González García, Andrea
Digital Sculptor of fantastic creatures with ZBRUSH and Autodesk Maya
Experience
Andrea González García is an Expert in Digital Art and 3D Sculpture. For several years, she has distinguished herself in the Video Game and Audiovisual Animation Industry for her ability to model fantastic figures and creatures with a high level of precision and realism.
At the same time, he handles with excellence the most complex tools in the market, among which ZBRUSH and Autodesk Maya stand out. She has also designed logos and other products for the Industrial Graphic Design field.
- Digital Sculptor of fantastic creatures with ZBRUSH and Autodesk Maya.
- Designer and Digital Modeler of fantastic characters for R&D of Muscular Systems in INBIBO.
- Designer at Artesanías Bely
- Logo design for commercial companies
- Design of logos for different BOX of Crossffit
- Superior Technician in 3D Animation
- Diploma in Introduction to Hard Surface Modeling
- Diploma in Facial Rigging
- Diploma in Vectorial Art with Illustrator