Description

Acquire the best computer and technological skills to achieve the best texturing processes through this online degree" 

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A brief tour through the History of Art would show the importance of texturing and its evolution in any artistic production. Bringing light, texture and a sense of superior realism is the achievement that any artist, designer or programmer of animation or video games would like to achieve for their projects. This process has acquired increasingly complex dimensions in the technological field, always in the search for a simpler process but with better and more professional results.  

This professional master’s degree in 3D Texture Modeling has been designed so that the designer can specialize in the texturing process and in the most complete tools and software  to master this technique, such as Zbrush, Substance Painter or Unreal Engine. The content starts, in fact, focused on the use of 3DS Max, one of the most widely used programs in the design, animation and audiovisual production industry.  

Next, the educational plan goes through the texturing blocks, dedicated to explaining the types of textures and materials that are currently being used. The training delves into the process of preparing the model, from the creation of coordinates to the mapping and rendering of the model at the end, allowing to show the work with different sets of lights and a great image quality. For this purpose, the Marmoset Toolbag tool will be explored.

The student will have a module dedicated to exporting in Unreal Engine,  a development engine that allows to build an animation or simulation. Here, you will learn how to handle yourself with ease within the program, with special emphasis on lightmaps, the light maps that greatly influence the quality of the final work and the creation of frames. 

This professional master’s degreeis taught entirely online, in order to favor the autonomous and involved learning of the students. Thanks to the monitoring and explanations of an excellent teaching staff, made up of professionals of the highest level, you will have the pedagogical resources and multimedia material always available on the virtual platform. 

Without leaving aside your personal or professional projects, specialize in three-dimensional modeling and texturing thanks to this fully online professional master’s degree" 

This professional master’s degree in 3D Texture Modeling contains the most complete and up-to-date scientific program on the market. The most important features include:

  • The development of case studies presented by experts in 3D Texture Modeling 
  • The graphic, schematic, and eminently practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies   
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments  
  • Content that is accessible from any fixed or portable device with an Internet connection 

Without leaving aside your personal or professional projects, specialize in three-dimensional modeling and texturing thanks to this fully onlineprofessional master’s degree" 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.    

Learn, totally online, the best texturing tools and software, as well as their application in three-dimensional modeling"

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Take advantage of this opportunity to continue expanding your knowledge in 3D Texture Modeling in a comfortable, easy and practical way"

Objectives

The purpose of this degree is to provide the student with the most complete content for the management of the industry's pioneering programs, as demanded by the labor market for audiovisual production, design and animation. Given the importance of textures in any of these areas, an educational plan has been devised in accordance with these objectives: to move from flat, lifeless figures to works of art with a great deal of detail. Thus, upon graduation, the student will be a highly qualified expert to participate in projects of great international importance, or to work on their own account.

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Take this professional master’s degree and respond, with a specialized profile, to the demands of a growing technological sector" 

General Objectives

  • Know in depth all the steps to create a professional 3D Modeling
  • Know and understand in detail how textures work and how they influence modeling
  • Master several programs focused on modeling, texturing and real time used today in the professional world
  • Apply the knowledge acquired in the resolution of modeling problems
  • Know how to organize and control the time spent on a complete 3D modeling, learning to value their work in the face of possible jobs
  • Know the latest updates in the world of modeling and video games, learning about the most updated and used tools of each program
  • Expertly use the knowledge acquired to create your own projects and intelligently add to your portfolio
  • Develop the resources of each program to achieve the best effect for your modeling
  • Be professionally trained to organize adequate working time for a job
  • Solve complex problems and make responsible decisions

Specific Objectives

Module 1. 3d Modeling with 3ds Max

  • In-depth knowledge of the functionality of the 3DS Max program
  • Know in depth the program interface and its controls
  • Transform the geometry to get the shape you want in the fastest and most efficient way
  • Learn all the effects of the modifiers and learn how to combine them for greater effect
  • Understand Boolean operations and know how to use them to our advantage
  • Use 2D elements to combine them with our 3D to create shapes more efficiently

Module 2. 3D Modeling with Advanced 3DS Max

  • Learn in depth two ways of editing and use them according to the type of modeling or according to the objective
  • Know all types of program editing to create any type of modeling proposed by the user
  • Customize the program to use it in the fastest and most efficient way for each professional
  • Know and use the most advanced tools of the program
  • Introduction to Plugins and Scripts to use them for the benefit of the modeling process

Module 3. 3D Modeling with Graphite Tool

  • Know in detail the Graphite Tool, the most used by 3DS Max professionals
  • Learn its interface and get to grips with it for a more professional result in less time
  • Compare each tool with its counterpart in polygonal mode and learn about their benefits
  • Know the tools you will use throughout the 3D modeling process and their optimization
  • Find errors in 3D modeling and know how to solve them in the most intelligent way

Module 4. 3D Modeling with ZBrush

  • Know in depth the Zbrush program, the most used in organic modeling in the market
  • Optimizie the model as you work on it, avoiding potential problems after refinement
  • Understand each of the program's tools, knowing when to use each one and why
  • Learn the Hard Surface tool, which allows you to perform inorganic modeling within the program
  • Know different methods to perform organic modeling
  • Learn everything you need to start a character or creature from scratch and get through to the end without any problems

Module 5. Texturing

  • Know and understand all texture maps and their application to modeling
  • Know the types of materials existing today and how they work, being able to create one from scratch or modify an existing one
  • Generate and understand mapping coordinates of a 3D model for further work in texturing
  • Assign Object IDs to work more efficiently on textures
  • Work models from high to low resolution and vice versa to further optimize the model, while retaining the same levels of detail
  • Create textures for the 3D model with different programs

Module 6. Texturing with Substance Painter

  • Know in depth the Substance Painter program, the most used for texturing in the world of videogames nowadays
  • Understand the process of baking from a high-resolution model to a low-resolution model
  • Know and understand the different layers of a material and how they affect it
  • Create materials from scratch and modify existing materials to achieve a fully customized material
  • Know how to work with mapping coordinates and masks to correctly apply textures to the model
  • Learn about brushes, how to use them and how to create customized brushes
  • Learn how to use the resources found in the program or externally to improve textures
  • Know different methods to create or modify textures

Module 7. Rendering

  • Know in depth the materials and rendering tools of the Marmoset Toolbag program, widely used by 3D modelers and sculptors
  • Understand how to position lights to create a suitable environmental setting for the model
  • Create and position cameras to achieve a perspective that makes 3D Modeling more interesting
  • Exportar renderizados propios de un profesional
  • Basic knowledge of a camera animation to create an animated render to achieve more effects
  • Know the up-to-date tools of the programs
  • Know how to perform a basic rendering with other programs, such as IRay, Zbrush, Photoshop and Keyshot

Module 8. Rendering with VRay Engine in 3DS Max

  • In-depth knowledge of the VRay engine assigned to the 3DS Max program
  • Configure the rendering options to assign the desired rendering engine
  • Learn about VRay's own materials and work with them through nodes
  • Migrate textures created in Substance Painter to the VRay engine
  • Configure the VRay scene illumination
  • Give more details to the model without changing or adding geometry
  • Intelligent positioning of the model and camera to create an interesting scene
  • Static and animated renderings of the model

Module 9. Characters

  • Create a character or creature from scratch to rendering
  • Learn tricks to work faster and more efficiently with Zbrush
  • Have the knowledge to know when to use one method or another depending on the situation
  • Have a practical guide for sculpting certain elements that may be more difficult to sculpt
  • Troubleshooting during the entire course of a modeling run
  • Know specific methods to create various types of materials in a modeling
    Generate hair in different styles and with different programs depending on the style, from styling/cartoon  to hyperrealism
  • Know how to pose the character, knowing the importance of dynamism and silhouette
  • Add elements that add importance to the character, such as props, props and the environment

Module 10. Export to Unreal

  • Handle the Unreal Engine real time engine in a way that it performs perfectly when working with a 3D model and its textures
  • Understand the properties of Unreal materials
  • Know how to work with and understand Unreal, material nodes, giving effects to textures to achieve unique materials
  • Correctly light an Unreal scene in a realistic way according to the desired ambience
  • Configure Unreal Lightmaps, achieving better resolution and optimizing engine performance
  • Perform basic post-processing for rendering with good visual effects
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A complete educational plan that covers all the requirements of a sector that is increasingly in demand" 

Professional Master’s Degree in 3D Texture Modeling

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Dive into the fascinating world of 3D modeling and digital texturing with our Professional Master's Degree in 3D Texture Modeling from TECH Global University. Discover how to create realistic and visually stunning virtual environments with the latest techniques and tools in the field of computer science. Our postgraduate course is taught through online classes, which gives you the flexibility to study from anywhere and adapt your schedule to your needs. Through our virtual learning platform, you will have access to course materials, interactive lectures and practical tutorials, allowing you to advance in your academic development in a comfortable and efficient way. At TECH Global University, we are proud to offer a high quality online education. You will be guided by experienced professionals in the field of 3D modeling and texturing, who will provide you with the knowledge and skills necessary to excel in this ever-evolving area.

They will provide you with the knowledge and skills necessary to excel in this ever-evolving area.

Study a postgraduate degree on textures in 3D modeling

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The Professional Master's Degree in 3D Texture Modeling will allow you to explore advanced texturing and modeling techniques, from generating realistic materials to designing characters and virtual environments. You will learn how to use specialized 3D modeling software, as well as how to apply texturing and mapping techniques to add detail and depth to your creations. With the rise of virtual reality, the entertainment and video game industry demands more and more professionals trained in the art of 3D modeling and texturing. With our Professional Master's Degree, you will be prepared to face the challenges of this exciting field and take advantage of the career opportunities it offers. If you want to turn your passion for 3D modeling into a successful career, our Professional Master's Degree in 3D Texture Modeling is the perfect program for you. Join TECH Global University and acquire the skills you need to excel in the digital art field, and open doors in the film industry, video games, architecture and more.