University certificate
The world's largest faculty of design”
Why study at TECH?
In this program, the professional will develop structural modeling techniques in 3D Max or organic modeling in ZBrush to obtain high quality patterns"
The digital revolution, together with the conceptualization of new styles and organizational dynamics, have brought new trends, which makes it essential for experts to know how to differentiate techniques and processes that are appropriate for each project. In this Postgraduate diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals, students acquire knowledge of human anatomy as well as the topology of sculpting required for models to behave correctly and come to life through animation; all this in the context of texturing, integration into video game engines and 3D printing.
This program will allow designers to work with more artistic formats such as Dynamesh or using 3D scanning techniques, since the professional will already be familiar with mesh conformation in order to perform manual retopologies with a variety of software; this is one of the most demanded specializations in recent years.
Likewise, you will learn how to paint geometry directly and in detail with programs such as ZBrush, 3D Max, and one of the great programs of recent times used in major film blockbusters, VFX and AAA games: Substance Painter, which is employed to obtain excellent photorealistic finishes.
All this through TECH Global University’s innovative 100% online teaching methodology that allows students to adapt their reality and current needs to the learning process and in which they decide the best time and place to study. Accompanied by a highly experienced teaching staff that uses numerous multimedia resources such as practical exercises, video techniques, interactive summaries and lectures to facilitate the process.
The automotive, model and toy building, video game, film and advertising industries are constantly looking for experts in the field of Hard Surface, so training in this field opens a window into the future"
This Postgraduate diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals, Apparel, Apparel and Animals contains the most complete and up-to-date educational program on the market. Its most notable features are:
- Practical cases presented by experts in 3D modeling and digital sculpture
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
If you want to add a high quality academic program to your professional profile, don't wait to enroll in this program in Digital Sculpting where you will learn the techniques for the creation of Humanoids, Hair, Apparel and Animals"
The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersion training programmed to train in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts.
Master different texturing techniques as well as standard export systems between the various programs to take advantage of the great qualities of each software"
A 100% online educational program that provides dynamic and efficient qualities for the learning process with creative environments in digital art"
Syllabus
The contents of this Postgraduate diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals, Hair, Apparel and Animals have been distributed into 3 specialized modules, through which the professional will acquire the tools and knowledge related to texturing, creation of machines and humanoids. Six months of online training through an efficient methodology will enable you to work as a designer with 3D software , shape characters and objects digitally, and allow you to model them with the computer in the same way that a sculptor shapes his figures with his hands.
Working in virtual environments opens up a range of possibilities. This course gives you the opportunity to learn specialized techniques in Digital Sculpture in Humanoids, Hair, Apparel and Animals"
Module 1. Texturing for Digital Sculpture
1.1. Texturing
1.1.1. Texture Modifiers
1.1.2. Compact Systems
1.1.3. Slate Node Hierarchy
1.2. Materials
1.2.1. ID
1.2.2. Photorealistic PBR
1.2.3. Non-Photorealistic Cartoon
1.3. PBR Textures
1.3.1. Procedural Textures
1.3.2. Color Maps, Albedo and Diffuse
1.3.3. Opacity and Specularity
1.4. Mesh Enhancements
1.4.1. Normal Mapping
1.4.2. Displacement Mapping
1.4.3. Vector Maps
1.5. Texture Managers
1.5.1. Photoshop
1.5.2. Materialize and Online Systems
1.5.3. Texture Scanning
1.6. UVW and Banking
1.6.1. Baked Hard Surface textures
1.6.2. Baked Organic Textures
1.6.3. Baking Joints
1.7. Exportations and Importations
1.7.1. Texture Formats
1.7.2. FBX, OBJ and STL
1.7.3. Subdivision Vs. Dinamesh
1.8. Mesh Paintings
1.8.1. Viewport Canvas
1.8.2. Polypaint
1.8.3. Spotlight
1.9. Substance Painter
1.9.1. ZBrush with Substance Painter
1.9.2. Low Poly Texture Maps with High Poly Detail
1.9.3. Material Processing
1.10. Substance Painter - Advanced
1.10.1. Realistic Effects
1.10.2. Improving Baking
1.10.3. SSS Materials, Human Skin
Module 2. Machine Creation
2.1. Robots
2.1.1. Functionality
2.1.2. Character
2.1.3. Motor Skills in their Structure
2.2. Robot Exploded View
2.2.1. IMM and Chisel Brushes
2.2.2. Insert Mesh and Nanomesh
2.2.3. ZModeler in ZBrush
2.3. Cybord
2.3.1. Sectioned by Means of Masks
2.3.2. Trim Adaptive and Dynamic
2.3.3. Mechanization
2.4. Ships and Aircraft
2.4.1. Aerodynamics and Smoothing
2.4.2. Surface Texture
2.4.3. Cleaning of Polygon Mesh and Details
2.5. Land Vehicles
2.5.1. Vehicle Topology
2.5.2. Modeling for Animation
2.5.3. Caterpillars
2.6. Passage of Time
2.6.1. Credible Models
2.6.2. Materials in Time
2.6.3. Oxidants
2.7. Accidents
2.7.1. Collisions
2.7.2. Object Fragmentation
2.7.3. Destruction Brushes
2.8. Adaptations and Evolution
2.8.1. Biomimicry
2.8.2. Sci-fi, Dystopias, Uchronies and Utopias
2.8.3. Cartoon
2.9. Render Realistic Hardsurface
2.9.1. Studio Scene
2.9.2. Light
2.9.3. Physical Camera
2.10. Render NPR Hardsurface
2.10.1. Wireframe
2.10.2. Cartoon Shader
2.10.3. Illustration
Module 3. Humanoid
3.1. Human Anatomy for Modeling
3.1.1. Canon of Proportions
3.1.2. Evolution and Functionality
3.1.3. Superficial Muscles and Mobility
3.2. Lower Body Topology
3.2.1. Trunk
3.2.2. Legs
3.2.3. Feet
3.3. Upper Body Topology
3.3.1. Arms and Hands
3.3.2. Neck
3.3.3. Head, Face and Mouth Interior
3.4. Characterized and Stylized Characters
3.4.1. Detailing with Organic Modeling
3.4.2. Characterization of Anatomies
3.4.3. Styling
3.5. Expressions
3.5.1. Facial Animation and Layer
3.5.2. Morpher
3.5.3. Texture-Based Animation
3.6. Posing
3.6.1. Character Psychology and Relaxation
3.6.2. Rig with ZSpheres
3.6.3. Posing with Motion Capture
3.7. Characterization
3.7.1. Tattoos
3.7.2. Scars
3.7.3. Wrinkles, Freckles and Spots
3.8. Manual Retopology
3.8.1. In 3D Max
3.8.2. Blender
3.8.3. ZBrush and Projections
3.9. Predefined
3.9.1. Fuse
3.9.2. Vroid
3.9.3. MetaHuman
3.10. Crowds and Recurring Spaces
3.10.1. Scatter
3.10.2. Proxys
3.10.3. Groups of Objects
You will learn the basics of 3D design to give life to characters and objects with the most widely used software in the industry and make your way in a demanded job field"
Postgraduate Diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals
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Dive into the fascinating world of digital sculpting and become an expert in creating realistic virtual characters with TECH Global University's Postgraduate Diploma in Digital Sculpting of Humanoids, Hair, Clothing and Animals academic program. Discover the endless possibilities of bringing your ideas to life and master the most advanced 3D modeling and design techniques. Our program offers unique virtual classes in the industry, allowing you to access the knowledge from anywhere and at any time that fits your schedule. Whether you are a professional looking to expand your skills or an animation and video game enthusiast, our Postgraduate Diploma in Digital Sculpting will give you the knowledge you need to excel in this ever-evolving field. At our design school we understand that the industry demands highly trained and updated professionals. Therefore, our program focuses on providing you with a comprehensive advanced specialization, covering fundamental aspects for digital sculpting of virtual characters. You will learn the most advanced techniques for modeling and sculpting humanoids, hair and clothing, as well as master the art of bringing realistic digital animals to life.
Model the best animations only at TECH
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One of the main advantages of taking our Postgraduate Diploma is that you will have a highly qualified teaching team, composed of experts in the animation and video game industry, who will guide you and give you personalized feedback every step of the way. Our practical approach will allow you to immediately apply what you have learned, developing real projects that will strengthen your skills and expand your professional portfolio. Don't miss the opportunity to become a reference in digital sculpture. Join TECH Global University's Digital Sculpting of Humanoids, Hair, Clothing and Animals graduate program and acquire the skills you need to stand out in the digital entertainment industry. Start your journey to creative success today!