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Description
This curriculum has been designed by experts at the forefront of the industry, so that you get the most up-to-date and cutting-edge notions in the field of digital sculpture texturing"
This postgraduate certificate in Texturing for Digital Sculpture has been designed by TECH in order that the student who decides to take it obtains an introductory or updated knowledge about the tools and utilities applied in this field. The extensive use of digital sculpture and three-dimensional modeling in society has made it increasingly necessary to have professionals versed in this technique.
The curriculum begins its journey into PBR texture maps and materials, as well as using texturing modifiers and applying map generating software. The content stops, at this point, at notions about mesh enhancements and texture managers. Likewise, the creation of baked products with different textures such as: hardsurface  or hard surfaces, organic textures or baking joints continues to be developed.
Next, we will delve into the handling of texturing to generate improvements in modeling, advanced use of import and export systems between programs such as Substance Painter or ZBrush for the mastering of Low Poly texture maps with High Poly  detail or the treatment of materials.
This Texturing for Digital Sculpture has been designed in a completely online mode, since TECH seeks to allow students to combine their other personal and professional activities with the acquisition of new knowledge and recycling of the same. A complete teaching staff made up of real experts in the sector will accompany the student throughout the training and will provide all the teaching and didactic material.
Get the most updated knowledge in texturing for digital sculpture with this online postgraduate certificate"
This postgraduate certificate in Texturing for Digital Sculpture contains the most complete and up-to-date scientific program on the market. The most important features include:
- The development of case studies presented by experts in 3D Modeling and Digital Sculpture
- The graphic, schematic, and eminently practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
Update yourself in the field of texturing for digital sculpture with this convenient study plan: online and with all the didactic material available from the very first moment on the virtual platform"
The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.
Learn how to use some leading tools such as Substance Painter or ZBrush to the texturing process to enhance digital sculpting projects"Â
This Texturing for Digital Sculpture is designed for the student to acquire the best skills in different fields of application of digital sculpture"
Objectives
The purpose of this degree is none other than to make the student understand the process of advanced texturing in PBR systems to enhance digital sculpture projects. To this end, students will apply themselves to other issues such as the mastery and use of other advanced organic modeling modalities such as Edit Poly and Splines; baked Hard Surface and organic textures or the also advanced application of some leading tools in the field such as Substance Painter or ZBrush.
Learn how to use some leading tools such as Substance Painter or ZBrush to the texturing process to enhance digital sculpting projects"Â
 General Objectives
- Understand the need for a good topology at all levels of development and productionÂ
- Perform advanced texturing of realistic PBR and non-photorealistic systems to enhance Digital Sculpture projectsÂ
- Advanced handling and use of various organic modeling systems, edit poly and splines
- Specialized hard surface finishing and infoarchitecture Â
- Understand current systems in the film and video game industry to deliver great results
Specific Objectives
- Using PBR texture and material mapsÂ
- Use texturing modifiersÂ
- Apply map generating softwareÂ
- Create baked textureÂ
- Manage texturing to generate improvements in our modelingÂ
- Complex use of the import and export systems between programsÂ
- Advanced operation of Substance PainterÂ
This postgraduate certificate is designed for the student to acquire the best skills in different fields of application of digital sculpture"Â
Postgraduate Certificate in Texturing for Digital Sculpture
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The texturing process is crucial in any process of creating digital models and sculptures, since textures are what provide a realistic finish to the designed model. To achieve an optimal result, it is necessary to consider multiple aspects, such as PBR materials, Baked textures and the import and export of meshes. This Postgraduate Certificate in Texturing for Digital Sculpting focuses on addressing all these aspects in a comprehensive manner, so that the student can introduce or improve his texturing technique in 3D modeling and digital sculpting. To achieve this, an updated program taught by leading experts and professionals in this field has been designed.
Master PBR texture maps by TECH
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This Postgraduate Certificate in Texturing for Digital Sculpting begins by exploring PBR texture maps and materials, as well as the use of texturing modifiers and map-generating software. The content also focuses on mesh enhancement and texture management, as well as Baked creation of different textures, such as Hardsurface or hard surfaces, organic textures or Baking joints. Then, the title delves into the advanced use of texturing to improve modeling and importing and exporting systems between programs, such as Substance Painter or ZBrush, for the mastering of Low Poly texture maps with High Poly detail or the treatment of materials. This program is offered in online format, allowing students to combine their personal and professional activities with the acquisition of new knowledge and skills.