University certificate
The world's largest faculty of design”
Introduction to the Program
You will be able to master three major programs in the industry such as ZBrush, Substance painter and 3D Max, to obtain photorealistic finishes"
The implementation of Digital Sculpture in different industries has increased, largely thanks to 3D printing, 3D scanning, video game engines and milling. In this program, you will achieve mastery of the texturing stage and of standard import/export systems between the various programs, which will allow you take advantage of each software’s outstanding qualities and perform efficiently with work teams that use integrated systems. Free software texture management programs will be used to extract all the necessary maps from a project, in order to understand the philosophy of texturing
Additionally, this program will provide professionals with exhaustive knowledge of how to paint geometries directly with programs such as ZBrush, 3D Max and one of the greatest programs of recent times and used in major film blockbusters, VFX and AAA games, with which they will achieve a truly photorealistic finish
In just 6 weeks, students of the Diploma in Texturing for Digital Sculpture will understand the use of references as a modeling system and shape the structure of their works in a technical way so that, through organic modeling in ZBrush, they may develop a high quality of detail that can be integrated into a pioneering program in infoarchitecture as is Lumion
This course, taught by TECH Global University through an innovative, 100% online study methodology, provides professionals with continuous and efficient education through any device with an Internet connection, and the entire program is guided by an expert teaching faculty. With the option to download the contents so that they can be viewed offline in order to meet the course objectives for a Postgraduate certificate in only 6 weeks
Learn how to master all the techniques on Texturing for Digital Sculpture and make a difference in your work environment"
This Postgraduate certificate in Texturing for Digital Sculpture contains the most complete and up-to-date educational program on the market. Its most notable features are:
- Practical cases presented by experts in 3D modeling and digital sculpture
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
Further your studies in scenography modeling using 3Ds Max and integrate them with ZBrush"
The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersion training programmed to train in real situations
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts
If you are a professional or have experience with 3D design, this program is for you"
Studying entirely online gives you the opportunity to organize your professional and personal goals to achieve success"
Syllabus
This Postgraduate certificate includes all the subject matter on Texturing for Digital Sculpture, provided in practical and theoretical content and entirely available in a dynamic and secure environment online. This will allow students to acquire the most advanced and updated skills in 3D modeling and professional finishing. They will be able to master the techniques effectively thanks to practical exercises and interactive content that make the user experience more agile. You will be able to engage with communities of specialists, use forums, meeting rooms and private chats with your faculty, plus you can download the entire syllabus to consult it without an Internet connection.
TECH is the first Digital university to combine the Harvard Case Method with an 100% online learning system based on repetition methodology: Relearning”
Module 1. Texturing for Digital Sculpture
1.1. Texturing
1.1.1. Texture Modifiers
1.1.2. Compact Systems
1.1.3. Slate Node Hierarchy
1.2. Materials
1.2.1. ID
1.2.2. Photorealistic PBR
1.2.3. Non-Photorealistic Cartoon
1.3. PBR Textures
1.3.1. Procedural Textures
1.3.2. Color Maps, Albedo and Diffuse
1.3.3. Opacity and Specular
1.4. Mesh Enhancements
1.4.1. Normal Mapping
1.4.2. Displacement Mapping
1.4.3. Vector Maps
1.5. Texture Managers
1.5.1. Photoshop
1.5.2. Materialize and Online Systems
1.5.3. Texture Scanning
1.6. UVW and Banking
1.6.1. Baked Hard Surface Textures
1.6.2. Baked Organic Textures
1.6.3. Baking Joints
1.7. Exportations and Importations
1.7.1. Texture Formats
1.7.2. FBX, OBJ and STL
1.7.3. Subdivision Vs. Dynamesh
1.8. Mesh Paintings
1.8.1. Viewport Canvas
1.8.2. Polypaint
1.8.3. Spotlight
1.9. Substance Painter
1.9.1. ZBrush with Substance Painter
1.9.2. Low Poly Texture Maps with High Poly Detail
1.9.3. Material Processing
1.10. Substance Painter - Advanced
1.10.1. Realistic Effects
1.10.2. Improving Baking
1.10.3. SSS Materials, Human Skin
Learn about the latest trends applied in the market and the workflow of the 3D animation, video game and three-dimensional printing industries"
Postgraduate Certificate in Texturing for Digital Sculpture
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3D modeling is one of the techniques of computer graphics that has had more projection in recent years. The implementation of Digital Sculpting in industries such as video games, architecture, health, cinema or digital entertainment in general, among others; have made essential the management of their techniques and tools. However, for the success of the work at a visual and functional level, it must include quality final finishes and for this it is important to handle texturing as the main technique. TECH is proud to present its Postgraduate Certificate in Texturing for Digital Sculpture. This course gives you the opportunity to acquire solid knowledge in texturing and digital modeling for sculpture, through a program designed to develop your skills and technical capabilities, so you can develop in this field with fluency and virtuosity. During the course we will teach you the most advanced techniques of texturing and digital modeling, so you can create high quality pieces in three dimensions. You will also learn software tools designed for this purpose, such as ZBrush and Maya. The Postgraduate Certificate in Texturing for Digital Sculpture is perfect for those interested in traditional sculpture and its adaptation to digital creation. Students will learn how to use digital tools to expand their creativity and produce high quality designs more efficiently.
Students will learn how to use digital tools to expand their creativity and produce high quality designs more efficiently.
Study at the best digital university in the world
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TECH Global University is considered by Forbes as the best digital university in the world, thanks to our practical methodology taught by the best professionals. The Postgraduate Certificate in Texturing for Digital Sculpture is an excellent opportunity for those seeking specialized training in a growing field. You will gain invaluable skills and knowledge in a growing sector, while developing a promising career in the world of digital art. We are waiting for you to start enjoying your digital creations!!!