Description

This professional master’s degree will be the Virtual Reality immersion that will catapult your professional project into the Videogames sector”

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The program in Art for Virtual Reality imparted at TECH Global University has the following objectives to boost the career of Video Game Design professionals who wish to master their knowledge in Virtual Reality, with the complete creation of projects that can be launched to the Video Game industry. The program stands out for the scope of its content, as it covers all the available tools: Blender, 3ds Max, Marmoset or retopography and their use in the different stages of creation.

The professionals will not only delve into the knowledge related to this field, but they will also increase their skills of strategic vision in the creative development and execution of Video Games for their later professional presentation.

During this program, the professionals in charge of the creation of VR Video Games will delve into all the aspects related to textures, lighting, rendering and baking to achieve 3D objects. In addition, due to the demand for specialized professionals in this booming sector we will present real simulations of existing problems during the creation process and the alternative solutions to be applied in each case. Being decisive in all phases to become a valuable asset in any type of work in this industry.

A professional master’s degree 100% online that provides students with the knowledge they need whenever and wherever they wish.to learn. You will only need internet connection and an electronic device with which to access to boost their career. A modality that follows the Relearning methodology that provides all the guarantees to consolidate the acquired knowledge and its application in a growing Video Game sector.

Expand your creativity in the Graphic Design sector , focused on the field of VR Video Games and broaden your professional possibilities”

This professional master’s degree in Art for Virtual Reality contains the most complete and up-to-date program on the market. The most important features include:

  • The development of case studies presented by experts in Virtual Reality Art
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
  • Practical exercises where the self-assessment process can be carried out to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

By 2023 there are expected to be 1.7 billion Mobile Augmented Reality users, what are you waiting for to specialize in an expanding market?”

The program’s teaching staff includes professionals from sector who contribute their work experience to this program, as well as renowned specialists from leading societies and prestigious universities.

Its multimedia content, developed with the latest educational technology, will allow professionals to learn in a contextual and situated learning environment, i.e., a simulated environment that will provide immersive education programmed to prepare in real situations.

This program’s design focuses on Problem-Based Learning, through which the professional must try to solve the different professional practice situations that arise during the academic program. For this purpose, it will be aided by an innovative system of interactive videos produced by renowned experts.     

Learn how to efficiently design 3D creations for Virtual Reality Video Games and express all your creativity thanks to this degree2

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Increase your knowledge and show what you can offer in the field of Virtual Reality in Video Games"

Objectives

The design of this program will allow students to approach the global concept of Graphic Design of a Video Game based on Virtual Reality technology. They will acquire the necessary skills to master the tools and software used in the modeling of 3D objects, as well as the skills to present their project in a professional manner. The knowledge imparted in the development of the topics of the syllabus will propel the participants in a field of the Video Game that has been transformed notably in the last years.

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TECH's objective is launching your career. Companies like Oculus VR, HTC, Samsung or Microsoft require specialized professionals like you”

General Objectives

  • Understand the advantages and constraints provided by Virtual Reality
  • Develop a high-quality hard surface modeling
  • Create high-quality organic modeling
  • Understand the principles of retopology
  • Understand the principles of UVS
  • Master Baking in Substance Painter
  • Expertly manage layers
  • Be able to create a dossier and submit works at a professional level, at the highest quality
  • Make a conscious decision as to which programs best fit your Pipeline

Specific Objectives

Module 1. The Project and the Unity Graphics Engine

  • Develop a VR project
  • Delve into Unity for VR
  • Import textures and implement the necessary materials efficiently
  • Create realistic and optimized lighting

Module 2. Blender

  • Develop procedural materials
  • Be able to animate a modeling
  • Use fluid, hair, particle, and clothing simulations with ease
  • Create high-quality renders in both Eevee and Cycles
  • Learn how to operate the new grease pencil and how to get the best out of it
  • Learn how to use the new geometry nodes and be able to do fully procedural modeling

Module 3. 3DS Max

  • Master modeling in 3DS MAX
  • Learn the compatibility of 3DS Max with Unity for VR
  • Learn the most used modifiers and be able to handle them with ease
  • Use real workflow techniques

Module 4. ZBrush

  • Be able to create any kind of meshes to start modeling
  • Be able to create any type of mask
  • Master IMM and Curve brushes
  • Transform a low-poly model into high-poly one
  • Create high-quality organic modeling

Module 5. Retopology

  • Master ZBrush retopology
  • Learn when to use ZRemesher, Decimation Master, and ZModeler
  • Be able to do the retopology of any modeling
  • Master the specialized professional tool Topogun
  • Train the professional in the creation of complex retopos

Module 6. UVs

  • Master the UV tools available in Zbrush
  • Learn where to cut a modeling
  • Get the best out of the UV space
  • Master the UV specialized tool, Rizom

Module 7. Baking

  • Understand the principles of baking
  • Learn how to solve the problems that may arise when baking a model
  • To be able to bake any modeling
  • Master real-time baking in Marmoset

Module 8. Substance Painter

  • Use substance textures in a smart way
  • Be able to create any type of mask
  • Master generators and filters
  • Do high-quality textures for a hard surface modeling
  • Do quality textures for an organic modeling
  • Be able to do a good Render to show the Props

Module 9. Marmoset

  • Analyze this tool in depth and give the professional an idea of its advantages
  • Be able to create any type of mask
  • Master generators and filters
  • Do high-quality textures for a hard surface modeling
  • Do-quality textures for an organic modeling
  • Be able to do a good Render to show the Props

Module 10. Sci-Fi Environment

  • Understand the knowledge acquired
  • Understand the usefulness of all the tips applied to a real project
  • Make a conscious decision as to which programs best fit your Pipeline
  • Have a professional quality work in your dossier
  • In a study, Environment is rarely carried out from start to finish. Here, we will analyze it and you will assimilate the complete process
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You will achieve your goals thanks to a methodology and quality content that adapts to you and to the demands of the Virtual Reality Gaming sector”

Professional Master's Degree in Art for Virtual Reality

Today, virtual reality represents a more than essential factor for the video game industry, since it serves as an innovative element in the creation of new projects with great potential. If you want to be part of this technological advance and know all its aspects, in TECH Global University, you will find the Professional Master's Degree in Art for Virtual Reality, with which you will obtain the necessary skills to perform in this field. Here, we are committed to virtuality as a multifaceted and powerful tool, therefore, our classes are 100% online, structured in learning modules that employ dynamic methodologies. Through our modern teaching system, you will learn the operation of Blender, 3DS Max, Retopo, Marmoset, ZBrush or retopography tools, as well as textures, lighting, rendering and baking to achieve high quality 3D artistic objects. From there, you will gain a strategic vision on creative development in the execution of new video game projects with VR.

Be an expert in art for virtual reality

Did you know that in January 2022 the company Ekto One created boots with virtual reality that give the perception of walking on any surface? Undeniably, this technological tool is part of our daily lives, becoming an essential element for the processes of the creative industries. Now, TECH opens its doors for you to venture into this fascinating world, through 100% online classes and an extensive curriculum created by experts with extensive background in the sector. Through the theoretical-practical approach of our postgraduate course, you will learn topics ranging from science fiction environments, the basics of retopology and UVs, to baking in Substance Painter and the most used materials in virtual reality. In this way, you will acquire the necessary skills to master the tools and software used in the modeling of 3D objects. With this knowledge, you will be able to develop, design and elaborate prototypes to take them to virtual reality videogames. Upon completion of the 12 months of preparation of this Professional Master's Degree, you will be able to aspire to all the job opportunities that this environment has, so make up your mind and enroll now.