University certificate
The world's largest faculty of video games”
Description
This program will allow you to learn the best techniques for designing and modeling characters for video games, preparing you to progress immediately in this great booming industry"
Of the cultural industries that exist today, video games are one of the most important. In the last 10 years it has advanced by leaps and bounds, reaching hundreds of millions of players around the world. For this reason, many companies, both industry giants and independent companies, need qualified specialists who can carry out the complex but exciting tasks involved in each new title.
Character design is one of the most important tasks when creating one of these works, as it will define, to a large extent, the game experience. Therefore, this is one of the most sought-after professional profiles, and this advanced master’s degree in Character Design for Video Games will provide the student with all the necessary skills to progress in one of the major companies in this sector. Thus, this program will allow you to delve into issues such as the management of specialized design software such as Blender, Arnold or ZBrush, and modeling techniques, both 2D and 3D, applied to the visual creation of characters.
All of this is based on a 100% online teaching methodology that will allow the professional to continue working without interruptions, since it is completely adapted to his or her personal circumstances. In addition, you will be accompanied by a teaching staff of great prestige in the field of video game design, which will provide students with the best tools from numerous multimedia resources such as videos, case studies, lectures and master classes.
Learn in depth, thanks to this advanced master’s degree, the most advanced specialized software and become an expert in Blender or ZBrush"
This advanced master’s degree in Character Design for Video Games contains the most complete and up-to-date educational program on the market. The most important features include
- The development of case studies presented by experts in character design for video games
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies in character design
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connectionÂ
The best teaching staff will accompany you throughout the learning process, ensuring that you get the most cutting-edge knowledge in Character Design for Video Games"
Its teaching staff includes professionals belonging to the field of video game design, who pour into this program the experience of their work, as well as recognized specialists from leading companies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.
This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.
With TECH online methodology you will be able to combine your professional life with your studies, since it will be completely adapted to your personal circumstances"
Videos, lectures, master classes, interactive summaries... The best technology and the best educational resources at your fingertips"
Objectives
The main objective of this advanced master’s degree in Character Design for Video Games is to enable the professional to make significant progress in this important cultural industry. To this end, TECH has been responsible for bringing together the best teaching staff and developing the most advanced content in this area, so that the designer can have the most cutting-edge tools to excel in a sector that is constantly growing.
Advance professionally thanks to this advanced master’s degree, specially designed to provide students with the best techniques in Character Design for Video Games"
General Objectives
- Encourage the necessary documentation and reference taking needed to do the job correctly
- Know how to structure, create and build characters
- Gain deeper knowledge in the development of model portfolios needed in the animation industry
- Create all types of vehicles and objects for use in any of the 2D and 3D animation disciplines
- Master the anatomy of all kinds of animals
- Analyze the development and creation of horror characters
- Master the art of adding color to characters created
- Exhaustively develop characters specifically for 2D and 3D videogames
- Expand knowledge of human and animal anatomy in order to develop hyper-realistic creatures
- Master the retopology, UV and texturing to perfect the models created
- Create an optimal and dynamic workflow to work more efficiently with 3D modeling
- Have the skills and knowledge most in demand in the 3D industry to be able to apply for the best jobs
Specific Objectives
Module 1. Characters
- Know the different styles and techniques for character creation
- Differentiate between cartoon, manga and realistic characters
- Develop skills in animal character creation
- Delve into the physical, psychological and literary characteristics of the characters
Module 2. Character Building
- Define the lines of action for the characters and their complex forms
- Study the anatomay, hair and head of characters
- Gain in-depth knowledge in cartoon characters and animals and how to define them
- Know the correct representation of limbs and hands in different types of characters
Module 3. Model Sheet
- Recognize the importance of a good Model Sheet in the artist's workflow
- Study the expressions, poses and guidelines that are essential in the Model Sheet
- Gain in-depth knowledge in the codes of mouths and staging of characters through the Model Sheet
- Elaborate a good failure sheet, essential for the later animation
- Module 4. Props. Vehicles and Accessories
- Know the different types of real, fantastic and science fiction props accesories
- Deepen knowledge in the creation of cars, motorbikes and futuristic or current-day vehicles
- Develop the ability to create firearms and bladed and futuristic weapons
- Correctly integrate the different types of Props in the video game
Module 5. Animals
- Study the difference between canines, felines, herbivores and big mammals
- Differentiate between realistic and cartoon animals for their correct elaboration
- Analyze other types of marine animals, birds, reptiles, amphibians and insects
- Know about dinosaurs in order to correctly execute their animation, creation and postures
Module 6. Objects and Plants as Characters
- Expand knowledge of the representation of flowers, vegetables, fruits and other types of plants
- Know examples and possible expressions of carnivorous plants
- Analyze the types of trees to create and design, as well as their possible role as characters
- Learn how to create household appliances and vehicles of different types and construction
Module 7. Fantastical Creatures
- Deepen understanding of the different types of fantastic creatures
- Correctly differentiate between the different kinds of flying, aquatic and subterranean creatures
- Learn about the different types of fairytale creatures and hybrid beings, as well as demons and giants
- Learn to represent gods and demigods with greater strength
Module 8. Horror Characters
- Know the anatomy of horror characters and the keys to their correct representation
- Deepen knowledge in the creation and design of vampires, werewolves and mummies
- Analyze classic horror figures such as Frankenstein's monster or Dr. Jekyll and Mr. Hyde
- Know the geometric shapes that define extraterrestrial or alien beings
Module 9. Color
- Study color, its bases and theory of light and color itself
- Know the chromatic relationships between temperature, contrast and balance
- Analyze the psychology of color and the symbolism of certain colors
- Examine the digital applications that all content has
Module 10. Videogames and Characters
- Expand knowledge of the implementation of characters in videogames
- Know the fundamental differences between 2D and 3D
- Establish your own style of characters, light and colors
- Create a good working methodology with references for 3D modeling
Module 11. Anatomy
- Investigate both male and female human anatomy
- Develop the highly detailed human body
- Hyper-realistic face sculpting
Module 12. Retopology and Maya Modeling
- Master the different professional sculpting techniques
- Create advanced full body and face retopology in Maya
- Learn how to apply details using Alphas and brushes in ZBrush
Module 13. UVs and Texturing with Allegorithmic Substance Painter and Mari
- Study the most optimal way to UV in Maya and UDIM systems
- Develop the knowledge to texture in Substance Painter for video games
- Knowledge of texturing in Mari for hyper-realistic models
- Learn how to create XYZ textures and displacement maps on our models
- Delve into the import of our textures in Maya
Module 14. Rendering, Lighting and Posing of Models
- Discover advanced lighting and photography concepts to sell models more efficiently
- Develop the learning of model posing by means of different techniques
- Delve into the development of a Rig in Maya for the subsequent possible animation of the model
- Observe the control and use of the rendering of the model, bringing out all its details
Module 15. Hair Creation for Video Games and Movies
- Delve into the advanced use of Xgen in Maya
- Create hair for movies
- Studying hair using Cards for video games
- Develop your own hair textures
- See the different use of hairbrushes in ZBrush
Module 16. Clothing Simulation
- Study the use of Marvelous Designer
- Create fabric simulations in Marvelous Designer
- Practice different types of complex patterns in Marvelous Designer
- Delve into the Workflow of professional work from Marvelous to ZBrush
- Develop the texturing and shading of clothes and fabrics in Mari
Module 17. Stylized Characters
- Focus anatomical knowledge in simpler, cartoon-like forms
- Create a cartoon model from the base to the detail by applying what has been previously learned
- Review the techniques learned in the course in a different modeling style
Module 18. Creature Modeling
- Learn the modeling of different types of animal anatomy
- Review the different types of reptiles and how to create scales with Displacement and Alphas maps
- Investigate how to export models to Mari for realistic texturing
- Learn more about Grooming and how to Groom animals with XGen
- Render models in Arnold Render in Maya
Module 19. Blender: A New Twist in the Industry
- Outstanding software performance
- Transfer knowledge of Maya and ZBrush to Blender to create amazing models
- Delve into Blender's node system to create different shaders and materials
- Render the blender practice models with the two types of render engines Eevee and Cycles
Module 20. Creation of Organic Environments in Unreal Engine
- Study software functionality and project configuration
- Delve into the study of PST and the Storytelling of the scene to achieve a good design for our Environment
- Learn the different terrain and organic modeling techniques, as well as the implementation of our own scanned models
- Delve into the vegetation creation system and how to control it perfectly in Unreal Engine
- Create different types of texturing of the parts of the project, as well as Shading and materials with their corresponding configurations
- Develop knowledge about the different types of lights, atmospheres, particles and fog, how to place different types of cameras and how to take pictures to have our composition in different ways
The best video game companies will want to count on you for their new projects when you complete this advanced master’s degree"
Advanced Master's Degree in Character Design for Video Games
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The integration of different types of technologies with the purpose of optimizing the processes of the entertainment industries has marked a significant transformation for the sector. In the case of video games, a field that has strengthened unparalleled in recent years, the demand for innovative products and new talents who are prepared to assume and respond adequately to current challenges has increased significantly. For this reason, at TECH Global University we developed the Advanced Master's Degree in Character Design for Video Games, a program that will specialize you in the fundamental aspects in the creation and development of characters along with the best 2D and 3D design and modeling techniques.
Specialize in the largest Faculty of Video Games
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Hand in hand with the most complete and updated content on the market, the accompaniment of experts in the area and an innovative online teaching methodology, you will have the opportunity to take a definitive step to further advance your career goals. Thanks to our Professional Master's Degree you will learn the different styles and techniques for creating characters, as well as defining their plan of action and complex forms of construction; you will study the expressions, poses and guide lines of the Model Sheet and you will use the most advanced concepts for the integration of complementary elements that will make your designs shine. Likewise, by making use of visualization, animation, simulation and interaction tools of leading models on the market, you will give birth to creations that will stand out and guarantee the success of the projects in which you participate. With a certification in the largest School of Video Games in the world, you will potentiate the growth of your professional career.