University certificate
The world's largest faculty of design”
Description
A fully online program for you to delve into advanced VFX and high quality cinematic finishes, with a comprehensive and entertaining didactic content”
The audiovisual products are mostly projects of intense and dedicated work. For this reason, it is expected that the professionals in charge of their creation have the appropriate knowledge to offer a show of lights, particles and materials of great quality. Among the qualities to be highlighted in the design is the knowledge in programs such as Unity, widely used in all kinds of fields, including video games.
It is no secret that the more dedication a product has, the more successful it will be a thousand times more. This is why productions such as Assassin's Creed are so acclaimed by audiences worldwide. A component that makes this series striking and famous is the attention to the play of light, to the textures of the characters and especially to the production, which is responsible for giving a particular atmosphere to the project. For this reason, TECH offers professional designers this Diploma, where the student will be able to perfect and update their knowledge in lighting techniques.
This is a multidisciplinary and dynamic degree that gathers the most rigorous information on the development of audiovisual materials in 3D format, as well as the creation of interfaces, menus and animation systems through the main techniques. The student will be able to work on deepening his or her competencies, acquiring knowledge in his or her professional path.
To facilitate study, an extensive multimedia library of additional material has been created, including detailed videos, self-awareness exercises, research articles, supplementary readings and dynamic summaries. In addition, all the material will be available from the beginning of the program and the student will be able to access it whenever and wherever they wish from any device with an internet connection.
Mastering lighting techniques will be necessary for you in your career as a designer”
This postgraduate certificate in Lighting, Particles, Materials and Textures for 3D Video Games Technician contains the most complete and up-to-date program on the market. The most important features include:
- The development of practical cases presented by experts in Video Games and Video Technologies
- The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Special emphasis on 3D modeling and animation in virtual environments
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
A Diploma made to measure for you, where you will be able to acquire new knowledge and deepen them for field work for series, movies or video game settings”
The program’s teaching staff includes professionals from the field who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the students will be assisted by an innovative interactive video system created by renowned and experienced experts.
This program will allow you to open doors in the future, making you a professional worthy of deserving them"
Upon completion of the program you will be able to qualify as a Technician in Lighting, Particles, Materials and Textures for 3D Video Games"
Objectives
The main objective of this Diploma is that the student learns and has knowledge about lighting, particles, materials and textures for 3D video games, in addition to being able to apply them to film and television. For this reason, TECH will make available to the student the most complete and up to date information on the main lighting techniques.
Be part of the entertainment industry by becoming a technician versed in the areas of lighting and particle development, materials and 3D texturing”
General Objectives
- Delve into the development of elements, visual components and systems related to the 3D environment
- Generate particle systems and shaders to enhance the artistic finish of the game
- Develop immersive environments whose visual components can be optimally managed and executed
Specific Objectives
- Learn how to use raster graphic resources to integrate into 3D video games
- Implement interfaces and menus for 3D video games, easy to apply to VR environments
- Create versatile animation systems for professional video games
- Use Shaders and materials to give a professional finish
- Create and configure particle systems
- Use optimized lighting techniques to reduce the impact on game engine performance
- Generate professional quality VFX
- Know the different components to manage the different types of audio in a 3D video game
If your objectives include mastering the different lighting modes that exist, as well as light baking, you have the best opportunity to achieve it”
Postgraduate Certificate in Lighting Technician, Particles, Materials and Textures for 3D Video Games
In the video game industry, visual quality is a key factor for the success of a title. Gamers expect breathtaking virtual worlds that immerse them in unique and immersive experiences. To achieve this, it is essential to have specialists in handling lighting, particles and three-dimensional graphic texturing. Due to this, TECH has created the Postgraduate Certificate in Lighting Technician, Particles, Materials and Textures for 3D Video Games, which will allow you to delve into the tools to generate perfect finishes in the development of elements, visual components and systems related to the three-dimensional environment. . In this way, you will be prepared to work in a sector with a high demand for highly qualified professionals.
Increase your skills without leaving your home
The Postgraduate Certificate in Lighting Technician, Particles, Materials and Textures for 3D Video Games has been designed with the intention of providing you with a series of knowledge that will allow you to be part of the graphic development of top-level titles. Thanks to this program, you will master the best techniques for baking lights or you will handle the tools aimed at generating the cinematic finish. In addition, this learning will be carried out through a 100% online methodology, which will optimize your teaching from your own home.