University certificate
The world's largest faculty of design”
Why study at TECH?
This Postgraduate diploma will bring you all the keys for Mechanism Design so that you can become a highly-demanded professional in the field of Industrial Design”
One of the most important areas of product design is mechanism design. It is a vital discipline for the functioning of all types of tools, vehicles and devices. Despite this, it is not widely recognized, so there is often a shortage of specialized professionals in the sector. For that reason, this field has great job opportunities that the designer can take advantage of if they are properly trained.
This Postgraduate diploma in Mechanism Design has been carefully designed to provide the student with the most advanced knowledge in the field, so that they can become a great specialist ready to take on this important task in a large industrial company. In order to achieve this objective, this program will go in depth into issues such as fundamental layouts in the plane, fundamental geometrical elements, the design of flexible transmissions or the modeling of mechanisms with Rhino software.
All of this is based on an online learning system that will allow the professional to combine work and studies, since it adapts to their personal circumstances. In addition, this degree will provide you with full access, 24 hours a day, to its contents, presented in a variety of multimedia materials that will make teaching a simple and effective process.
The industrial sector offers great professional opportunities and when you complete this program you will be able to access them, having become a great expert in Mechanism Design"
This Postgraduate diploma in Mechanism Design contains the most complete and up-to-date program on the market. The most important features include:
- Practical cases presented by experts in Industrial Design
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
This program offers the most advanced multimedia materials: theoretical and practical exercises, videos, master classes, etc., to learn the best mechanism design techniques”
The program’s teaching staff includes professionals from the sector who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year For this purpose, the students will be assisted by an innovative interactive video system created by renowned and experienced experts.
You will deepen your knowledge in the use of Rhino software to perform large modeling applied to Mechanism Design"
The online methodology at TECH will allow you to choose the moment and the place to study, given that it can be completely adapted to your personal and professional circumstances"
Syllabus
Leading experts in industrial design have been in charge of developing the contents and materials of this program, taking into account the current needs of the sector. Thus, the knowledge provided by this Postgraduate diploma is eminently focused on the work environment and, in line with the learning method used by TECH, the designer will be able to learn through practice, since the degree has numerous exercises and activities. Through these resources, therefore, the student will learn more about issues such as editing geometry with Rhino or the fundamental tracings in the plane.
You are just one step away from accessing the most advanced knowledge in this field of design. Enroll now and discover how your career can progress immediately"
Module 1. Technical Representation Systems
1.1. Introduction to Flat Geometry
1.1.1. The Fundamental Material and Its Use
1.1.2. Fundamental Tracings in the Plane
1.1.3. Polygons. Metric Ratios
1.1.4. Standardization, Lines, Writing and Formats
1.1.5. Standardized Dimensioning
1.1.6. Scales
1.1.7. Technical Representation Systems
1.1.7.1. Types of Projection
1.1.7.1.1. Conical Projection
1.1.7.1.2. Orthogonal Cylindrical Projection
1.1.7.1.3. Oblique Cylindrical Projection
1.1.7.2. Classes of Representation Systems
1.1.7.2.1. Measuring Systems
1.1.7.2.2. Perspective Systems
1.2. Fundamental Tracings in the Plane
1.2.1. Fundamental Geometrical Elements
1.2.2. Perpendicularity
1.2.3. Parallelism
1.2.4. Operations With Segments
1.2.5. Angles
1.2.6. Circumferences
1.2.7. Geometric Places
1.3. Geometric Transformations
1.3.1. Isometric
1.3.1.1. Equality
1.3.1.2. Translation
1.3.1.3. Symmetry
1.3.1.4. Turn
1.3.2. Isomorphic
1.3.2.1. Homothecary
1.3.2.2. Similarities
1.3.3. Anamorphic
1.3.3.1. Equivalents
1.3.3.2. Investments
1.3.4. Projective
1.3.4.1. Homology
1.3.4.2. Affine Homology or Affinity
1.4. Polygons
1.4.1. Polygon Lines
1.4.1.1. Definition and Types
1.4.2. Triangles
1.4.2.1. Elements and Classification
1.4.2.2. Construction of Triangles
1.4.2.3. Notable Lines and Points
1.4.3. Quadrilaterals
1.4.3.1. Elements and Classification
1.4.3.2. Parallelograms
1.4.4. Regular Polygons
1.4.4.1. Definition
1.4.4.2. Construction
1.4.5. Perimeters and Areas
1.4.5.1. Definition. Measuring Areas
1.4.5.2. Surface Units
1.4.6. Polygon Areas
1.4.6.1. Quadrilateral Areas
1.4.6.2. Triangle Areas
1.4.6.3. Regular Polygon Areas
1.4.6.4. Irregular Areas
1.5. Tangents and Links. Technical and Conic Curves
1.5.1. Tangents, Links and Polarity
1.5.1.1. Tangents
1.5.1.1.1. Tangency Theorems
1.5.1.1.2. Drawings of Tangent Lines
1.5.1.1.3. Straight and Curved Links
1.5.1.2. Polarity at the Circumference
1.5.1.2.1. Drawings of Tangent Lines
1.5.2. Technical Curves
1.5.2.1. Ovals
1.5.2.2. Ovoids
1.5.2.3. Spirals
1.5.3. Conical Curves
1.5.3.1. Ellipse
1.5.3.2. Parabola
1.5.3.3. Hyperbola
1.6. Dihedral System
1.6.1. General Aspects
1.6.1.1. Point and Line
1.6.1.2. The Plane. Intersections
1.6.1.3. Parallelism, Perpendicularity and Distances
1.6.1.4. Plane Changes
1.6.1.5. Turns
1.6.1.6. Reductions
1.6.1.7. Angles
1.6.2. Curves and Surfaces
1.6.2.1. Curves
1.6.2.2. Surfaces
1.6.2.3. Polyhedra
1.6.2.4. Pyramids
1.6.2.5. Pryzm
1.6.2.6. Cone
1.6.2.7. Cylinder
1.6.2.8. Revolution Surfaces
1.6.2.9. Intersection of Surfaces
1.6.3. Shade
1.6.3.1. General Aspects
1.7. System Boundary
1.7.1. Point, Line and Plane
1.7.2. Intersections and Reductions
1.7.2.1. Reductions
1.7.2.2. Applications
1.7.3. Parallelism, Perpendicularity, Distance and Angles
1.7.3.1. Perpendicularity
1.7.3.2. Distances
1.7.3.3. Angles
1.7.4. Line, Surfaces and Terrains
1.7.4.1. Terrains
1.7.5. Applications
1.8. Axonometric System
1.8.1. Orthogonal Axonometry: Point, Line and Plane
1.8.2. Orthogonal Axonometry: Intersections, Reductions and Perpendicularity
1.8.2.1. Reductions
1.8.2.2. Perpendicularity
1.8.2.3. Flat Shapes
1.8.3. Orthogonal Axonometry: Body Perspective
1.8.3.1. Representation of Bodies
1.8.4. Oblique Axonometry: Abatisms, Perpendicularity
1.8.4.1. Frontal Perspective
1.8.4.2. Reduction and Perpendicularity
1.8.4.3. Flat Figures
1.8.5. Oblique Axonometry: Body Perspective
1.8.5.1. Shade
1.9. Conical System
1.9.1. Conical or Central Projection
1.9.1.1. Intersections
1.9.1.2. Parallelisms
1.9.1.3. Reductions
1.9.1.4. Perpendicularity
1.9.1.5. Angles
1.9.2. Lineal Perspective
1.9.2.1. Auxiliary Constructions
1.9.3. Lines and Surfaces Perspective
1.9.3.1. Practical Perspective
1.9.4. Perspective Methods
1.9.4.1. Tilted Frame
1.9.5. Prospective Restitutions
1.9.5.1. Reflexes
1.9.5.2. Shade
1.10. The Sketch
1.10.1. Objectives of the Sketch
1.10.2. The Proportion
1.10.3. Sketch Process
1.10.4. Point of View
1.10.5. Labeling and Graphic Symbols
1.10.6. Measurement
Module 2. Design of Mechanical Elements
2.1. Theories of Failure
2.1.1. Static Failure Theories
2.1.2. Dynamic Failure Theories
2.1.3. Fatigue
2.2. Tribology and Lubrication
2.2.1. Friction
2.2.2. Wear and Tear
2.2.3. Lubricants
2.3. Propshaft Design
2.3.1. Shafts and Axles
2.3.2. Keyways and Splined Shafts
2.3.3. Flywheels
2.4. Rigid Transmission Design
2.4.1. Cams
2.4.2. Spur Gears
2.4.3. Bevel Gears
2.4.4. Helical Gears
2.4.5. Worm Screws
2.5. Flexible Transmission Design
2.5.1. Chain Drives
2.5.2. Belt Drives
2.6. Bearing Design
2.6.1. Friction Bearings
2.6.2. Roller Bearings
2.7. Design of Brakes, Clutches and Couplings
2.7.1. Brakes
2.7.2. Clutches
2.7.3. Couplings
2.8. Mechanical Spring Design
2.9. Design of Non-Permanent Joints
2.9.1. Bolted Joints
2.9.2. Riveted Joints
2.10. Design of Permanent Connections
2.10.1. Welded Joints
2.10.2. Adhesive Joints
Module 3. Technical Modeling in Rhino
3.1. Rhino Modeling
3.1.1. Rhino Interface
3.1.2. Types of Objects
3.1.3. Navigating the Model
3.2. Fundamental Notions
3.2.1. Editing with Gumball
3.2.2. Viewports
3.2.3. Modeling Support
3.3. Precision Modeling
3.3.1. Input by Coordinates
3.3.2. Distance and Angle Restriction Input
3.3.3. Object Restriction
3.4. Command Analysis
3.4.1. Additional Modeling Support
3.4.2. SmartTrack
3.4.3. Construction Planes
3.5. Lines and Polylines
3.5.1. Circles
3.5.2. Free-Form Lines
3.5.3. Helix and Spiral
3.6. Geometry Editing
3.6.1. Fillet and Chamfer
3.6.2. Mixture of Curves
3.6.3. Loft
3.7. Transformations I
3.7.1. Move - Rotate - Scale
3.7.2. Join - Prune - Extend
3.7.3. Separate - Offset - Formations
3.8. Creating Shapes
3.8.1. Deformable Shapes
3.8.2. Modeling With Solids
3.8.3. Transformation of Solids
3.9. Creating Surfaces
3.9.1. Simple Surfaces
3.9.2. Extrusion, Lofting and Surface Finishing
3.9.3. Surface Sweeping
3.10. Organisation
3.10.1. Layers
3.10.2. Groups
3.10.3. Blocks
This program offers the most complete contents in Mechanism Design, presented through the most advanced multimedia resources”
Postgraduate Diploma in Mechanism Design
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Are you passionate about design and fascinated by mechanism engineering? TECH Global University has the perfect program for you. Our Postgraduate Diploma in Mechanism Design will give you the knowledge and skills you need to excel in this ever-evolving field. We pride ourselves in offering quality education tailored to your needs. That's why our Postgraduate Diploma in Mechanisms Design program is taught in online classes, allowing you to learn in a flexible and convenient way, regardless of your geographic location. During the 6 months, you will work hand in hand with experts in mechanism design, who will share with you their experience and knowledge in the creation of innovative solutions. Through interactive online classes and advanced learning resources, you will acquire the necessary skills to design and optimize efficient, high-performance mechanisms.
Develop your creativity and mastery in Mechanism Design with TECH.
At TECH, we believe in your potential and we offer you a specialized online education that will allow you to excel in the field of Mechanisms Design, we have a cutting-edge online learning platform that will provide you with a dynamic and enriching educational experience. You will be able to access updated study material, participate in personalized tutoring sessions and carry out practical projects that will allow you to apply your knowledge in real cases. Upon completion of this program, you will be prepared to face the challenges of mechanism design in various fields, such as automotive, robotics and industrial engineering. Our graduates have excelled in the industry and have contributed to innovation and technological advancement. Enroll now and take control of your professional future.