3.2. Layers of the Environment 
2.3.3. Hybridizations

2.4. Physical Phenomena

2.4.1. Waves and Frequencies 
2.4.2. Particles 
2.4.3. Subject

2.5. Creating Characters

2.5.1. Analysis
2.5.2. Natural Sounds 
2.5.3. Game Sounds

2.6. Morphing

2.6.1. Amplitude
2.6.2. Substitution
2.6.3. Interpolation

2.7. Layers

2.7.1. Materials 
2.7.2. Psychological Techniques/Tactics 
2.7.3. Reflexive

2.8. Space Design: Panoramic

2.8.1. Overview 
2.8.2. Reverberation 
2.8.3. Absorption

2.9. Space Design: Noise

2.9.1. Noise
2.9.2. Sound Planes 
2.9.3. Randomness

2.10. Generation by Synthesis

2.10.1. Analog Synthesis 
2.10.2. Digital Synthesis
2.10.3. Modular Synthesis

Module 3. Implementing Interactive Audio: FMOD

3.1. FMOD

3.1.1. Installation
3.1.2. Main Advantages
3.1.3. Publisher’s Organization

3.2. Instruments: Single and Multi-Instruments

3.2.1. Single and Multi-Instruments 
3.2.2. Event Instruments
3.2.3. Programmer Instruments

3.3. Instruments: Command Instruments

3.3.1. Command Instruments 
3.3.2. Silence and Scatter Instruments 
3.3.3. Snapshot Instruments

3.4. Tracks

3.4.1. Audio Tracks
3.4.2. Automation Tracks
3.4.3. Return and Master Tracks

3.5. Logic Tracks

3.5.1. Destination Markers 
3.5.2. Transitions and Transition Regions 
3.5.3. Loop Regions

3.6. Parameters

3.6.1. Adjustments 
3.6.2. Sheets
3.6.3. Properties

3.7. Modulators

3.7.1. Type of Surround 
3.7.2. Type LFO
3.7.3. Sidechain Type

3.8. Mixer

3.8.1. View Configuration 
3.8.2. Buses, Events, Shipments and Returns 
3.8.3. VCA

3.9. 3D Events

3.9.1. Spacer
3.9.2. 3D Preview
3.9.3. Built-In Parameters

3.10. Export

3.10.1. Libraries
3.10.2. Preferences 
3.10.3. Platforms

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The best content, taught by the best TEACHING STAFF Become a specialist now with this Postgraduate diploma in Sound Design and Creativity for Video Games”

Postgraduate Diploma in Sound Design and Creativity for Video Games

The ongoing development of the video game industry has led to the need for new professional profiles that meet the current demands of companies. In particular, the sound aspect of video games is extremely important for companies, as it can determine the success or failure of titles. Therefore, sound designers are highly valued by organizations in the sector, who must have a wide range of skills to maximize the quality of the sound aspect of the works. To facilitate the acquisition of these skills, TECH has created the Postgraduate Diploma in Sound Design and Creativity for Videogames.

Learn from the hand of prestigious teachers with extensive experience in video games

Through this Postgraduate Diploma, you will assimilate a lot of knowledge that will allow you to extract the maximum performance from your sound compositions oriented to the world of video games. Thus, you will delve into aspects such as synthesis generation, Morphing, audio track management and implementation of interactive audio, positioning you as a top professional in this field. In addition, this learning will be done through a 100% online methodology, which will allow you to study without the need to submit to uncomfortable pre-established schedules.